toggle jump_height 999 39;
toggle g_speed 50 800 190;
toggle g_gravity 20 800;
toggle timescale 0.5 2 1;
g_knockback 99999;
toggle player_meleeRange 999 2;
toggle cg_fov 90 68;
gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;
togglescores;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;
disconnect;SetPlayerData prestige 10;uploadstats;
disconnect;SetPlayerData Experience 2516000;uploadstats;
onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1;
toggle glass_break 0 1;
toggle cg_scoreboardPingText 1? 0
toggle laserforceon 0 1;
g_TeamName_Allies ^2put name here^1<3; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0;
profile_setViewSensitivity 75;
scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01;
toggle cg_drawShellshock 0 1;
fast_restart;
toggle cg_thirdperson 1 0;
toggle g_compassShowEnemies 1 0;
toggle cg_Draw2D 0 1;
toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;
toggle r_znear 55 5;
ui_allow_classchange 1;
toggle ui_allow_teamchange 1 0;
toggle glass_fall_gravity -99 800;
clientkick 1-18
toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;
editclanname;
say "TEXT HERE"
toggle bg_bulletExplDmgFactor 100;bg_bulletExplRadius 10000;
toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;
toggle mantle_check_range 999;
disconnect;
toggle r_contrast 1 0 3 4;
Freeze Players ON: g_speed 0;
Freeze Player OFF: g_speed 190;
toggle ui_friendlyfire 1 0;
toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;
toggle drawKillcamData 0 1;
toggle jump_ladderPushVel 1024 128;
toggle compassRotation 0 1;
toggle perk_weapReloadMultiplier 0.0001 .5;
toggle missile_macross 0 1;
player_sprintunlimited 1;
toggle ui_debugMode 0 1;
cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;
toggle set party_vetoPercentRequired 0.01 0.501;
forcevoicefail 1;
jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;
toggle missileRemoteSpeedTargetRange 9999 99999;
lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;
toggle r_subwindow 0 1 0 2;
toggle r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;
toggle r_blur 0 1 2 3 4 5 6 7 8 9;
disconnectOnSignOut 0;
toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;
cr_nukeTimer 80220;
map mp_afghan
map mp_derail
map mp_estate
map mp_favela
map mp_highrise
map mp_invasion
map mp_karachi
map mp_quarry
map mp_rundown
map mp_rust
map mp_boneyard - Scrapyard
map mp_nightship - Skidrow
map mp_subbase
map mp_terminal
map mp_underpass
map mp_brecourt - Wasteland
FAKE:
ui_mapname mp_gulag
ui_mapname mp_oilrig
ui_mapname mp_vertigo
ui_mapname mp_shipment
ui_mapname mp_fuel
Domination: g_gametype dom;fast_restart
Groundwar: g_gametype war;fast_restart
S&
: g_gametype sd;fast_restart
Free for all: g_gametype dm;fast_restart
GTNW: g_gametype gtnw;party_gametype gtnw;fast_restart
One Flag: g_gametype oneflag;party_gametype oneflag;fast_restart
Arena: g_gametype arena;party_gametype arena;fast_restart
Verify: g_speed 0;jump_height 0;wait 200; say Welcome To [Your PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000;
XP: g_gametype dom;ui_gametype Private Patch XP Lobby;party_gametype dom; set scr_dom_score_assist 2417000; set scr_dom_score_headshot 2417000; scr_dom_score_kill 2417000; set scr_dom_score_suicide 2417000; set scr_dom_score_death 2417000;onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1;map_restart;
Derank: g_teamname_axis resetstats;g_teamname_allies resetstats
Aim Assist: set aim_slowdown_pitch_scale 0.4;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 90;set aim_lockon_region_width 90;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set seta drawLagometer 1;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 999;set aim_autoaim_region_width 5000;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1
Single Aimbot: vstr ZuRoRealAimBot;set ZuRoRealAimBot set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoRealFire;set ZuRoRealFire aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoRealFireset ZuRoRealFire aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0
Machine Aimbot: vstr ZuroMachineAimBot;set ZuRoMachineAimBot set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoMachineFire;set ZuRoMachineFire aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10
