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i apologize if anythings been said before, as im new to NGU, ive been posting my thoeries on cod.com so i dont know what been said on here really, but im just looking for answers, if i might be on the right track or not, any imput would be appreciated
As in all my theory post i will put up, i will Edit the 1st page (this post only)
but i will Reply to comments
Lists of contents (to help you find what your looking for more easily)
Edit 1 - Alien raygun theory
Edit 2 - Sync porting
Edit 3 - The Number 7 (in progress)
Edit 4 - List or map order (in terms of story)
Edit 5 - Illuminated Clock
Edit 6 - Power Unit's
Edit 7 - The CC (Crop Circle) theory
Edit 8 - Samantha's Ghost
Edit 9 - 8th radio
Edit 10 - Fly Trap
Edit 11 mp4 - Area 51 myth[/B]
Q1. people (cod.com) have mentioned there are Four "Hidden" Area's, where did they get that i hear you ask?
A1. Look at the map's in the teleporter rooms, the ones that have the lightbulbs showing linked teleporters, there ARE FOUR darkened Area's outside playable area of der riese. this is where he got the idea from quite possibly
Q2. what possibility is there of having secret area's in der riese?
A2. next to none, we have all played long enough to realize this, i have 4 people (including myself) going through the game code to find scripts to prove/disprove this
1. Treyarch had problems with the type 99 / sodb, this is confirmed by treyarch themselves, so chances are the Area's that they were in were closed down aswell
2. this is back up further more as being rushed by the fact that the original files for type 99 etc still being in the data files (they had to make radical changes JUST BEFORE Release)
3. there is no hidden area's, the area that would have been playable, is most likely right infront of us the whole time as ive said from the beginning, the area to the Right of hanging man, the floor is rendered differently from the zombie spawn area (where teddy is a liar is written)
4. to back this up more still, the is a broken down wall at the far end of the unplayable courtyard, it even has a broken wall where wooden planks Would fit perfectly, go to teleporter B and look out the balcony to the far right to see for yourself
5. the pause screen map, and lightbulb map in teleporter rooms are all differnt than the map we play now, with enough differences to prove at least its the wrong map
Q4. what about the " Magical Hidden" stairs by juggernaut that have been suggested?
A4. The Stairs are in the multiplayer map Nightfire Only, Der riese is based Loosely from nightfire, and as this is the case, goes to prove more that the pause menu map is the wrong 1. when they rushed, they messed up, lets face it treyach have done it before (which most have forgiven them for)
The second set of stairs would most likely lead to ground floor, allowing you to get back up to 2nd floor without needing to turn the power on
my idea for this is the ground floor and 2nd floor are layered on the ingame blue prints
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EDIT 1:
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Alien / area 51 (raygun) myth
people associate raygun with Aliens, This is, a misconception, your not taking everything into consideration
In Der Riese, you hear the radio transmissions about america having a supply of element 115
MY theory
Germany's working on element 115
Germanys Super weapon / wunderwaffe DG-2 - powered by element 115
America's working on element 115
America's super weapon / Raygun - possibly powered by element 114 Uuq, as stated on blackboards or element 115
In Der reise, the Glowing jars with Element 115 (most likely) is bright green
Raygun shoots green beams (pre-Pap'

)
Upgraded it shoots Red Beams, glowing red jars are scattered throughout der riese (possible element 114 reference?)
In Nacht der Untoten and Verruckt, you play as American soldiers, ray gun is in both, this backs up my theory (at least to a point)
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Edit 2:
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Sync-Porting (teleporting from a,b,c at the same time)
some of you probably know this through reading my post's, but its still fairly new so i thought id put this in anyways
for a long time people thought you couldnt link at the same time, or teleport at the same time, this has been proved that you can
[nomedia="
https://www.youtube.com/watch?v=AYrgSJazVtM"]YouTube - Der Riese - Activating all 3 Teleporters at once (sync-porting)[/nomedia]
after the testing of 50+ various theories, the only thing that we noticed is that we always get at least 1 drop from sync porting in the high rounds if you sync-port all three teleporters
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Edit 3:
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the number 7
now this one, i have to admit, i havnt looked into much, and to be honest, im only going to do it tonight to post a theory on it
On face value, there is NO 7 in the hand print, its the crease in the hands that do that, (Proved by the fact that on 1 of the hand prints, the so called 7 is reversed)
This is all i think at this moment in time, untill later on tonight when i check some things out
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Edit: 4 story/map order
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Some people think there is no order to the maps, it is very simple to work the order out by clues through nazi zombies
There IS an order
Der riese
Nacht der Untoten
Verruckt
Shi no numa
Der riese is where the experiments started, 1942 estimated due to lunar eclipse in september 24th
Natch der Untoten, this is the second outbreak, CONFIRMED BY TREYARCH
Verruckt set in 1945, proved by start up sequence INGAME
Shi No numa this is proved to be AFTER verruckt because of the radio transmission "we have failed to contain the outbreak at the asylum" the asylum being Verruckt
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Edit: 5
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The Illuminated Clock
ok, in the trailer, the clock is illuminated
in the Trailer the clock has 3 outer rings, with the middle ring being illuminated
In der riese however, there is only 2 outer rings, the dimensions are wrong for the clock in der riese to include the middle lit up ring
i have already made a post on this, so feel free to search it
my team also tried everything we could to light it up, 4 hours of different theories and nothing came out of it
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Edit 6:
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Power unit to the left of pack a punch (while looking directly at pack a punch)
Now there were alot of questions about this
The only time it powers up, is when the last teleporter is connected, tried for 2 hours trying different ideas from the community as well as our own and nothing
The power unit infront of teleporter C powers the Gates and pack a punch machines
The power unit in the mainframe next to pack a punch, my only guess (through process of elimination) is that it powers pack a punch itself
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Edit 7: the CC theory
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The 935 logo
well let me first take a bit from the original post
CC wrote:
The map shows four teleports at the top, check the fins protruding on what we thought were knuckles. Well three teleporters and a PaP.
