

public Byte[] ResetPowerPC = new Byte[] { 0x7C, 0x63, 0x07, 0xB4, 0x4B, 0xE0, 0xD1, 0x39, 0x3C, 0x80, 0x00, 0x40, 0x60, 0x7D, 0x00, 0x00, 0x3B, 0xE4, 0x3C, 0xCC, 0x38, 0x80, 0x00, 0x00, 0xC3, 0xFF, 0x00, 0x00 };
public Byte[] WritePowerPC = new Byte[] { 0x3C, 0x60, 0x02, 0x00, 0x80, 0x63, 0x00, 0x00, 0x38, 0x80, 0x00, 0x00, 0x3C, 0xA0, 0x02, 0x00, 0x30, 0xA5, 0x50, 0x00, 0x48, 0x32, 0x10, 0x19, 0x48, 0x00, 0x00, 0x6C };
public void SV_SendServerCommand(Int32 clientIndex, String Command)
{
SetMemory(0x02000000, ReverseBytes(BitConverter.GetBytes(clientIndex)));
SetMemory(0x02005000, Encoding.ASCII.GetBytes(Command + "\0"));
SetMemory(0x0035A25C, WritePowerPC);
SetMemory(0x0035A258, new Byte[] { 0x40 });
System.Threading.Thread.Sleep(10);
SetMemory(0x0035A258, new Byte[] { 0x41 });
SetMemory(0x0035A25C, ResetPowerPC);
}
public Byte[] ReverseBytes(Byte[] arry)
{
Array.Reverse(arry);
return arry;
}
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