Originally posted by Iriish
I like it, I think you should work on the depth of the "light" ball she is reaching out for. It look to be behind her hand and not level with it. I would do this
-Duplicate the render about 3 times
- Gaussian blur 1 render and set it to lighten
- next layer I would use the "ripple" effect and set to screen
- last layer I would set on overlay.
Then I would select the darker area around her torso and add a cloud effect to it, then plastic warp it. set to overlay (I think) and it will add a nice effect to her body. Good luck.
Actually, its a stock image, but ill do the best i can. Thanks for the input. You want the PSD?
EDIT: This is what i came up with doing the thingy to the layers.
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It isnt a render, so i did the whole image.