Post: What got you into coding?
01-18-2013, 10:54 PM #1
Alt
Banned
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So what got you into coding?
Where/what did you start with?
Do you still code?
Best work you've done?

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01-19-2013, 12:29 AM #2
Pichu
RIP PICHU.
Originally posted by Alt View Post
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So what got you into coding?
Where/what did you start with?
Do you still code?
Best work you've done?




Had an interest in coding when I started manipulating source code for Runescape Private Servers. I had tried learning but failed.

By Sophomore year in High School, I came across a few tutorials on VB.NET programming, started learning them here and there. Senior year, I scrapped VB.NET and decided C# was better, it was odd at first but I got used to it.

I still code, in fact I'm working on a dual major, Criminal Justice and Computer Science.

I know how to use C# and some C++. I have an understanding of Java and although I did know how to program in it, I've somewhat forgotten but am relearning it.

Right now I understand C#, VB.NET, C++, Java and Python and can code in HTML, CSS

I can write programs in C#, Python and low level applications in Java; although my main focus for the next year in Computer Science is Java.

Best work I've done, mainly; the applications that I do are personal as if I require a certain task done, I'll code a program for it.

One of my more recent programs I've created was an interactive test program that helped me study for my finals. The gui wasn't the best but it worked.

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Alt
01-19-2013, 12:33 AM #3
Kidd Cold
**** my Toaster !~!
Originally posted by Alt View Post



So what got you into coding?
Where/what did you start with?
Do you still code?
Best work you've done?



Not sure, no, haven't started... I have been meaning to start learning.. But, life gets me busy and I just forget... I am currently going to school for computer science, but I have a-lot to learn and have not started my core classes yet. I feel really behind and confused.
01-19-2013, 11:13 PM #4
Complete Speed
Do a barrel roll!
Originally posted by Alt View Post



So what got you into coding?
Where/what did you start with?
Do you still code?
Best work you've done?



what got me started was the mw2 gsc menus they were were i picked up how to code. then i read up from somewhere that c++ was similar so i decided to learn that to the best i could.
so basically i started with c++
i still code currently i am learning tcl and python. i think i am getting close to finishing python.

some of my best work is creating some menu systems in c++ as well as other system based tools for c++
and python i made this:
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but the reason i stopped c++ coding was mainly because i reformatted my pc and lost all my files. :( but soon i shall re do them and maybe release if i deem them worth it.
01-26-2013, 05:51 AM #5
Zesh
Keeper
I got into programming due to my interest in game development and I got interested in game development because I wanted to create a Pokemon MMO:p
01-26-2013, 06:19 AM #6
Pichu
RIP PICHU.
Originally posted by Integer View Post
what got me started was the mw2 gsc menus they were were i picked up how to code. then i read up from somewhere that c++ was similar so i decided to learn that to the best i could.
so basically i started with c++
i still code currently i am learning tcl and python. i think i am getting close to finishing python.

some of my best work is creating some menu systems in c++ as well as other system based tools for c++
and python i made this:
You must login or register to view this content.

but the reason i stopped c++ coding was mainly because i reformatted my pc and lost all my files. :( but soon i shall re do them and maybe release if i deem them worth it.


Sucks, I started to learn C++ but for what I want to do and my plans to indie game develop during college, C# and Java is where I am going to stick; plus keep up to date on Python for simple scripts such as data calculations and pseudo-like code for my main languages.
01-26-2013, 03:02 PM #7
Complete Speed
Do a barrel roll!
Originally posted by Pichu View Post
Sucks, I started to learn C++ but for what I want to do and my plans to indie game develop during college, C# and Java is where I am going to stick; plus keep up to date on Python for simple scripts such as data calculations and pseudo-like code for my main languages.


for indie game development c++ is a really really good language. you should give it a try. i know this guy shows the basics of c++ from a game programming perspective. but he stopped after polymorphism. but you can always find some other tutorial. c++ is really strong when it comes to handling 3d events etc. you can also use it as a decent back end language and use java as well.
here are a few links.

You must login or register to view this content. - pretty good at teaching with an emphasis on game programming.
You must login or register to view this content. - this book is really good if you want to learn.

that's really all i know. either way java is a good language. c# not so much but it can be used. but either way.
01-26-2013, 04:28 PM #8
Pichu
RIP PICHU.
Originally posted by Integer View Post
for indie game development c++ is a really really good language. you should give it a try. i know this guy shows the basics of c++ from a game programming perspective. but he stopped after polymorphism. but you can always find some other tutorial. c++ is really strong when it comes to handling 3d events etc. you can also use it as a decent back end language and use java as well.
here are a few links.

You must login or register to view this content. - pretty good at teaching with an emphasis on game programming.
You must login or register to view this content. - this book is really good if you want to learn.

that's really all i know. either way java is a good language. c# not so much but it can be used. but either way.


