Post: playing around with binds
07-13-2011, 11:58 AM #1
Karoolus
I'm the W@W Menu Guy !
(adsbygoogle = window.adsbygoogle || []).push({}); I've been thinking about this a lot lately but there's only one thing i can't figure out.
IS there a way to (either one's okay)
1. exec a cfg from gsc script
2. set binds that don't require fast_restart or infecting through splitscreen


anyway, what i've been thinking about is this:
    ------------------- menu_binds.cfg
bind DPAD_UP ........ (menu scroller using dvars or w/e)
bind DPAD_DOWN ....... (same here)
bind DPAD_LEFT exec cheat_binds.cfg; set menu_open_0 0;
bind DPAD_RIGHT .......
set (add dvars here)

------------------- cheat_binds.cfg
bind DPAD_UP ........ (godmode, noclip, w/e)
bind DPAD_DOWN ....... (same here)
bind DPAD_LEFT exec menu_binds.cfg;set menu_open_0 1; (opens the menu when you're monitoring the dvar)
bind DPAD_RIGHT ........
set (add dvars here)


this SHOULD work (i think :p)
standard layout = cheat_binds.cfg
you can choose which binds you want on what button, as long as it's not DPAD_LEFT
DPAD_LEFT is used to toggle between cheat_binds & menu_binds
it also toggles the dvar to open & close the menu (make sure you monitor it in your code :p)

point of this thread:

i want to see what anyone else knows about binds, just post it, every little detail can help.. also if you see this code & you think you have a use for it, feel free to try & pls post feedback !

yours truly, ( Winky Winky )

Karoolus
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07-13-2011, 12:32 PM #2
.Kane.
Banned
Originally posted by Karoolus View Post
I've been thinking about this a lot lately but there's only one thing i can't figure out.
IS there a way to (either one's okay)
1. exec a cfg from gsc script
2. set binds that don't require fast_restart or infecting through splitscreen


anyway, what i've been thinking about is this:
    ------------------- menu_binds.cfg
bind DPAD_UP ........ (menu scroller using dvars or w/e)
bind DPAD_DOWN ....... (same here)
bind DPAD_LEFT exec cheat_binds.cfg; set menu_open_0 0;
bind DPAD_RIGHT .......
set (add dvars here)

------------------- cheat_binds.cfg
bind DPAD_UP ........ (godmode, noclip, w/e)
bind DPAD_DOWN ....... (same here)
bind DPAD_LEFT exec menu_binds.cfg;set menu_open_0 1; (opens the menu when you're monitoring the dvar)
bind DPAD_RIGHT ........
set (add dvars here)


this SHOULD work (i think :p)
standard layout = cheat_binds.cfg
you can choose which binds you want on what button, as long as it's not DPAD_LEFT
DPAD_LEFT is used to toggle between cheat_binds & menu_binds
it also toggles the dvar to open & close the menu (make sure you monitor it in your code :p)

point of this thread:

i want to see what anyone else knows about binds, just post it, every little detail can help.. also if you see this code & you think you have a use for it, feel free to try & pls post feedback !

yours truly, ( Winky Winky )

Karoolus


You can exec cfgs through gsc using it in a dvar. I have tested.

The following user thanked .Kane. for this useful post:

Karoolus
07-13-2011, 04:34 PM #3
Karoolus
I'm the W@W Menu Guy !
Originally posted by .Kane. View Post
You can exec cfgs through gsc using it in a dvar. I have tested.


how ? lol, i never even thought of that Happy
you gotta tell me how to do that Winky Winky
07-13-2011, 04:35 PM #4
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by .Kane. View Post
You can exec cfgs through gsc using it in a dvar. I have tested.


and i have used it too. as long as you use the dvar to set it it will work
07-13-2011, 10:42 PM #5
.Kane.
Banned
Originally posted by Karoolus View Post
how ? lol, i never even thought of that Happy
you gotta tell me how to do that Winky Winky


self setclientdvar("activeAction", "exec whatever");
07-14-2011, 08:18 AM #6
Karoolus
I'm the W@W Menu Guy !
Originally posted by .Kane. View Post
self setclientdvar("activeAction", "exec whatever");


doesn't this require a fast_restart ?
07-14-2011, 04:28 PM #7
INSAN3LY_D34TH
INSAN3LY GAMING
Originally posted by Karoolus View Post
doesn't this require a fast_restart ?


no fast restart wont work with it, the game has to end then start again

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