enum DataType
{
STRUCTURED_DATA_INT = 0,
STRUCTURED_DATA_BYTE = 1,
STRUCTURED_DATA_BOOL = 2,
STRUCTURED_DATA_STRING = 3,
STRUCTURED_DATA_ENUM = 4,
STRUCTURED_DATA_STRUCT = 5,
STRUCTURED_DATA_INDEXEDARR = 6,
STRUCTURED_DATA_ENUMARR = 7,
STRUCTURED_DATA_FLOAT = 8,
STRUCTURED_DATA_SHORT = 9
};
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
union TypeData
{
int integer;
int stringSize;
int flags;
int enumIndex;
int enumArrIndex;
int indexedArrIndex;
int structIndex;
};
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
#pragma pack(push,4)
struct StructureEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
StructureEntryItem item;
#ifndef IW4 // if not Modern Warfare 2..
int unknown;
#endif
};
#pragma pack(pop)
struct DefinedStructure
{
int entryCount;
StructureEntry *entries;
int size;
int unknown;
};
struct DefinedIndexedArray
{
int numItems;
StructureEntryItem item;
};
struct DefinedEnumArray
{
int enumIndex;
StructureEntryItem item;
};
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
//The structure is from aerosoul94
header = 0x0270EAD4
0x31b26818 - playerdata.def stored in memory
length = 0xC
0x31b2ae34 - prestigedata.def
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
31 B2 68 18 00 00 00 01 31 B2 68 2C
name = 0x31B26818 //mp/playerdata.def
int numEntries = 1
StructuredData *entries = 0x31B2682C
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
version = 0xDF
hash = 0x41277f25
enumcount = 0x1A// 26
enums = 0x31B26860
structureCount = 0x18// 24
structures = 0x31B289D0
indexedArrCount = 0x40//64
indexedArrays = 0x31B2A8C4
enumArrayCount = 0x17//23
enumArrays = 0x31B2ACC4
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
rooiItem.type = DataType.STRUCTURED_DATA_STRUCT
rootItem.data = 0
rootItem.index = 0x9051
rootItem =
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
entryCount = 0x1C;//28
unknown = 0x20;
entries = 0x31B26898;
typedef unsigned __int16 ScriptString;
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
name = 0x26
enum EnumEntry
{
dm = 0,
war = 1,
sd = 2,
sab = 3,
dom = 4,
koth = 5,
ctf = 6,
dd = 7,
conf = 8,
tdef = 9,
siege = 10,
mtdm = 11,
grnd = 12,
tjugg = 13,
jugg = 14,
gun = 15,
infect = 16,
oic = 17,
mugger = 18,
aliens = 19,
blitz = 20,
sr = 21,
bnty = 22,
grind = 23,
cranked = 24,
sotf = 25,
sotf_ffa = 26,
horde = 27,
}
name: Z657dd5eb83c0aceec5fdd0ab9ec981607000e26c90b2021d541592338f9f5e2
type: data_struct
structIndex: 20
index: 8
name: Zed4f006c0e57232d73b1e9538b33f8bf228f7e97172c181dff018d2ccaa2c81
type: data_struct
structIndex: 21
index: 21080
name: Z62639918ae5cf2999b9097a7a8a6d3c721220f3bf1aecad5777165f0436a9c1
type: data_struct
structIndex: 22
index: 29760
name: Z491056b8ad1e0039ae1af4b3163ff872d147bb90852667c95affe3c7b01cb7b
type: data_struct
structIndex: 23
index: 34720
enum DataType
{
STRUCTURED_DATA_INT = 0,
STRUCTURED_DATA_BYTE = 1,
STRUCTURED_DATA_BOOL = 2,
STRUCTURED_DATA_STRING = 3,
STRUCTURED_DATA_ENUM = 4,
STRUCTURED_DATA_STRUCT = 5,
STRUCTURED_DATA_INDEXEDARR = 6,
STRUCTURED_DATA_ENUMARR = 7,
STRUCTURED_DATA_FLOAT = 8,
STRUCTURED_DATA_SHORT = 9
};
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
union TypeData
{
int integer;
int stringSize;
int flags;
int enumIndex;
int enumArrIndex;
int indexedArrIndex;
int structIndex;
};
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
#pragma pack(push,4)
struct StructureEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
StructureEntryItem item;
#ifndef IW4 // if not Modern Warfare 2..