Actually, C# is used more than you think. Alongside the MS Windows C++, C# and VB.NET, VB is being recognized as a dying language by academies while C# is on a massive rise because of its similarity to C++ in regards to stability and management.

You think C++ is powerful however the actual difference in speeds on a modern computer is so small, it doesn't make too much of a difference. There was a test between the speeds of C# and C++, on some tests C# beat C++ on both development and speed, on other C++ won. Example, 1,200 = C++ 1, 400 = C#.

C# uses the XNA game engine by Microsoft. It's been used by some major game companies and has programmed been used to program many games. XNA is actually more stable than Java in the sense of security and the way it handles memory usage.

C++ uses DirectX, you will either need to write your own game engine or pay good money to use a game engine. C++ can be worse than C# if written wrong and better if written right. The thing is, you need to know what you are doing. C++ has a little bit of better access to system control regarding memory; unless you are writing a full production game, you are not really going to need that ability.

Every language is good to a degree, there are thousands of languages; VB.NET, C#, C++, F#, Java, Python... <-- Some of the most used

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Java has a strong point when it comes to mobile devices, they do make good universal applications because the code is compiled to run on every machine, Linux, Mac, and Windows. The downside, the way it handles memory often forces you to restart your machine because of its memory dumps, they slow down your computer and more often then not, you get huge memory spikes.

I still say Java should be left to a controlled device such as mobile phones where you write specifically for the unit that wipes its memory constantly; which helps with the memory issues.


FYI, I'm looking into creating games by myself or possibly getting a friend to help me out with graphics; since I have literally 10-15 friends who have either quit trying to learn programming and went into graphics or is going into graphics.

I also have a highly recommended book for learning C++. I was going to learn it but decided not to. One day I might.
01-26-2013, 06:50 PM #9
Complete Speed
Do a barrel roll!
Originally posted by Pichu View Post
Actually, C# is used more than you think. Alongside the MS Windows C++, C# and VB.NET, VB is being recognized as a dying language by academies while C# is on a massive rise because of its similarity to C++ in regards to stability and management.

You think C++ is powerful however the actual difference in speeds on a modern computer is so small, it doesn't make too much of a difference. There was a test between the speeds of C# and C++, on some tests C# beat C++ on both development and speed, on other C++ won. Example, 1,200 = C++ 1, 400 = C#.

C# uses the XNA game engine by Microsoft. It's been used by some major game companies and has programmed been used to program many games. XNA is actually more stable than Java in the sense of security and the way it handles memory usage.

C++ uses DirectX, you will either need to write your own game engine or pay good money to use a game engine. C++ can be worse than C# if written wrong and better if written right. The thing is, you need to know what you are doing. C++ has a little bit of better access to system control regarding memory; unless you are writing a full production game, you are not really going to need that ability.

Every language is good to a degree, there are thousands of languages; VB.NET, C#, C++, F#, Java, Python... <-- Some of the most used

You must login or register to view this content.

Java has a strong point when it comes to mobile devices, they do make good universal applications because the code is compiled to run on every machine, Linux, Mac, and Windows. The downside, the way it handles memory often forces you to restart your machine because of its memory dumps, they slow down your computer and more often then not, you get huge memory spikes.

I still say Java should be left to a controlled device such as mobile phones where you write specifically for the unit that wipes its memory constantly; which helps with the memory issues.


FYI, I'm looking into creating games by myself or possibly getting a friend to help me out with graphics; since I have literally 10-15 friends who have either quit trying to learn programming and went into graphics or is going into graphics.

I also have a highly recommended book for learning C++. I was going to learn it but decided not to. One day I might.


If you plan at some point to work for a AAA game company then you will need to learn C++. If indie development is fine then C# with XNA will work for you. But why not learn both? Smile It's not uncommon for core engines to be developed in C++ and the editing tools in C#.Net. i was just stating above that C++ is the better language for game programming in a sense that would be of huge proportions all in all it's up to you.
01-26-2013, 09:10 PM #10
Zesh
Keeper
Originally posted by Integer View Post
If you plan at some point to work for a AAA game company then you will need to learn C++. If indie development is fine then C# with XNA will work for you. But why not learn both? Smile It's not uncommon for core engines to be developed in C++ and the editing tools in C#.Net. i was just stating above that C++ is the better language for game programming in a sense that would be of huge proportions all in all it's up to you.


Exactly. C++ is the industry standard when it comes to game development, not to say that other languages aren't also common but learning C++ is pretty much a must if you want a career in game development.

Originally posted by Pichu View Post
C++ uses DirectX


Not true. DirectX is not a standard of C++. There are many other libraries out there for a programmer to choose from like OpenGL, SDL and many others. You don't have to use DirectX if you don't want to.

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