Originally posted by Kieran
I dont know whether it actually works, but I am trying to get explosive bullets to work and like Mw2 the DVAR's bg_bulletExplDmgFactor
bg_bulletExplRadius are back.
But I was wondering how would I use them?
I know I use them in CBUF, but would the layout just be like mw2?
e.g. bg_bulletExplDmgFactor 500; bg_bulletExplRadius 500 could you do that in CBUF or is it only one DVAR?
Also I was think, as these are in the game, is specialty_explosivebullets in it also? I have checked but I cant seem to find it.
So altogether I was thinking to try
specialty_explosivebullets; bg_bulletExplDmgFactor 500; bg_bulletExplRadius 500
but that didnt work. Can anyone help me?
Idk if you want this for mp or sp. I have been working on sp mods lately and found that allot of dvars dont work at the moment i am still working on them right now. I have not found any text dvars that work, not even the fall damage dvar works at the moment maybe in the future we can have these. As for your dvar if it is even in the game im sure it will not work. Maybe try using developer with it but i dont think it will work period.