Post: Five Things We Learned From Pac-Man
01-26-2011, 03:51 PM #1
Extrazior
u mirin'
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Five Things We Learned From Pac-Man


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Pac-Man: a little yellow poltergeist magnet.


Pac-man is one of the most revolutionary games of our time, What more could you want than a Screen with dots and a Yellow circle that moves around at your command. At the time when it was released, most games were about either low-resolution paddle sport simulation or killing aliens, Pac-Man invented an entirely new genre, one based around pellet consumption in a haunted maze. For some, this game was their life, To think that a Screen with dots could keep you entertained for hours on end. It makes you wonder, How much games have improved over these 30 years. Is it me or has time flown by quickly?

Well anyway, Enough with all the facts and boring things about the game, Let's start the five things we all learned from Pac-Man, Before I get started, be warned that this is only for the True Pac-man Fans; Kids under the age of 10, This thread contains information only appropriate for the Pac-man Fans with a very long experience and extensive of the Game, Leave while you still have the chance :p jk Guys, Enjoy Happy

ok, on a start not, Let's ask ourselves this Question. what did it teach us? We've learned a lot of things throughout our lives up to this moment, A prime example would be Maths skills, 1+1= 2, 1+2=3... and so on. Now, Did Pac-Man teach us anything remotely as important?

You ready Guys? Cause I am!

1) Waste not, want not


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Pac-Man doesn't waste perfectly good pellets just because they're in a labyrinth full of hell-spawn.


Originally posted by another user
​You would think that Pac-Man might be inclined to maybe go to his house and order a pizza. He's obviously hungry. He's aware of the fact that several ghosts are trying to disintegrate him. Why not sprinkle holy water around the edges of your living room, call Domino's and watch some Dexter, Pac-Man?

But the thing about Pac-Man is, he hates waste. Even with four malicious apparitions hot on his trail, Pac-Man can't stand the thought of all those delicious pellets going to waste, even if they are scattered around a maze. So he won't leave each level, no matter how nauseatingly packed his little yellow stomach is with pellets, until he eats every last god damn one.

While it puts him in perpetual danger, it's a noble instinct. Don't let resources go to waste; if you do, then the ghosts win.


2) Be wary of the supernatural.


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When you die, if you have sinned venially but not mortally, you become one of these.


Originally posted by another user
​​Our little round protagonist has done something awful to upset the next world. Perhaps Pac-Man bought a copy of the Necronomicon and accidentally recalled the colorful ghosts of four serial murderers to earth. Or maybe, in a shocking act of disrespect, Pac-Man built his patented maze / pellet shop on top of Indian burial grounds. Whatever the reason, the beings that inhabit the next world seem pretty pissed.

So even if you're not superstitious, why tempt fate? Better safe than sorry.


3) Don't do too much hard work without taking a breather.


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This cutscene furthers the plot by depicting a comically large Pac-Man.


Originally posted by another user
​​​Pac-Man was the first game to feature cutscenes -- in the form of the brief, unplayable moments between levels where Pac-Man and the ghosts have awkward interactions. It pioneered the use of small breaks between sections of intense, stressful gameplay that would later grow into epic, cinematic lumps of exposition. While the cutscene is sometimes criticized as a convention for taking players out of the experience of gaming, one has to admit that sometimes they can be quite relieving, especially if you've been frantically running from ghosts for the past twenty minutes.



4) You can face your fears


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Winners never Quit


Originally posted by another user
​​​Say what you will about Pac-Man. Sure, he's kind of a weird little guy. His complexion indicates that perhaps he has an untreated jaundice infection. And he clearly has some type of eating disorder.

But we have to give it to him, the little yellow ball has balls.

How many people can say that with a little nutritional supplement, they overcame their biggest fear and faced the menace that was haunting them? And won? Not many. But Pac-Man, after a little encouragement from a bigger-than-usual pellet, does that exactly -- he confronts the demons who are harassing him and sends them back to the little box from whence they came. It's a cathartic, proud moment, that gives us all hope that if we eat right and stay focused, we can all reclaim the maze of our lives from the ghosts of unhappiness.

Of course, the ghosts are only banished back to the center box momentarily, and so Pac-Man is ostensibly locked in an eternal, Sisyphus-like struggle with his demons. But why focus on that?


5) When you see true love, recognize it.


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True love is for everyone


Originally posted by another user
If you are a heterosexual male small yellow sphere who eats pellets and hates ****ing ghosts, and you meet a female (see the bow?) small yellow sphere who eats pellets and also has a major problem with ghosts, ask her out for the love of god. Most potential girlfriends are going to be turned off by your Humpty-Dumpty physique and the fact that all you ever talk about are how shitty ghosts are and how awesome it is to eat pellets.​​​


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Did you learn any of these things from Pac-man? and What do you think of Pac-man now that he has inspired people in one way or another? Post your thoughts below!
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Antones, HolynoodleZ, Bichote, Lydey, Mr. Aimbot, Murt, NormL, PacMan', Rockshow, Shieldsy, TheFuhrer, Vectriixx, xX____BMX____Xx

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