Post: Opening menus From Ingame + More
10-16-2011, 09:34 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i got bored,and decided to release what needs to be release before someone else leeches it off me,so here you go:

the menus you can open are the ones active ingame or even from the multiplayer menu(check to see if its active to use ingame if testing),to find these menus,use this code by value 1:
    set ui_showList "1"
this will log every active menu on your screen in a green font.

now,there are 7 menu dvar codes you can use,4 of them arnt tested but you can give it a try:
    
[COLOR="#FF0000"]togglemenu
openmenu
closemenu[/COLOR]
openMenuOnDvar
openMenuOnDvarNot
closeMenuOnDvarNot
closeMenuOnDvar
< the ones in red are working
now heres a starter list of multiplayer menus you can use:
    menu_team = team_marinesopfor
menu_class_allies = class_marines
menu_changeclass_allies = changeclass_marines
menu_initteam_allies = initteam_marines
menu_class_axis = class_opfor
menu_changeclass_axis = changeclass_opfor
menu_initteam_axis = initteam_opfor
menu_class = class
menu_changeclass = changeclass
menu_onemanarmy = onemanarmy
menu_callvote = callvote
menu_muteplayer = muteplayer
menu_controls = ingame_controls
menu_options = ingame_options
menu_leavegame = popup_leavegame
menu_changeclass_defaults_splitscreen = changeclass_defaults_splitscreen
menu_changeclass_custom_splitscreen = changeclass_custom_splitscreen
menu_onemanarmy_defaults_splitscreen = onemanarmy_defaults_splitscreen
menu_onemanarmy_custom_splitscreen = onemanarmy_custom_splitscreen
menu_class_allies
menu_class_axis
class_axis
class_allies
changeclass_marines
changeclass_opfor
menu_changeclass_allies
menu_changeclass_axis
changeclass_marines_splitscreen
changeclass_opfor_splitscreen
menu_quickcommands
menu_quickstatements
menu_quickresponses


now,heres a couple of other finding im going to release slowly,so enjoy :p

    physVeh_explodeForce --> The force applied to physics vehicles due to explosions 
physVeh_explodeSpinScale --> The max (random) offset from the center of mass at which splash damage applies its force
physVeh_pathConstraintCfm --> The constraint cfm for path-constrained vehicles
g_TeamIcon_Spectator --> Icon name for the scores of players who are spectators
g_ScoresColor_MyParty --> Player team color on scoreboard when in the same party
MOTD motd LB Rank PRESENCE FRIEND ME NAME GAMERTAG --> official log off the data which is loaded.
CG_ParseServerInfo
CG_ReverbCmd
CG_DeactivateReverbCmd
CG_SetChannelVolCmd
CG_DeactivateChannelVolCmd
CG_MapRestart <-- restarts map
mapoverlay "compass_overlay_map_blank" --> the background image of the compass.
mapimage "preview_mp_rundown" --> the preview screenshot of that current map from ingame.
+specPrev --> team change
+specNext --> team change
+toggleSpec --> team change
setPlayerDataSplitScreen --> stats for spliscreen.
togglePlayerMute [client] --> mute a client.
clearClientMatchData
setitemcolor <item name <color here>
newOfflineProfile
loadOfflineProfile
deleteOfflineProfile
cancelOfflineProfile
XBOXLIVE_SIGNINCHANGED --> Showing generic disconnect error.


OFFTOPIC: any Prems here wanna play Online FFA SnD or any gametype today,its funny as hell! confuses you everytime lol.
Last edited by Uk_ViiPeR ; 10-16-2011 at 09:55 AM.

The following 5 users say thank you to Uk_ViiPeR for this useful post:

Clouds, JakeP0500, User23434, Swifter, Vote
10-16-2011, 09:48 AM #2
247Yamato
< ^ > < ^ >
There are many other menus in MP, most are hidden, all except this one, that you can call it with script: elevator_floor_selector, you need to do some string replacements to unlock them. There are like 10 or more hidden menus, things such as a iw account login, dedicated server list, mods browser, autoupdater, gear selector(similar to cac) and many more.
10-16-2011, 09:53 AM #3
Originally posted by 247Yamato View Post
There are many other menus in MP, most are hidden, all except this one, that you can call it with script: elevator_floor_selector, you need to do some string replacements to unlock them. There are like 10 or more hidden menus, things such as a iw account login, dedicated server list, mods browser, autoupdater, gear selector(similar to cac) and many more.

ye,i got a whole dump of 70% of every menu on mw2,but they wont load because its all UI,but like you said,there are hidden menus which wont show up.

