Post: [Alternate Method?] Remove Unknown_Cmd From CFG [Possibly Found?]
02-07-2013, 03:21 AM #1
YT-xDerpModz
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Now I have been staying updated with CFG although im mainly a GSC scripter, and I have been very interested in finding this out. For Cod4 (sorry for not crediting - I don't remember who posted it) found out to use scr_do_notify to remove unknown_cmd text. Well I found quite a few dvars I think may play a role in removing unknown_cmd. Play around with them, and please credit me for giving out these dvars if you do find it out please!


NOTE THIS IS NOT TESTED! Kush Friendly said he would test but I figured id post a thread. Try these dvars, idk if they will work but theres gotta be a way around it!

//All Values Are At Default Values!
    
cg_invalidCmdHintBlinkInterval "600"
cg_invalidCmdHintDuration "1800"
cg_errordecay "100"
com_errorResolveCommand ""
sv_debugReliableCmds "0"

//These are others im really not sure about but tweak around with these and see what you can do!
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
r_texFilterDisable "0"
r_warningRepeatDelay "5"
Last edited by YT-xDerpModz ; 02-07-2013 at 03:32 AM. Reason: Added stuff :P

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02-07-2013, 03:39 AM #2
Josh_ox3
Treasure hunter
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02-07-2013, 02:07 PM #3
Originally posted by xDerpModz View Post
Now I have been staying updated with CFG although im mainly a GSC scripter, and I have been very interested in finding this out. For Cod4 (sorry for not crediting - I don't remember who posted it) found out to use scr_do_notify to remove unknown_cmd text. Well I found quite a few dvars I think may play a role in removing unknown_cmd. Play around with them, and please credit me for giving out these dvars if you do find it out please!


NOTE THIS IS NOT TESTED! Kush Friendly said he would test but I figured id post a thread. Try these dvars, idk if they will work but theres gotta be a way around it!

//All Values Are At Default Values!
    
cg_invalidCmdHintBlinkInterval "600"
cg_invalidCmdHintDuration "1800"
cg_errordecay "100"
com_errorResolveCommand ""
sv_debugReliableCmds "0"

//These are others im really not sure about but tweak around with these and see what you can do!
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
r_texFilterDisable "0"
r_warningRepeatDelay "5"


None are related to the removal of the unknown cmd error. All are to do with the console, for typing and printing the logging data.

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02-07-2013, 03:26 PM #4
Kush Friendly
League Champion
Originally posted by ViiPeR View Post
None are related to the removal of the unknown cmd error. All are to do with the console, for typing and printing the logging data.


Is there any way to remove the unknown cmd without using a patch?
02-07-2013, 08:48 PM #5
Originally posted by Kush
Is there any way to remove the unknown cmd without using a patch?


There's no possible way without a script being used, as i stated to you before.

The following 2 users say thank you to Uk_ViiPeR for this useful post:

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02-07-2013, 09:17 PM #6
QuantumDev
Can’t trickshot me!
Apparently... there is:
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The following user groaned QuantumDev for this awful post:

YT-xDerpModz
02-07-2013, 09:24 PM #7
Kush Friendly
League Champion
Originally posted by xQuantumModz View Post
Apparently... there is:
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Thats different tho. :/

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