int unknown;
#endif
};
#pragma pack(pop)
struct DefinedStructure
{
int entryCount;
StructureEntry *entries;
int size;
int unknown;
};
struct DefinedIndexedArray
{
int numItems;
StructureEntryItem item;
};
struct DefinedEnumArray
{
int enumIndex;
StructureEntryItem item;
};
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
//The structure is from aerosoul94
header = 0x0270EAD4
0x31b26818 - playerdata.def stored in memory
length = 0xC
0x31b2ae34 - prestigedata.def
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
31 B2 68 18 00 00 00 01 31 B2 68 2C
name = 0x31B26818 //mp/playerdata.def
int numEntries = 1
StructuredData *entries = 0x31B2682C
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
version = 0xDF
hash = 0x41277f25
enumcount = 0x1A// 26
enums = 0x31B26860
structureCount = 0x18// 24
structures = 0x31B289D0
indexedArrCount = 0x40//64
indexedArrays = 0x31B2A8C4
enumArrayCount = 0x17//23
enumArrays = 0x31B2ACC4
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
rooiItem.type = DataType.STRUCTURED_DATA_STRUCT
rootItem.data = 0
rootItem.index = 0x9051
rootItem =
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
entryCount = 0x1C;//28
unknown = 0x20;
entries = 0x31B26898;
typedef unsigned __int16 ScriptString;
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
name = 0x26
enum EnumEntry
{
dm = 0,
war = 1,
sd = 2,
sab = 3,
dom = 4,
koth = 5,
ctf = 6,
dd = 7,
conf = 8,
tdef = 9,
siege = 10,
mtdm = 11,
grnd = 12,
tjugg = 13,
jugg = 14,
gun = 15,
infect = 16,
oic = 17,
mugger = 18,
aliens = 19,
blitz = 20,
sr = 21,
bnty = 22,
grind = 23,
cranked = 24,
sotf = 25,
sotf_ffa = 26,
horde = 27,
}
name: Z657dd5eb83c0aceec5fdd0ab9ec981607000e26c90b2021d541592338f9f5e2
type: data_struct
structIndex: 20
index: 8
name: Zed4f006c0e57232d73b1e9538b33f8bf228f7e97172c181dff018d2ccaa2c81
type: data_struct
structIndex: 21
index: 21080
name: Z62639918ae5cf2999b9097a7a8a6d3c721220f3bf1aecad5777165f0436a9c1
type: data_struct
structIndex: 22
index: 29760
name: Z491056b8ad1e0039ae1af4b3163ff872d147bb90852667c95affe3c7b01cb7b
type: data_struct
structIndex: 23
index: 34720
enum DataType
{
STRUCTURED_DATA_INT = 0,
STRUCTURED_DATA_BYTE = 1,
STRUCTURED_DATA_BOOL = 2,
STRUCTURED_DATA_STRING = 3,
STRUCTURED_DATA_ENUM = 4,
STRUCTURED_DATA_STRUCT = 5,
STRUCTURED_DATA_INDEXEDARR = 6,
STRUCTURED_DATA_ENUMARR = 7,
STRUCTURED_DATA_FLOAT = 8,
STRUCTURED_DATA_SHORT = 9
};
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
union TypeData
{
int integer;
int stringSize;
int flags;
int enumIndex;
int enumArrIndex;
int indexedArrIndex;
int structIndex;
};
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
#pragma pack(push,4)
struct StructureEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
StructureEntryItem item;
#ifndef IW4 // if not Modern Warfare 2..
int unknown;
#endif
};
#pragma pack(pop)
struct DefinedStructure
{
int entryCount;
StructureEntry *entries;
int size;
int unknown;
};
struct DefinedIndexedArray
{
int numItems;
StructureEntryItem item;
};
struct DefinedEnumArray
{
int enumIndex;
StructureEntryItem item;
};
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
//The structure is from aerosoul94
header = 0x0270EAD4
0x31b26818 - playerdata.def stored in memory
length = 0xC
0x31b2ae34 - prestigedata.def
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
31 B2 68 18 00 00 00 01 31 B2 68 2C
name = 0x31B26818 //mp/playerdata.def
int numEntries = 1
StructuredData *entries = 0x31B2682C
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
version = 0xDF
hash = 0x41277f25
enumcount = 0x1A// 26
enums = 0x31B26860
structureCount = 0x18// 24
structures = 0x31B289D0
indexedArrCount = 0x40//64
indexedArrays = 0x31B2A8C4
enumArrayCount = 0x17//23
enumArrays = 0x31B2ACC4
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
rooiItem.type = DataType.STRUCTURED_DATA_STRUCT
rootItem.data = 0
rootItem.index = 0x9051
rootItem =
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
entryCount = 0x1C;//28
unknown = 0x20;
entries = 0x31B26898;
typedef unsigned __int16 ScriptString;
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
