Post: My theories (so far)
10-10-2009, 04:01 PM #1
Dub Zee
SE Londons Finest
(adsbygoogle = window.adsbygoogle || []).push({}); i apologize if anythings been said before, as im new to NGU, ive been posting my thoeries on cod.com so i dont know what been said on here really, but im just looking for answers, if i might be on the right track or not, any imput would be appreciated

As in all my theory post i will put up, i will Edit the 1st page (this post only)
but i will Reply to comments

Lists of contents (to help you find what your looking for more easily)
Edit 1 - Alien raygun theory
Edit 2 - Sync porting
Edit 3 - The Number 7 (in progress)
Edit 4 - List or map order (in terms of story)
Edit 5 - Illuminated Clock
Edit 6 - Power Unit's
Edit 7 - The CC (Crop Circle) theory
Edit 8 - Samantha's Ghost
Edit 9 - 8th radio
Edit 10 - Fly Trap
Edit 11 mp4 - Area 51 myth[/B]





Q1. people (cod.com) have mentioned there are Four "Hidden" Area's, where did they get that i hear you ask?

A1. Look at the map's in the teleporter rooms, the ones that have the lightbulbs showing linked teleporters, there ARE FOUR darkened Area's outside playable area of der riese. this is where he got the idea from quite possibly


Q2. what possibility is there of having secret area's in der riese?

A2. next to none, we have all played long enough to realize this, i have 4 people (including myself) going through the game code to find scripts to prove/disprove this


1. Treyarch had problems with the type 99 / sodb, this is confirmed by treyarch themselves, so chances are the Area's that they were in were closed down aswell
2. this is back up further more as being rushed by the fact that the original files for type 99 etc still being in the data files (they had to make radical changes JUST BEFORE Release)
3. there is no hidden area's, the area that would have been playable, is most likely right infront of us the whole time as ive said from the beginning, the area to the Right of hanging man, the floor is rendered differently from the zombie spawn area (where teddy is a liar is written)
4. to back this up more still, the is a broken down wall at the far end of the unplayable courtyard, it even has a broken wall where wooden planks Would fit perfectly, go to teleporter B and look out the balcony to the far right to see for yourself
5. the pause screen map, and lightbulb map in teleporter rooms are all differnt than the map we play now, with enough differences to prove at least its the wrong map


Q4. what about the " Magical Hidden" stairs by juggernaut that have been suggested?

A4. The Stairs are in the multiplayer map Nightfire Only, Der riese is based Loosely from nightfire, and as this is the case, goes to prove more that the pause menu map is the wrong 1. when they rushed, they messed up, lets face it treyach have done it before (which most have forgiven them for)

The second set of stairs would most likely lead to ground floor, allowing you to get back up to 2nd floor without needing to turn the power on

my idea for this is the ground floor and 2nd floor are layered on the ingame blue prints



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EDIT 1:
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Alien / area 51 (raygun) myth


people associate raygun with Aliens, This is, a misconception, your not taking everything into consideration

In Der Riese, you hear the radio transmissions about america having a supply of element 115

MY theory

Germany's working on element 115
Germanys Super weapon / wunderwaffe DG-2 - powered by element 115

America's working on element 115
America's super weapon / Raygun - possibly powered by element 114 Uuq, as stated on blackboards or element 115

In Der reise, the Glowing jars with Element 115 (most likely) is bright green
Raygun shoots green beams (pre-Pap'Awesome face)
Upgraded it shoots Red Beams, glowing red jars are scattered throughout der riese (possible element 114 reference?)

