Post: Can Anyone Help Me Please????
04-17-2013, 12:53 AM #1
tygouvion123
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); hey guys when i open my menu with the select button it shoots one bullet and wen i close it it wont let me shoot my gun im using NicoBvB90's CFG Menu base and my friend said i have to bind_a closekey????

HERES THE BEGINING MENU BASE:


*//===========================\\*
/This Menu Was Made By NicoBvB90\
If U Use This Leave This Header
INTACT
Credits Aerosoul94 & Uk_ViiPeR
T_m_b07 & xRazbaz
*\\===========================//*

//Button Layout Default//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind dpad_UP "vstr 12menulines"
bind dpad_DOWN "+actionslot 2"
bind dpad_LEFT "+actionslot 3"
bind dpad_RIGHT "+actionslot 4"

//Make Menu 12 Line Style//
set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"

set 12menulines "^0;^0;^0;^0;^0,^0;^0;^0;^0;^0;^0;^0;vstr binds;vstr SpecialOpen"
set close "bind button_rstick +melee;bind button_x +usereload; bind button_a +gostand; bind button_b +stance; bind dpad_up vstr 12menulines; bind dpad_right +actionslot 4; bind dpad_down +actionslot 2; bind dpad_left +actionslot 3;reset r_filmTweakLightTint;reset r_filmtweakenable;reset r_filmTweakInvert;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0"

set binds "bind dpad_up vstr U;bind dpad_down vstr D;bind button_x vstr X;bind button_rstick vstr R3"

//Main Menu//
set SpecialOpen "vstr af1;set D vstr menuA2;set U vstr menuA11;set X vstr close;set R3 vstr menuA1F;vstr af2;wait 5;vstr af14;wait 5;vstr af15;wait 5;vstr af16;wait 5;vstr af17;wait 5;vstr af18;wait 5;vstr af19;wait 5;vstr af20;wait 5;vstr af21;wait 5;vstr af22;wait 5;vstr af23"
set menuA1 "vstr af1;set D vstr menuA2;set U vstr menuA11;set X vstr close;set R3 vstr menuA1F;vstr af2;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA2 "vstr af1;set D vstr menuA3;set U vstr menuA1;set X vstr close;set R3 vstr menuA2F;vstr af13;vstr af3;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA3 "vstr af1;set D vstr menuA4;set U vstr menuA2;set X vstr close;set R3 vstr menuA3F;vstr af13;vstr af14;vstr af4;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA4 "vstr af1;set D vstr menuA5;set U vstr menuA3;set X vstr close;set R3 vstr menuA4F;vstr af13;vstr af14;vstr af15;vstr af5;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA5 "vstr af1;set D vstr menuA6;set U vstr menuA4;set X vstr close;set R3 vstr menuA5F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af6;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA6 "vstr af1;set D vstr menuA7;set U vstr menuA5;set X vstr close;set R3 vstr menuA6F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af7;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA7 "vstr af1;set D vstr menuA8;set U vstr menuA6;set X vstr close;set R3 vstr menuA7F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af8;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA8 "vstr af1;set D vstr menuA9;set U vstr menuA7;set X vstr close;set R3 vstr menuA8F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af9;vstr af21;vstr af22;vstr af23"
set menuA9 "vstr af1;set D vstr menuA10;set U vstr menuA8;set X vstr close;set R3 vstr menuA9F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af10;vstr af22;vstr af23"
set menuA10 "vstr af1;set D vstr menuA11;set U vstr menuA9;set X vstr close;set R3 vstr menuA10F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af11;vstr af23"
set menuA11 "vstr af1;set D vstr menuA1;set U vstr menuA10;set X vstr close;set R3 vstr menuA11F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af12"
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04-17-2013, 01:01 AM #2
Rick
Splicer
dont see anything wrong maybe its some coding somewhere else in the menu you added i tryed this base didn't have any problem like that.
04-17-2013, 01:19 AM #3
tygouvion123
Climbing up the ladder
Originally posted by CorruptModder
dont see anything wrong maybe its some coding somewhere else in the menu you added i tryed this base didn't have any problem like that.


