#include "drawMenu.h"
switch(drawMenu(menuMsg,"Play|Select Difficulty|Exit",1))
{
case 1: menuClick();handel(dif);break;
case 2: menuClick();getOption(dif,menuMsg);break;
case 3: exit(1);
}
#include "drawMenu.h"
switch(drawMenu(menuMsg,"Play|Select Difficulty|Exit",1))
{
case 1: menuClick();handel(dif);break;
case 2: menuClick();getOption(dif,menuMsg);break;
case 3: exit(1);
}
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