In Nacht der Untoten and Verruckt, you play as American soldiers, ray gun is in both, this backs up my theory (at least to a point)

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Edit 2:
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Sync-Porting (teleporting from a,b,c at the same time)

some of you probably know this through reading my post's, but its still fairly new so i thought id put this in anyways

for a long time people thought you couldnt link at the same time, or teleport at the same time, this has been proved that you can

[nomedia="https://www.youtube.com/watch?v=AYrgSJazVtM"]YouTube - Der Riese - Activating all 3 Teleporters at once (sync-porting)[/nomedia]

after the testing of 50+ various theories, the only thing that we noticed is that we always get at least 1 drop from sync porting in the high rounds if you sync-port all three teleporters

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Edit 3:
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the number 7

now this one, i have to admit, i havnt looked into much, and to be honest, im only going to do it tonight to post a theory on it

On face value, there is NO 7 in the hand print, its the crease in the hands that do that, (Proved by the fact that on 1 of the hand prints, the so called 7 is reversed)

This is all i think at this moment in time, untill later on tonight when i check some things out

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Edit: 4 story/map order
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Some people think there is no order to the maps, it is very simple to work the order out by clues through nazi zombies

There IS an order

Der riese
Nacht der Untoten
Verruckt
Shi no numa


Der riese is where the experiments started, 1942 estimated due to lunar eclipse in september 24th
Natch der Untoten, this is the second outbreak, CONFIRMED BY TREYARCH
Verruckt set in 1945, proved by start up sequence INGAME
Shi No numa this is proved to be AFTER verruckt because of the radio transmission "we have failed to contain the outbreak at the asylum" the asylum being Verruckt

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Edit: 5
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The Illuminated Clock

ok, in the trailer, the clock is illuminated

in the Trailer the clock has 3 outer rings, with the middle ring being illuminated

In der riese however, there is only 2 outer rings, the dimensions are wrong for the clock in der riese to include the middle lit up ring

i have already made a post on this, so feel free to search it

my team also tried everything we could to light it up, 4 hours of different theories and nothing came out of it

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Edit 6:
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Power unit to the left of pack a punch (while looking directly at pack a punch)

Now there were alot of questions about this

The only time it powers up, is when the last teleporter is connected, tried for 2 hours trying different ideas from the community as well as our own and nothing

The power unit infront of teleporter C powers the Gates and pack a punch machines

The power unit in the mainframe next to pack a punch, my only guess (through process of elimination) is that it powers pack a punch itself

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Edit 7: the CC theory
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The 935 logo

well let me first take a bit from the original post

CC wrote:
The map shows four teleports at the top, check the fins protruding on what we thought were knuckles. Well three teleporters and a PaP.

There is a fifth / fourth teleporter shown as the thumb knuckle.

The two inverted lightning streaks are a clue as to how to activate the fifth teleporter. This would have easily been overlooked as just an inverted pair of sig runes.

Alternative Theory

my theory and the most simplistic

"the logo - Teleports"

there are 4 Upper Teleporters
and 1 lower Teleporter

this in itself is quite simple, There are 4 teleporters with "waves" that are sucking you in, A,B,C and P.A.P (on ceiling) and only 1 with "waves" that "push you out" The mainframe itself
This would explain why theres only 1 teleporter icon on the logo thats on its own, also at the bottom (essentially Inverted)

go and look for yourself, i am right, so you cant disprove me on that

The 2 LIGHTNING BOLTS quite simply, Mean activate the power, then link the mainframe, hence why there is 2 power units in der reise, 1 bolt for the doors and perks, 1 bolt for the PaP READ EDIT 6

There are also 4 atoms, if they are significant, like some believe, theres 3 choices

the 4 atoms could symbolize

Characters
Perk machines
Teleports (A,B,C & PaP)

As the teleporters are already on the logo, im going to rule them out as being to do with the teleporters per say



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EDIT 8:
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Samantha's Ghost


Note: No Script for samantha's Ghost/apparition has been found in der riese

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Edit 9:
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Although the 8th radio file has been found (all thanks to downey and flame)

it more MORE than likely There is no 8th radio actually in der riese

Theres a number of things to suggest this

as mentioned earlier and what ive been saying all along

There was an extra part of the map playable in the 1st place,
This was taken out due to problems

The area is the courtyard to the right of hanging man
The type 99 / Sawn off was most likely in this area too

Along with the 8th radio

AS the radio transmission is something thats already in Der riese (i.e In the field operations manual)
Its NOT as important as say maxis sam getting trapped in by Edward, yet we found this almost straight away

So it doesnt make sense it would be the hardest to find, think about it

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Edit 10:
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Fly Trap

Theres alot of speculation with the the fly trap, i will start of with the oblivious