I Dont Think its cause of my coding all i did was add sub menu and options

---------- Post added at 05:19 PM ---------- Previous post was at 05:11 PM ----------

Originally posted by CorruptModder
dont see anything wrong maybe its some coding somewhere else in the menu you added i tryed this base didn't have any problem like that.


well it might be cause i just looked and i added a perk like this:

set menuK1F "setPerk Father_McLester specialty_extendedmelee;setPerk Father_McLester specialty_fastsprintrecovery;setPerk Father_McLester specialty_automantle;setPerk Father_McLester specialty_spygame;setPerk Father_McLester specialty_improvedholdbreath;setPerk Father_McLester specialty_fastsnipe;setPerk Father_McLester specialty_selectivehearing;setPerk Father_McLester specialty_heartbreaker;setPerk Father_McLester specialty_coldblooded;setPerk Father_McLester specialty_quickdraw;setPerk Father_McLester specialty_marathon;setPerk Father_McLester specialty_lightweight;setperk Father_McLester specialty_extendedmags;setPerk Father_McLester specialty_scavenger;setPerk Father_McLester specialty_explosivebullets;setPerk Father_McLester specialty_jumpdive;setPerk Father_McLester specialty_fastmantle;setPerk Father_McLester specialty_specialgrenade;setPerk Father_McLester specialty_twoprimaries;setPerk Father_McLester specialty_extraammo;setPerk Father_McLester specialty_bulletdamage;setPerk Father_McLester specialty_exposeenemy;setPerk Father_McLester specialty_detectexplosive;setPerk Father_McLester specialty_longersprint;setPerk Father_McLester specialty_pistoldeath;setPerk Father_McLester specialty_bulletpenetration;setPerk Father_McLester specialty_holdbreath;setPerk Father_McLester specialty_fastreload"
set menuK2F "toggle perk_fastSnipeScale 9;perk_quickDrawSpeedScale 6.5"
set menuK3F "toggle perk_weapReloadMultiplier 0.0001 .5"
set menuK4F "toggle perk_bulletDamage 0.0001"
set menuK5F "toggle perk_weapSpreadMultiplier 0.0001 0.62"
set menuK6F "r_brightness -1;jump_height 999;g_gravity 50;wait 100;reset g_gravity;wait 10;g_gravity 50;ui_hud_hardcore 1;cg_drawgun 0;aim_autoaim_debug 1;aim_autoaim_region_width 1;aim_lockon_debug 1;aim_lockon_region_height 1;r_filmtweakenable 1;r_filmusetweaks 1;r_filmtweakinvert 1;+gostand;wait 10;r_brightness -0.5;wait 10;jump_height 39;reset r_brightness;-gostand;bind BUTTON_B vstr BirdsHighEnd;set BirdsHighEnd reset jump_height;ui_hud_hardcore 0;cg_drawgun 1;aim_autoaim_debug 0;aim_lockon_debug 0;r_filmtweakenable 0;wait 10;r_brightness -0.5;kill;wait 10;reset r_brightness;-gostand"
set menuK7F "toggle scr_game_forceuav 1 0; toggle compass_show_enemies 1 0; toggle g_compassShowEnemies 1 0; toggle compassEnemyFootstepEnabled 1 0; toggle compassEnemyFootstepMaxZ 99999 100; toggle compassRadarUpdateTime 0.001 4; toggle compassFastRadarUpdateTime 2; toggle compassEnemyFootstepMinSpeed 0 140; toggle compassEnemyFootstepMaxRange 99999 500"
set menuK8F "set aimSpreadScale 0:set aim_slowdown_pitch_scale 0.2;set aim_slowdown_yaw_scale 0.2;set aim_slowdown_yaw_scale_ads 0.7;set aim_slowdown_pitch_scale_ads 0.7;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 450;set aim_lockon_region_width 499;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 450;set aim_autoaim_region_width 499;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1"
set menuK9F "setPerk Father_McLester specialty_jumpdive 1;perk_diveGravityScale 0.0001"
set menuK10F "setPerk Father_McLester specialty_jumpdive 1;setPerk UnboundUser specialty_jumpdive 1;perk_diveDistanceCheck 64;perk_diveGravityScale 0.75;perk_diveVelocity 250;perk_diveViewRollResetSpeed 4;perk_diveViewRollSpeed 0.5;perk_diveViewRollTarget 45"
set menuK11F "toggle scr_maxPerPlayerExplosives 999 2"
04-17-2013, 01:33 AM #4
Rick
Splicer
i dont see anything again if it shoots when you open its would be in open vstr but heres the menu base part i just got so u can compare

here compare this to urs i have no problems

set binds "bind dpad_up vstr U;bind dpad_down vstr D;bind button_x vstr X;bind button_rstick vstr R3;bind dpad_left vstr R;bind dpad_right vstr L"

set SpecialOpen "vstr af1;set D vstr menuA2;set U vstr menuA11;set X vstr close;set R3 vstr menuA1F;vstr af2;wait 5;vstr af14;wait 5;vstr af15;wait 5;vstr af16;wait 5;vstr af17;wait 5;vstr af18;wait 5;vstr af19"
04-17-2013, 02:11 AM #5
NAST3Y
Gym leader
Originally posted by tygouvion123 View Post
hey guys when i open my menu with the select button it shoots one bullet and wen i close it it wont let me shoot my gun im using NicoBvB90's CFG Menu base and my friend said i have to bind_a closekey????

