Post: Lucifer's Grasp [Early Stage Preview] [1.14/CFG Coding]
11-11-2013, 06:48 PM #1
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Info
Hello NGU. By the looks of things, this section is nearly dead, so I decided to create a menu. This is a minicon menu that is loaded via a patch (quicker and easier for making), credit to the shader creator and the no unknown cmd removal method for USB menu's. This will be a patch not a USB menu as it will be a multi-patch menu and it will incorporate patch required things such as zone, text and other options. This is just the base of the Main Menu and Admin. The menu will change vastly over time my I have high hopes.

Features So Far:
No problems with overflow with regular scrolling, (Option: Shoot While In Menu can crash if the scroll buttons are pressed in rapid succession, but this option is used for attacking people while in menu if your being shot at)

I've made a really smooth scrolling code, as seen in the video, when you scroll to the top/bottom and scroll up/down etc, the scroll bar moves across all the options to the top/bottom.

Like I said, this is incredibly early stage and am just previewing it see what you guys think.

So please make suggestions and I'll answer any questions (haha that rhymes Happy)

- James




Sorry for low quality, I will be getting a gaming PC soon so I will be doing let's play's and other game related videos.


Note: This thread will be updated with new previews, alpha releases and all that great stuff, so check this thread out from time to time to see if anything has been updated Happy
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The following 6 users say thank you to DarkeningSanity for this useful post:

Mango_Knife, RAV-_-MALWA, Scotty4.11, Script Kiddie, The Kosmic, ViolentFelon
11-11-2013, 07:00 PM #2
Kieron
Former Staff
Originally posted by DarkeningSanity View Post
Lucifer's Grasp

Info
Hello NGU. By the looks of things, this section is nearly dead, so I decided to create a menu. This is a minicon menu that is loaded via a patch (quicker and easier for making), credit to the shader creator and the no unknown cmd removal method for USB menu's. This will be a patch not a USB menu as it will be a multi-patch menu and it will incorporate patch required things such as zone, text and other options. This is just the base of the Main Menu and Admin. The menu will change vastly over time my I have high hopes.

Features So Far:
No problems with overflow with regular scrolling, (Option: Shoot While In Menu can crash if the scroll buttons are pressed in rapid succession, but this option is used for attacking people while in menu if your being shot at)

I've made a really smooth scrolling code, as seen in the video, when you scroll to the top/bottom and scroll up/down etc, the scroll bar moves across all the options to the top/bottom.

Like I said, this is incredibly early stage and am just previewing it see what you guys think.

So please make suggestions and I'll answer any questions (haha that rhymes Happy)

- James




Sorry for low quality, I will be getting a gaming PC soon so I will be doing let's play's and other game related videos.


Note: This thread will be updated with new previews, alpha releases and all that great stuff, so check this thread out from time to time to see if anything has been updated Happy


This is getting converted to a cfg menu Needa
11-11-2013, 07:15 PM #3
Originally posted by Kieron
This is getting converted to a cfg menu Needa


You really have no concept of what the term CFG actually means...

CFG is configuration coding, so how can you convert cfg coding to cfg if its already the same??
CFG is also a file extension used within the game, but CFG coding can be run from any file extension in MW2.

Next time, refer your false understanding of "CFG" as a USB Menu which is its correct terminology.

Kids these days *facepalm*

The following 5 users say thank you to DarkeningSanity for this useful post:

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11-11-2013, 07:17 PM #4
Kieron
Former Staff
Originally posted by DarkeningSanity View Post
You really have no concept of what the term CFG actually means...

CFG is configuration coding, so how can you convert cfg coding to cfg if its already the same??
CFG is also a file extension used within the game, but CFG coding can be run from any file extension in MW2.

Next time, refer your false understanding of "CFG" as a USB Menu which is its correct terminology.

Kids these days *facepalm*


Keep your tits on, im gona make it so usb users can use it Smile, better?
11-11-2013, 08:51 PM #5
Originally posted by Kieron
Keep your tits on, im gona make it so usb users can use it Smile, better?


Ok, if you think that I'm going to let it be used by leecher's, then you've got another thing coming. I may not even release it and keep it strictly for "friends only". Better?
11-11-2013, 08:57 PM #6
Kieron
Former Staff
Originally posted by DarkeningSanity View Post
Ok, if you think that I'm going to let it be used by leecher's, then you've got another thing coming. I may not even release it and keep it strictly for "friends only". Better?


No reason to post on NGU then Needa, if you do release this i will make it available for usb users as i have every right to Smile
11-11-2013, 09:16 PM #7
Originally posted by Kieron
No reason to post on NGU then Needa, if you do release this i will make it available for usb users as i have every right to Smile


I like releasing stuff to give PATCH users enjoyment, not to be exploited by illiterate 12 year old's who'll just remove the creators name, and not have the slightest clue who made the menu. At least modder's give credit and the respect the creators deserve for putting lots of time in to creating this stuff. By you making into a USB menu and handing it out like free candy, just defeats the purpose of me releasing it as I won't get a single bit of credit or notice. You, and the many others are a prime example of why modding has gone to shit, not to be offensive but its true. I mean, look at Elite Mossy, every modder/regular gamer knows what hes made, that's where I'd like to be, and getting my work leeched is not gunna help...

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11-11-2013, 09:32 PM #8
Script Kiddie
At least I can fight
Originally posted by DarkeningSanity View Post
Lucifer's Grasp

Info
Hello NGU. By the looks of things, this section is nearly dead, so I decided to create a menu. This is a minicon menu that is loaded via a patch (quicker and easier for making), credit to the shader creator and the no unknown cmd removal method for USB menu's. This will be a patch not a USB menu as it will be a multi-patch menu and it will incorporate patch required things such as zone, text and other options. This is just the base of the Main Menu and Admin. The menu will change vastly over time my I have high hopes.

Features So Far:
No problems with overflow with regular scrolling, (Option: Shoot While In Menu can crash if the scroll buttons are pressed in rapid succession, but this option is used for attacking people while in menu if your being shot at)

I've made a really smooth scrolling code, as seen in the video, when you scroll to the top/bottom and scroll up/down etc, the scroll bar moves across all the options to the top/bottom.

Like I said, this is incredibly early stage and am just previewing it see what you guys think.

So please make suggestions and I'll answer any questions (haha that rhymes Happy)

- James




Sorry for low quality, I will be getting a gaming PC soon so I will be doing let's play's and other game related videos.


Note: This thread will be updated with new previews, alpha releases and all that great stuff, so check this thread out from time to time to see if anything has been updated Happy


cool stuff man if you do release this i'll def give it a try look's pretty cool Smile
11-11-2013, 09:40 PM #9
Originally posted by xI2iley
cool stuff man if you do release this i'll def give it a try look's pretty cool Smile


Cheers man, It'll be a while since I'm craming lots into this menu, but I may release unfinished versions along the way :P
11-11-2013, 09:49 PM #10
Script Kiddie
At least I can fight
Originally posted by DarkeningSanity View Post
Cheers man, It'll be a while since I'm craming lots into this menu, but I may release unfinished versions along the way :P


Sounds good man looking forward

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