There is a fifth / fourth teleporter shown as the thumb knuckle.
The two inverted lightning streaks are a clue as to how to activate the fifth teleporter. This would have easily been overlooked as just an inverted pair of sig runes.
Alternative Theory
my theory and the most simplistic
"the logo - Teleports"
there are 4 Upper Teleporters
and 1 lower Teleporter
this in itself is quite simple, There are 4 teleporters with "waves" that are sucking you in, A,B,C and P.A.P (on ceiling) and only 1 with "waves" that "push you out" The mainframe itself
This would explain why theres only 1 teleporter icon on the logo thats on its own, also at the bottom (essentially Inverted)
go and look for yourself, i am right, so you cant disprove me on that
The 2 LIGHTNING BOLTS quite simply, Mean activate the power, then link the mainframe, hence why there is 2 power units in der reise, 1 bolt for the doors and perks, 1 bolt for the PaP READ EDIT 6
There are also 4 atoms, if they are significant, like some believe, theres 3 choices
the 4 atoms could symbolize
Characters
Perk machines
Teleports (A,B,C & PaP)
As the teleporters are already on the logo, im going to rule them out as being to do with the teleporters per say
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EDIT 8:
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Samantha's Ghost
Note: No Script for samantha's Ghost/apparition has been found in der riese
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Edit 9:
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Although the 8th radio file has been found (all thanks to downey and flame)
it more MORE than likely There is no 8th radio actually in der riese
Theres a number of things to suggest this
as mentioned earlier and what ive been saying all along
There was an extra part of the map playable in the 1st place,
This was taken out due to problems
The area is the courtyard to the right of hanging man
The type 99 / Sawn off was most likely in this area too
Along with the 8th radio
AS the radio transmission is something thats already in Der riese (i.e In the field operations manual)
Its NOT as important as say maxis sam getting trapped in by Edward, yet we found this almost straight away
So it doesnt make sense it would be the hardest to find, think about it
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Edit 10:
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Fly Trap
Theres alot of speculation with the the fly trap, i will start of with the oblivious
The Achievement - Elevate your Sense
To elevate your senses is to heighten them, to heighten your senses means you are more sensitive to certain things i.e sight, hearing, ESP
This backs up my claim that the "Hide And Seek" items are already there, they dont just magically appear, you just couldnt see them till your senses were Heightened
The myths
there are lots of myths (excuse the pun) Flying around, and ive taken the time to try each single 1 out, none of them work, also adapted with my own theories and still havnt got anything
My thoughts
as it stands, after going back and trying yet more theories of mine aswell as others from the community
The fly trap only elevates your senses so you can see the hidden items
now it might make "other Hidden things" viewable after activating the fly trap, but as of yet, ive not found anything, also it could be coincidence but i hear the "children's voices / nursery rhymes" more often when fly trap is activated, but as i said, i cant confirm this at this time
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Edit: 11
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Mp4 area 51 myth
my facts and speculation
Tour of treyarch video
"to the fans, our familys and the community, WE SHALL RETURN
This is most likely in reference to Cod 7, which is hinted to be COLD WAR ERA and is currently in production
(FACT)
This fits in perfectly to area 51 link, This makes sense
Area 51 wasnt even being built in the waw Nazi zombie timeline, Everything in Nazi zombies is adapted from REAL world facts
had to cut alot out from original post, if theres anything i put wrong let me know and il fix post, thanks