Ignore the ass lickers above, you suck.:carling:
But that's ok, no one starts out as a master artist.
1.
Boring, you seem to be lacking resources. Visit some sites and leech some c4d's, fractals, brushes, etc.
2.
Generic font, don't get caught in a rut. You've used identical text on consecutive tags, that's a no no.:p
3.
Wasted time, when rendering out of a stock, use the pen tool in photoshop. Takes some time to get used to, but really improves the cut.
4.
Textual focal, you want the viewer to look at the render and the effects you've added, the text is just there is accent it and tag it as your own.
5.
Blending, the render coloring and BG coloring are identical. Hard to identify a focal pattern when that is done.
6.
Tutorials, they're your best bet for now. Yes, everyone says this to new guys in the game, but it truly does assist you in sig making. When you have an example to branch your ideas off of, then you're free to do more exciting things.
7.
Experimenting, as the oh very wise Irish once told me, "Go play around for a bit." By playing around with new effects, you are able to develop your own style and uniqueness.
I know that was kind of harsh, but you asked for it.
Here's a funny picture to cheer you up:
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:jim: