self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Input[0]="";
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Input[1]="";
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Input[2]="";
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Input[3]="";
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Input[4]="";
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Input[5]="";
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Input[0]="";
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Input[1]="";
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Input[2]="";
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Input[3]="";
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Input[4]="";
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Input[5]="";
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Input[0]="";
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Input[1]="";
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Input[2]="";
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Input[3]="";
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Input[4]="";
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Input[5]="";
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Input[0]="";
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Input[1]="";
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Input[2]="";
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Input[3]="";
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Input[4]="";
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.Input[5]="";
self.Names[0]="God Mode";
self.Funcs[0]=::God;
self.Names[1]="Teleport";
self.Funcs[1]=::Tele;
self.Names[2]="Invisible";
self.Funcs[2]=::Inv;
self.Names[3]="All Weapons";
self.Funcs[3]=::aW;
self.Names[4]="Toggle Model";
self.Funcs[4]=::tM;
self.Names[5]="-Main Menu";
self.Funcs[5]=::ToM;
self.names = StrTok("Godmode|Teleport|Invisible|All Weapons|Toggle Model|Main Menu","|");
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