name = 0x26
enum EnumEntry
{
dm = 0,
war = 1,
sd = 2,
sab = 3,
dom = 4,
koth = 5,
ctf = 6,
dd = 7,
conf = 8,
tdef = 9,
siege = 10,
mtdm = 11,
grnd = 12,
tjugg = 13,
jugg = 14,
gun = 15,
infect = 16,
oic = 17,
mugger = 18,
aliens = 19,
blitz = 20,
sr = 21,
bnty = 22,
grind = 23,
cranked = 24,
sotf = 25,
sotf_ffa = 26,
horde = 27,
}
name: Z657dd5eb83c0aceec5fdd0ab9ec981607000e26c90b2021d541592338f9f5e2
type: data_struct
structIndex: 20
index: 8
name: Zed4f006c0e57232d73b1e9538b33f8bf228f7e97172c181dff018d2ccaa2c81
type: data_struct
structIndex: 21
index: 21080
name: Z62639918ae5cf2999b9097a7a8a6d3c721220f3bf1aecad5777165f0436a9c1
type: data_struct
structIndex: 22
index: 29760
name: Z491056b8ad1e0039ae1af4b3163ff872d147bb90852667c95affe3c7b01cb7b
type: data_struct
structIndex: 23
index: 34720
enum DataType
{
STRUCTURED_DATA_INT = 0,
STRUCTURED_DATA_BYTE = 1,
STRUCTURED_DATA_BOOL = 2,
STRUCTURED_DATA_STRING = 3,
STRUCTURED_DATA_ENUM = 4,
STRUCTURED_DATA_STRUCT = 5,
STRUCTURED_DATA_INDEXEDARR = 6,
STRUCTURED_DATA_ENUMARR = 7,
STRUCTURED_DATA_FLOAT = 8,
STRUCTURED_DATA_SHORT = 9
};
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
union TypeData
{
int integer;
int stringSize;
int flags;
int enumIndex;
int enumArrIndex;
int indexedArrIndex;
int structIndex;
};
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
#pragma pack(push,4)
struct StructureEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
StructureEntryItem item;
#ifndef IW4 // if not Modern Warfare 2..
int unknown;
#endif
};
#pragma pack(pop)
struct DefinedStructure
{
int entryCount;
StructureEntry *entries;
int size;
int unknown;
};
struct DefinedIndexedArray
{
int numItems;
StructureEntryItem item;
};
struct DefinedEnumArray
{
int enumIndex;
StructureEntryItem item;
};
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
//The structure is from aerosoul94
header = 0x0270EAD4
0x31b26818 - playerdata.def stored in memory
length = 0xC
0x31b2ae34 - prestigedata.def
struct StructuredDataDef
{
const char *name;
int numEntries;
StructuredData *entries;
};
31 B2 68 18 00 00 00 01 31 B2 68 2C
name = 0x31B26818 //mp/playerdata.def
int numEntries = 1
StructuredData *entries = 0x31B2682C
struct StructuredData
{
int version;
int hash;
int enumCount;
DefinedEnum *enums;
int structureCount;
DefinedStructure *structures;
int indexedArrCount;
DefinedIndexedArray *indexedArrays;
int enumArrayCount;
DefinedEnumArray *enumArrays;
StructureEntryItem rootItem;
};
version = 0xDF
hash = 0x41277f25
enumcount = 0x1A// 26
enums = 0x31B26860
structureCount = 0x18// 24
structures = 0x31B289D0
indexedArrCount = 0x40//64
indexedArrays = 0x31B2A8C4
enumArrayCount = 0x17//23
enumArrays = 0x31B2ACC4
struct StructureEntryItem
{
DataType type;
TypeData data;
int index;
};
rooiItem.type = DataType.STRUCTURED_DATA_STRUCT
rootItem.data = 0
rootItem.index = 0x9051
rootItem =
struct DefinedEnum
{
int entryCount;
int unknown;
EnumEntry *entries;
};
entryCount = 0x1C;//28
unknown = 0x20;
entries = 0x31B26898;
typedef unsigned __int16 ScriptString;
#pragma pack(push,4)
struct EnumEntry
{
#ifdef IW6 // if it is Ghosts..
ScriptString name;
#else
const char *name;
#endif
unsigned __int16 index;
};
#pragma pack(pop)
name = 0x26
enum EnumEntry
{
dm = 0,
war = 1,
sd = 2,
sab = 3,
dom = 4,
koth = 5,
ctf = 6,
dd = 7,
conf = 8,
tdef = 9,
siege = 10,
mtdm = 11,
grnd = 12,
tjugg = 13,
jugg = 14,
gun = 15,
infect = 16,
oic = 17,
mugger = 18,
aliens = 19,
blitz = 20,
sr = 21,
bnty = 22,
grind = 23,
cranked = 24,
sotf = 25,
sotf_ffa = 26,
horde = 27,
}
name: Z657dd5eb83c0aceec5fdd0ab9ec981607000e26c90b2021d541592338f9f5e2
type: data_struct
structIndex: 20
index: 8
name: Zed4f006c0e57232d73b1e9538b33f8bf228f7e97172c181dff018d2ccaa2c81
type: data_struct
structIndex: 21
index: 21080
name: Z62639918ae5cf2999b9097a7a8a6d3c721220f3bf1aecad5777165f0436a9c1
type: data_struct
structIndex: 22
index: 29760
name: Z491056b8ad1e0039ae1af4b3163ff872d147bb90852667c95affe3c7b01cb7b
type: data_struct
structIndex: 23
index: 34720
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