Post: Basics of signature making
07-14-2011, 05:37 PM #1
Most Dope
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({}); Alright the most important part of sig making is depth, lighting, and blending. In most of my sigs i have a light source. I tend to put this on the brighter side of the render. If there is no brighter side you can easily make one with dodge/burn tool.

Also the background plays an important role for the outcome of your signature. You want the background to blend well with the render you use, for example you can grab your render and smudge it to your liking so it blends perfectly with your signature. You also don't want your background to be too bright so people notice your render when they first look at your tag; as your render should be your focal point.

The size of your sig is also something than can help. You don't want it to be really big so it looks bad(some cases it can be used big and still look fine). I like to use a size of a height in the high 300's or early 400's and a width somewhere around the early 300's. If you don't like that size you can always choose differently and find what is comfortable with you.

Also you want to start off by looking at some tutorials, its not ripping its just guidance. Another key thing is taking your time. You can't expect your tags to be finished in 15 minutes, if it requires going an extra mile to get to perfection or something near it, then take your time and walk that extra mile. Also have fun with your signatures sit infront of your computer staring at your render and try to imagine what would make it perfect, what would complement it.

renders can be found in:
planetrenders.com
tutorials can be found in:
sigtutorials.com
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07-14-2011, 06:17 PM #2
ᴬustin_Powers
Do I make you horny?
Put this in the gfx tutorial section.
07-14-2011, 06:33 PM #3
Most Dope
Gym leader
alright i just did thanks for the tip im just looking to finally get a sticky at a website where im not a staff member
07-14-2011, 08:42 PM #4
S9GamingStudio
Do a barrel roll!
Most of the time I get fed up with GFX and move back onto gaming but I may try this Smile
07-15-2011, 10:10 PM #5
RS*_Depression
I’m too L33T
I understand the desire to get a topic stickied (believe me, it's a great feeling) but it's going to take a lot of work to compete in the Basics of Sig Making - especially when your competition is so stiff:

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My advice is that, if you want to make an impact that will get you stickied, take a specific aspect of art that you're good at (a technique or a style or an aesthetic, or even a topic that has a lot of controversy like having multiple focals) and make a tutorial on that (You must login or register to view this content.). But don't just spend half an hour writing something up; for something to be worthy of a sticky, it needs to be detailed and extensive; it has to cover every possible aspect of that topic you can think of, so there won't be any (or at least, not very many) questions about it.

For instance, my two stickied posts on this forum are:
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and
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You need to not only make a point, but explain it thoroughly, give examples or a different way of explaining it (because what may sound clear to you may not to others - it's always a good idea to include an example wherever possible), and then summarize it. That's what'll get you stickied.

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