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Have you ever thought, "Damn! I really wish I had the soundtrack to that game!" Well, you don't need to suffer any longer. how to get ORIGINAL video game music, on your favorite MP3 player. And when I say, ORIGINAL, I mean the actual tracks, and not some re-created, MIDI bull****. It's a pretty tedious process. Here is how it is done:
*Note) I believe that some game console formats are only compatible with PCs. Sorry to all of you Mac users out there.
1) First you're going to need either Winamp or XMPlay. I prefer Winamp, because it is easier to find the format plug-ins for it (more on plug-ins later). You can get winamp, by simply downloading it from here:
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Make sure to get the latest version. Once it's done, install it.
2) You're going to need another program called WinRar. Anyone who knows computers, knows that this program is used for compressing and extracting files (along with other stuff too). You can search the internet for it. However, you're most likely to come across sites, where you'll need a credit card or checking accout. What I did, was that I just downloaded it from LimeWire. You can do the same thing. Just use whatever filesharing program (assuming you have one) .you have. Trust me, it will be there. Once you download it, just install the program.
3) Now here is the hardest part. You're going to have to find a database where they have the compressed files of music. These files are .rar files (that is why you need WinRar, so that you can extract each audio file), that contain every track from whatever game it was emulated from. Here is one site that I found, thanks to one of my good friend's, that has Gameboy, NES, SNES, Genesis, PS1, PS2, N64 games and many more:
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Just go to the right side of the page and there should be a link that says "Emulated Music". Now, from here, you can choose which console you want to choose from. I'll give an example:
Lets say, you want the music from Super Mario 64. Click on the link that has "Nintendo 64 in paranthesis (it should say "USF" on the left of it). The N64 games have odd names. In this case, choose "Sm64USF". The next page tells you that you need WinRar (which you SHOULD have by now) and the compatible plug-in. Don't worry about the plug-in yet. To download the .rar file, right click the link that says "click here".
4) Once the file is done downloading, open it when it says that your download is complete (make sure NOT to check that says to close the box when done...it just makes it a little less time consuming). Next, click the "Extract button". Choose to where you want the extracted files to be saved. These files are the audio tracks. But don't try playing them in Winamp quite yet...
5) Back to the example. So you have the Mario 64 files extracted, but they won't work. What gives? Well, you see, every console (or similar groups of consoles) have their own unique audio format. In this case, N64 audio files are called .usf. (don't panic, .usf and .miniusf are the same thing) Now, you're going to have to find the plug-in that will allow Winamp to recongnize the format. For the N64, there are only two existing plug-ins (and they're both made by the same guy). It is called "64th Note". There is version 1.0 (which I heard is REALLY buggy) and there is the nearly flawless version 1.1. You can find the plug-in on the internet. But it's easiest to get it off of winamp.com. Just go to the right hand side where it says search. Change "video" to "plug-ins" and type in "64th Note". It should come up. Now download it and install it.
You can find other plug-ins (such as .gym) on winamp.com. The other rarer ones, you'll have to search for on the internet for. If you need help finding them, just ask me.
6) Now you're ready to put these files through Winamp and convert them into .mp3 or .wav. Now, open Winamp and go to "Options", then "Preferences", then "Output" and "Nullsoft" (I forget the exact name...I'm on a differenct computer right now) and then "Configure". Now, do you see the tab that says "C:"? Click on it, so that you can select the destination of your converted files. Bare with me please, on the right side, it should say "PCM" or "PMC" (again, not at MY computer at the moment). Click on that , so you can select the type of format, you want your converted files to be in. Select either .mp3 or .wav (either one). DO NOT, I repeat, DO NOT click on the box that says "Convert". This will totally **** up the tracks. You see, you really aren't converting the files, your're just copying them and saving them as another format. After that is done, click "OK" and then "Close".
7) You're almost there! Now what you have to do is open the files. Again, lets say you downloaded Mario 64. In Winamp, go to "File", "Play" and select "Folder" (you could do each track one by one, by selecting "File", but that is too tedious). Make sure to select the folder with the EXTRACTED files (in this case, the .miniusf) and not the .rar.
*Note) The default format, for when you open files in Winamp, is set to "All supported". If you're files aren't showing up (such as .miniusf), scroll down to "*All Files*". They should appear.
When you have done that, push the play button. Your files are now being "converted" into whatever new format you chose. Depending on the length of each track and the amount of tracks there are, this may take a while.

Okay, the home stretch! I use an iPod, so I'm going to do explain this, on how to use it with an iPod (the overall process is probably the same with other MP3 players). Now, open up iTunes. Also, make sure to have your iPod plugged into your computer. Go to "File" then "Add Folder to Library". Next select the folder where your CONVERTED(.mp3 or .wav) files are (not the .rar. or unique file formats). Select "Open" and your files should appear in your library. Now all you have to do is highlight all of the tracks (press CTRL and A to select all) and drag them onto the iPod icon on the left side. It may take a while for the iPod to copy all of the tracks to it's harddrive.
CONGRATULATIONS! You now have ORIGINAL video game music on your MP3 player.