set ui_showList "1"
this will log every active menu on your screen in a green font.
[COLOR="#FF0000"]togglemenu
openmenu
closemenu[/COLOR]
openMenuOnDvar
openMenuOnDvarNot
closeMenuOnDvarNot
closeMenuOnDvar
< the ones in red are working
menu_team = team_marinesopfor
menu_class_allies = class_marines
menu_changeclass_allies = changeclass_marines
menu_initteam_allies = initteam_marines
menu_class_axis = class_opfor
menu_changeclass_axis = changeclass_opfor
menu_initteam_axis = initteam_opfor
menu_class = class
menu_changeclass = changeclass
menu_onemanarmy = onemanarmy
menu_callvote = callvote
menu_muteplayer = muteplayer
menu_controls = ingame_controls
menu_options = ingame_options
menu_leavegame = popup_leavegame
menu_changeclass_defaults_splitscreen = changeclass_defaults_splitscreen
menu_changeclass_custom_splitscreen = changeclass_custom_splitscreen
menu_onemanarmy_defaults_splitscreen = onemanarmy_defaults_splitscreen
menu_onemanarmy_custom_splitscreen = onemanarmy_custom_splitscreen
menu_class_allies
menu_class_axis
class_axis
class_allies
changeclass_marines
changeclass_opfor
menu_changeclass_allies
menu_changeclass_axis
changeclass_marines_splitscreen
changeclass_opfor_splitscreen
menu_quickcommands
menu_quickstatements
menu_quickresponses
physVeh_explodeForce --> The force applied to physics vehicles due to explosions
physVeh_explodeSpinScale --> The max (random) offset from the center of mass at which splash damage applies its force
physVeh_pathConstraintCfm --> The constraint cfm for path-constrained vehicles
g_TeamIcon_Spectator --> Icon name for the scores of players who are spectators
g_ScoresColor_MyParty --> Player team color on scoreboard when in the same party
MOTD motd LB Rank PRESENCE FRIEND ME NAME GAMERTAG --> official log off the data which is loaded.
CG_ParseServerInfo
CG_ReverbCmd
CG_DeactivateReverbCmd
CG_SetChannelVolCmd
CG_DeactivateChannelVolCmd
CG_MapRestart <-- restarts map
mapoverlay "compass_overlay_map_blank" --> the background image of the compass.
mapimage "preview_mp_rundown" --> the preview screenshot of that current map from ingame.
+specPrev --> team change
+specNext --> team change
+toggleSpec --> team change
setPlayerDataSplitScreen --> stats for spliscreen.
togglePlayerMute [client] --> mute a client.
clearClientMatchData
setitemcolor <item name <color here>
newOfflineProfile
loadOfflineProfile
deleteOfflineProfile
cancelOfflineProfile
XBOXLIVE_SIGNINCHANGED --> Showing generic disconnect error.
set ui_showList "1"
this will log every active menu on your screen in a green font.
[COLOR="#FF0000"]togglemenu
openmenu
closemenu[/COLOR]
openMenuOnDvar
openMenuOnDvarNot
closeMenuOnDvarNot
closeMenuOnDvar
< the ones in red are working
menu_team = team_marinesopfor
menu_class_allies = class_marines
menu_changeclass_allies = changeclass_marines
menu_initteam_allies = initteam_marines
menu_class_axis = class_opfor
menu_changeclass_axis = changeclass_opfor
menu_initteam_axis = initteam_opfor
menu_class = class
menu_changeclass = changeclass
menu_onemanarmy = onemanarmy
menu_callvote = callvote
menu_muteplayer = muteplayer
menu_controls = ingame_controls
menu_options = ingame_options
menu_leavegame = popup_leavegame
menu_changeclass_defaults_splitscreen = changeclass_defaults_splitscreen
menu_changeclass_custom_splitscreen = changeclass_custom_splitscreen
menu_onemanarmy_defaults_splitscreen = onemanarmy_defaults_splitscreen
menu_onemanarmy_custom_splitscreen = onemanarmy_custom_splitscreen
menu_class_allies
menu_class_axis
class_axis
class_allies
changeclass_marines
changeclass_opfor
menu_changeclass_allies
menu_changeclass_axis
changeclass_marines_splitscreen
changeclass_opfor_splitscreen
menu_quickcommands
menu_quickstatements
menu_quickresponses
physVeh_explodeForce --> The force applied to physics vehicles due to explosions
physVeh_explodeSpinScale --> The max (random) offset from the center of mass at which splash damage applies its force
physVeh_pathConstraintCfm --> The constraint cfm for path-constrained vehicles
g_TeamIcon_Spectator --> Icon name for the scores of players who are spectators
g_ScoresColor_MyParty --> Player team color on scoreboard when in the same party
MOTD motd LB Rank PRESENCE FRIEND ME NAME GAMERTAG --> official log off the data which is loaded.
CG_ParseServerInfo
CG_ReverbCmd
CG_DeactivateReverbCmd
CG_SetChannelVolCmd
CG_DeactivateChannelVolCmd
CG_MapRestart <-- restarts map
mapoverlay "compass_overlay_map_blank" --> the background image of the compass.
mapimage "preview_mp_rundown" --> the preview screenshot of that current map from ingame.
+specPrev --> team change
+specNext --> team change
+toggleSpec --> team change
setPlayerDataSplitScreen --> stats for spliscreen.
togglePlayerMute [client] --> mute a client.
clearClientMatchData
setitemcolor <item name <color here>
newOfflineProfile
loadOfflineProfile
deleteOfflineProfile
cancelOfflineProfile
XBOXLIVE_SIGNINCHANGED --> Showing generic disconnect error.
Copyright © 2024, NextGenUpdate.
All Rights Reserved.