function spawnCash(p)
if p:Exists() then
local ENTPOS = p:GetPosition()
natives.STREAMING.REQUEST_MODEL(0x113FD533)
if natives.STREAMING.HAS_MODEL_LOADED(0x113FD533) then
local moneyHash = natives.GAMEPLAY.GET_HASH_KEY("PICKUP_MONEY_CASE")
natives.OBJECT.CREATE_AMBIENT_PICKUP(moneyHash, ENTPOS.x, ENTPOS.y, ENTPOS.z+1, 0, 40000, 0x113FD533, false, true);
natives.STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(0x113FD533)
end
end
end
function spawnCash(p)
if p:Exists() then
local ENTPOS = p:GetPosition()
natives.STREAMING.REQUEST_MODEL(0x113FD533)
if natives.STREAMING.HAS_MODEL_LOADED(0x113FD533) then
local moneyHash = natives.GAMEPLAY.GET_HASH_KEY("PICKUP_MONEY_CASE")
natives.OBJECT.CREATE_AMBIENT_PICKUP(moneyHash, ENTPOS.x, ENTPOS.y, ENTPOS.z+1, 0, 40000, 0x113FD533, false, true);
natives.STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(0x113FD533)
end
end
end
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