The following 2 users say thank you to Uk_ViiPeR for this useful post:

User23434
10-16-2011, 10:23 AM #4
247Yamato
< ^ > < ^ >
Originally posted by UK
ye,i got a whole dump of 70% of every menu on mw2,but they wont load because its all UI,but like you said,there are hidden menus which wont show up.


You can make them showup in game memory, since you can touch a few things of them there, you can change the path for example of barracks menus or options menus to the hidden ones, and then see them.
10-16-2011, 04:00 PM #5
Clouds
Error 404: Title Not Found
Great post, man. Looks like you put quite a bit of work into finding these. :y: And I'll play some FFA/SnD with you =D

Also, could menu_initteam_axis/menu_initteam_allies be used to change teams in-game?
Last edited by Clouds ; 10-16-2011 at 04:12 PM.
10-16-2011, 06:28 PM #6
you sent me this list a month ago lol???
Originally posted by UK
i got bored,and decided to release what needs to be release before someone else leeches it off me,so here you go:

the menus you can open are the ones active ingame or even from the multiplayer menu(check to see if its active to use ingame if testing),to find these menus,use this code by value 1:
    set ui_showList "1"
this will log every active menu on your screen in a green font.

now,there are 7 menu dvar codes you can use,4 of them arnt tested but you can give it a try:
    
[COLOR="#FF0000"]togglemenu
openmenu
closemenu[/COLOR]
openMenuOnDvar
openMenuOnDvarNot
closeMenuOnDvarNot
closeMenuOnDvar
< the ones in red are working
now heres a starter list of multiplayer menus you can use:
    menu_team = team_marinesopfor
menu_class_allies = class_marines
menu_changeclass_allies = changeclass_marines
menu_initteam_allies = initteam_marines
menu_class_axis = class_opfor
menu_changeclass_axis = changeclass_opfor
menu_initteam_axis = initteam_opfor
menu_class = class
menu_changeclass = changeclass
menu_onemanarmy = onemanarmy
menu_callvote = callvote
menu_muteplayer = muteplayer
menu_controls = ingame_controls
menu_options = ingame_options
menu_leavegame = popup_leavegame
menu_changeclass_defaults_splitscreen = changeclass_defaults_splitscreen
menu_changeclass_custom_splitscreen = changeclass_custom_splitscreen
menu_onemanarmy_defaults_splitscreen = onemanarmy_defaults_splitscreen
menu_onemanarmy_custom_splitscreen = onemanarmy_custom_splitscreen
menu_class_allies
menu_class_axis
class_axis
class_allies
changeclass_marines
changeclass_opfor
menu_changeclass_allies
menu_changeclass_axis
changeclass_marines_splitscreen
changeclass_opfor_splitscreen
menu_quickcommands
menu_quickstatements
menu_quickresponses


now,heres a couple of other finding im going to release slowly,so enjoy :p

    physVeh_explodeForce --> The force applied to physics vehicles due to explosions 
physVeh_explodeSpinScale --> The max (random) offset from the center of mass at which splash damage applies its force
physVeh_pathConstraintCfm --> The constraint cfm for path-constrained vehicles
g_TeamIcon_Spectator --> Icon name for the scores of players who are spectators
g_ScoresColor_MyParty --> Player team color on scoreboard when in the same party
MOTD motd LB Rank PRESENCE FRIEND ME NAME GAMERTAG --> official log off the data which is loaded.
CG_ParseServerInfo
CG_ReverbCmd
CG_DeactivateReverbCmd
CG_SetChannelVolCmd
CG_DeactivateChannelVolCmd
CG_MapRestart <-- restarts map
mapoverlay "compass_overlay_map_blank" --> the background image of the compass.
mapimage "preview_mp_rundown" --> the preview screenshot of that current map from ingame.
+specPrev --> team change
+specNext --> team change
+toggleSpec --> team change
setPlayerDataSplitScreen --> stats for spliscreen.
togglePlayerMute [client] --> mute a client.
clearClientMatchData
setitemcolor <item name <color here>
newOfflineProfile
loadOfflineProfile
deleteOfflineProfile
cancelOfflineProfile
XBOXLIVE_SIGNINCHANGED --> Showing generic disconnect error.


OFFTOPIC: any Prems here wanna play Online FFA SnD or any gametype today,its funny as hell! confuses you everytime lol.
10-16-2011, 06:31 PM #7
thats cool:Sad Awesomemad:

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