Post: Best Strategy
08-08-2009, 12:17 AM #1
Swope
Little One
(adsbygoogle = window.adsbygoogle || []).push({}); Ok i want to know your best strategy and what level you have gotten to using it. Ill post your strategy if its good. Please no repeats



This is my strategy I've lasted to round 21 with 2 people using this.

1. start off by opening up the door on the right side if your looking at pack a punch.

2. open up the rest of that side to the box.

3. camp it out behind the box till round 8 or 9 ( before 2nd dog round).

4. next we save last zombie and link all teleporters and get jugg.

5. Then we just camp it out teleporter room behind where the box is ( up on the stairs where the box can be ).

6. We will stay there and eventually upgrade guns once we get the cash.
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08-28-2009, 10:51 AM #2
Hey I got to round 29 with 3 people doing this strategy.

Round 1-4
get points

Round 5-9
stay at box and get points/good guns.

Round 10+
turn on the electricity at the bridge. go to the quick revive room and camp there with 1 person at the back and the other 3 on the door. place any Betties in between door and window and around the hole to the tunnel.(you'll see whySmile^)

if you are over run just fall down the hole into the tunnel. at worst it will give you time to reload/get health back up, at best the zombies will run ove the betties that were placed there and get pwnd!!:Sad AwesomeSad AwesomeD

Stay in tunnel for remainder of Round.

Rinse and Repeat!

Note: requires communication or the window guy will be so dead he'd live!!!

Required Perks in following order:
Speed cola
Jugger-nog
quick revive
doubletap (for trench gun only!!!)

only comment if you have a actual comment not that i.....
Choose 1 of the following:
1) Smoke Crack (which rocks Happy)
2) Am gay
3) Am a retard/mentally challanged(hey not my faultSmile)
4) Other
08-28-2009, 04:57 PM #3
This strat works well also, we have been trying a dif strategy as of late, we do not open anything on the Right side (If you are facing the PAP machine) open the doors leading to the thompson up the small stair set (Do not open the Trench gun far end door). We camp behind the wall that we did not open in the early rounds, one watches the window and 3 watch the area of walk way along the block wall. As long as both the large wall door and the door that leads to the trench gun stay shut, they can only come through the window and along the walls, We pooned all several times in this area, we made it to the high 20's and mid 30's all 4-5 times we tried this strat. It is very easy to keep a window lurker (Window Farming) or a crawler and you have plenty of room to move around un like the catwalk area AND WITH A shi& POT OF BETTIES YOU HAVE A RE-TREAT AREA, AND IF SH!T HITS THE FAN YOU CAN ALWAYS OPEN THE DOOR LEADING TO THE TRENCH GUN AREA AND TELEPORTER "A" AND WORK YOUR WAY TO THE CATWALK FOR A GO AT IT THERE. p.s i'M NOT SAYING THIS IS A BETTER METHOD BUT IF YOU ARE TIRED OF THE SAME FU^&%#G SPOT EVERY GAME PLEASE TRY THIS I BELIEVE YOU WILL BE SUPPRISED.

---------- Post added at 04:25 PM ---------- Previous post was at 04:08 PM ----------

All are good and work as long as you play as a team.

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