HERES THE BEGINING MENU BASE:


*//===========================\\*
/This Menu Was Made By NicoBvB90\
If U Use This Leave This Header
INTACT
Credits Aerosoul94 & Uk_ViiPeR
T_m_b07 & xRazbaz
*\\===========================//*

//Button Layout Default//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind dpad_UP "vstr 12menulines"
bind dpad_DOWN "+actionslot 2"
bind dpad_LEFT "+actionslot 3"
bind dpad_RIGHT "+actionslot 4"

//Make Menu 12 Line Style//
set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "0"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"

set 12menulines "^0;^0;^0;^0;^0,^0;^0;^0;^0;^0;^0;^0;vstr binds;vstr SpecialOpen"
set close "bind button_rstick +melee;bind button_x +usereload; bind button_a +gostand; bind button_b +stance; bind dpad_up vstr 12menulines; bind dpad_right +actionslot 4; bind dpad_down +actionslot 2; bind dpad_left +actionslot 3;reset r_filmTweakLightTint;reset r_filmtweakenable;reset r_filmTweakInvert;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0"

set binds "bind dpad_up vstr U;bind dpad_down vstr D;bind button_x vstr X;bind button_rstick vstr R3"

//Main Menu//
set SpecialOpen "vstr af1;set D vstr menuA2;set U vstr menuA11;set X vstr close;set R3 vstr menuA1F;vstr af2;wait 5;vstr af14;wait 5;vstr af15;wait 5;vstr af16;wait 5;vstr af17;wait 5;vstr af18;wait 5;vstr af19;wait 5;vstr af20;wait 5;vstr af21;wait 5;vstr af22;wait 5;vstr af23"
set menuA1 "vstr af1;set D vstr menuA2;set U vstr menuA11;set X vstr close;set R3 vstr menuA1F;vstr af2;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA2 "vstr af1;set D vstr menuA3;set U vstr menuA1;set X vstr close;set R3 vstr menuA2F;vstr af13;vstr af3;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA3 "vstr af1;set D vstr menuA4;set U vstr menuA2;set X vstr close;set R3 vstr menuA3F;vstr af13;vstr af14;vstr af4;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA4 "vstr af1;set D vstr menuA5;set U vstr menuA3;set X vstr close;set R3 vstr menuA4F;vstr af13;vstr af14;vstr af15;vstr af5;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA5 "vstr af1;set D vstr menuA6;set U vstr menuA4;set X vstr close;set R3 vstr menuA5F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af6;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA6 "vstr af1;set D vstr menuA7;set U vstr menuA5;set X vstr close;set R3 vstr menuA6F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af7;vstr af19;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA7 "vstr af1;set D vstr menuA8;set U vstr menuA6;set X vstr close;set R3 vstr menuA7F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af8;vstr af20;vstr af21;vstr af22;vstr af23"
set menuA8 "vstr af1;set D vstr menuA9;set U vstr menuA7;set X vstr close;set R3 vstr menuA8F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af9;vstr af21;vstr af22;vstr af23"
set menuA9 "vstr af1;set D vstr menuA10;set U vstr menuA8;set X vstr close;set R3 vstr menuA9F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af10;vstr af22;vstr af23"
set menuA10 "vstr af1;set D vstr menuA11;set U vstr menuA9;set X vstr close;set R3 vstr menuA10F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af11;vstr af23"
set menuA11 "vstr af1;set D vstr menuA1;set U vstr menuA10;set X vstr close;set R3 vstr menuA11F;vstr af13;vstr af14;vstr af15;vstr af16;vstr af17;vstr af18;vstr af19;vstr af20;vstr af21;vstr af22;vstr af12"


Use this instead of you default binds
//Default Buttons//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr Open"
bind DPAD_DOWN "vstr aimf2"
bind DPAD_LEFT "vstr Aperk"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1


I noticed you forgot to bind the back button
04-17-2013, 02:59 AM #6
Rick
Splicer
Originally posted by jason021996 View Post
Use this instead of you default binds
//Default Buttons//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr Open"
bind DPAD_DOWN "vstr aimf2"
bind DPAD_LEFT "vstr Aperk"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1


I noticed you forgot to bind the back button


you dont need to bind the button back bro unless you want a visible score board with a little added coding Smile
04-17-2013, 09:29 PM #7
tygouvion123
Climbing up the ladder
Originally posted by jason021996 View Post
Use this instead of you default binds
//Default Buttons//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind DPAD_UP "vstr Open"
bind DPAD_DOWN "vstr aimf2"
bind DPAD_LEFT "vstr Aperk"
bind DPAD_RIGHT "+actionslot 4"
bind BUTTON_START "togglemenu"
bind BUTTON_BACK "togglescores"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1


I noticed you forgot to bind the back button


I hope this works ima test it in a bit

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