Post: Working sfml menu system c++
11-16-2010, 02:07 AM #1
Ritztro
I am a Game Developer
(adsbygoogle = window.adsbygoogle || []).push({}); So I have decided to give you guys this final system. It turns out i didn't put else in front of the if's so it didnt't work. Here it is:

Menu.h: You must login or register to view this content.
Menu.cpp: You must login or register to view this content.
Main.cpp: You must login or register to view this content.

BTW do you think I should put the event that check's if the shader is true into a function in the Menu Class? Like putting that whole code into a function called check shade and put the parameters and which child you would like to use? Or should i just make it where I have to check if the shader is true, if called for each individual child such as, mainmenu.child[0].GetShadeState(); and GetShadeState() returns whether the shade is true or false.
Last edited by Ritztro ; 11-16-2010 at 05:21 AM.

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