The Achievement - Elevate your Sense

To elevate your senses is to heighten them, to heighten your senses means you are more sensitive to certain things i.e sight, hearing, ESP

This backs up my claim that the "Hide And Seek" items are already there, they dont just magically appear, you just couldnt see them till your senses were Heightened

The myths

there are lots of myths (excuse the pun) Flying around, and ive taken the time to try each single 1 out, none of them work, also adapted with my own theories and still havnt got anything

My thoughts

as it stands, after going back and trying yet more theories of mine aswell as others from the community

The fly trap only elevates your senses so you can see the hidden items

now it might make "other Hidden things" viewable after activating the fly trap, but as of yet, ive not found anything, also it could be coincidence but i hear the "children's voices / nursery rhymes" more often when fly trap is activated, but as i said, i cant confirm this at this time

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Edit: 11
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Mp4 area 51 myth



my facts and speculation


Tour of treyarch video

"to the fans, our familys and the community, WE SHALL RETURN

This is most likely in reference to Cod 7, which is hinted to be COLD WAR ERA and is currently in production
(FACT)

This fits in perfectly to area 51 link, This makes sense


Area 51 wasnt even being built in the waw Nazi zombie timeline, Everything in Nazi zombies is adapted from REAL world facts


had to cut alot out from original post, if theres anything i put wrong let me know and il fix post, thanks
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The following 4 users say thank you to Dub Zee for this useful post:

Greek Ops, JTRaines92, x Panda x, xI Jakk Ix
10-10-2009, 06:31 PM #2
MOOBS
Gym leader
Not my vid

[ame="https://www.youtube.com/watch?v=1GHDSJvD04E"]YouTube - Der riese easter eggs: What people missed[/ame]

it says eddy is a liar and above it it says teddy is the biggest liar
and there were 2 teddys in the flytrap

sorry if this was already posted

thank and +Rep

---------- Post added at 02:31 PM ---------- Previous post was at 02:29 PM ----------

just to add into that
10-10-2009, 10:48 PM #3
The Low Key OG
still the same OG, but I've been low key
older info combined thnx
10-10-2009, 11:05 PM #4
Bad-Reputation
Climbing up the ladder
Nice thread man, i posted one like this a while ago but it was more focused on Die Glocke, take a look:You must login or register to view this content.

this explains the red jars

But what was the mysterious "Xerum 525"? When first investigating this strange material, the first thought is that it might be some radioactive isotope of mercury, or possibly a more radioactive substance in chemical solution of some sort. It is perhaps worth noting that recently a strange substance known as "red mercury".
10-10-2009, 11:18 PM #5
Dub Zee
SE Londons Finest
Originally posted by Zombie
Nice thread man, i posted one like this a while ago but it was more focused on Die Glocke, take a look:You must login or register to view this content.

this explains the red jars

But what was the mysterious "Xerum 525"? When first investigating this strange material, the first thought is that it might be some radioactive isotope of mercury, or possibly a more radioactive substance in chemical solution of some sort. It is perhaps worth noting that recently a strange substance known as "red mercury".


Nice thread, just finished reading it and rep'd+ you, makes alot of sense, on cod forums i always made the argument that nazi zombies is mainly adapted from real world facts (although i got alot of grief for thinking this way even tho had substantial information to support the theory)

i think everythings been found that can, ive even gave facts to suggest our der reise is a heavily modified version of the original on the other forum

your thread made alot of sense, wish more people on that forum were like you, would of been a better place i think

The following user thanked Dub Zee for this useful post:

Bad-Reputation
10-11-2009, 01:42 AM #6
Bad-Reputation
Climbing up the ladder
Yeah too bad my thread was not recognized as much as i thought it would be, it all fits in. i read your thread and its a lot of useful information. too many people are stuck with the fly trap and apparent "secret room" and if they took a look at this info it might become clearer.

this map needs a bit of theory behind it and this is how to prove it!

nice job, thank'd =D
10-12-2009, 05:28 AM #7
nice post.
10-12-2009, 03:38 PM #8
Greek Ops
Boom ur Dead
Nice post.
03-27-2010, 06:00 AM #9
KiD MaFiA x
Bounty hunter
lol nothin new

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