Noscope Aimbot: vstr ZuRoNoScopeAimbot;set ZuRoNoScopeAimbot set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoNoScopeFire;set ZuRoNoScopeFire setPerk YourPSN specialty_bulletaccuracy;setPerkYourPSN specialty_holdbreath;set perk_weapSpreadMultiplier 0.0001;aim_autoaim_enabled 1;wait 1;+speed_throw;wait 1;+attack;-attack;-speed_throw;wait 5;aim_autoaim_enabled 0;reset perk_weapSpreadMultiplier
Black ^0
Red: ^1
Green: ^2
Yellow: ^3
Blue: ^4
Cyan: ^5
Pink: ^6
White ^7
toggle jump_height 999 39;
toggle g_speed 50 800 190;
toggle g_gravity 20 800;
toggle timescale 0.5 2 1;
g_knockback 99999;
toggle player_meleeRange 999 2;
toggle cg_fov 90 68;
gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;wait 10;gocrouch;wait 10;+gostand;
togglescores;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 1 1 1; wait 30 ; set cg_scoreboardMyColor 0 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 1 1 1; wait 30 ;set cg_scoreboardMyColor 0 0 1 1; wait 30 ;set cg_scoreboardMyColor 0 1 0 1; wait 30 ;set cg_scoreboardMyColor 1 0 0 1; wait 30 ;set cg_scoreboardMyColor 1 .5 0 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 0 .5 1; wait 30 ;set cg_scoreboardMyColor .5 0 1 1; wait 30 ;set cg_scoreboardMyColor .5 .5 1 1; wait 30 ;set cg_scoreboardMyColor 1 .5 .5 1; wait 30 ;set cg_scoreboardMyColor 0 1 1 1; wait 30 ;set cg_scoreboardMyColor 1 0 1 1; wait 30 ; set cg_scoreboardMyColor 0 .5 1 1; wait 30 ; set cg_scoreboardMyColor 1 1 1 1;
disconnect;SetPlayerData prestige 10;uploadstats;
disconnect;SetPlayerData Experience 2516000;uploadstats;
onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1;
toggle glass_break 0 1;
toggle cg_scoreboardPingText 1? 0
toggle laserforceon 0 1;
g_TeamName_Allies ^2put name here^1<3; g_TeamIcon_Allies cardicon_prestige10_02; g_TeamIcon_MyAllies cardicon_prestige10_02; g_TeamIcon_EnemyAllies cardicon_prestige10_02; g_ScoresColor_Allies 0 0 0;
profile_setViewSensitivity 75;
scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01;
toggle cg_drawShellshock 0 1;
fast_restart;
toggle cg_thirdperson 1 0;
toggle g_compassShowEnemies 1 0;
toggle cg_Draw2D 0 1;
toggle compassSize 1 1.25 1.5 1.75 2 3 4 5;
toggle r_znear 55 5;
ui_allow_classchange 1;
toggle ui_allow_teamchange 1 0;
toggle glass_fall_gravity -99 800;
clientkick 1-18
toggle cg_gun_y 0 10; toggle cg_gun_x 0 1;
editclanname;
say "TEXT HERE"
toggle bg_bulletExplDmgFactor 100;bg_bulletExplRadius 10000;
toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10;
toggle mantle_check_range 999;
disconnect;
toggle r_contrast 1 0 3 4;
Freeze Players ON: g_speed 0;
Freeze Player OFF: g_speed 190;
toggle ui_friendlyfire 1 0;
toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0;
toggle drawKillcamData 0 1;
toggle jump_ladderPushVel 1024 128;
toggle compassRotation 0 1;
toggle perk_weapReloadMultiplier 0.0001 .5;
toggle missile_macross 0 1;
player_sprintunlimited 1;
toggle ui_debugMode 0 1;
cg_everyoneHearsEveryone 1;cg_chatWithOtherTeams 1;cg_deadChatWithTeam 1;cg_deadHearAllLiving 1;cg_deadHearTeamLiving 1;cg_drawTalk ALL;g_deadChat 1;
toggle set party_vetoPercentRequired 0.01 0.501;
forcevoicefail 1;
jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 30;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;wait 50;jump_height 25;g_speed 100;player_sprintSpeedScale 1;say ^1D^2r^3u^4g^5s ^6F^7T^8W;g_speed 50;jump_height 25;r_blur 30;r_debugShader 0;wait 50;r_blur 0;r_debugShader 1;wait 50;r_blur 30;r_debugShader 2;
toggle missileRemoteSpeedTargetRange 9999 99999;
lowAmmoWarningColor1 1 .5 0 1; lowAmmoWarningColor2 0 0 0 1; lowAmmoWarningNoAmmoColor1 1 .5 0 1; lowAmmoWarningNoAmmoColor2 0 0 0 1; lowAmmoWarningNoReloadColor1 1 .5 0 1; lowAmmoWarningNoReloadColor2 0 0 0 1;
toggle r_subwindow 0 1 0 2;
toggle r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;wait 50;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 1.6 1.45 0.3;wait 50;r_filmtweaklighttint 1 2 1 2;wait 50;r_filmTweakLightTint 1.06 0.5 1.3;r_filmtweakenable 0;
toggle r_blur 0 1 2 3 4 5 6 7 8 9;
disconnectOnSignOut 0;
toggle cg_scoreboardFont 0 1 2 3 4 5 6 7 8 9 10;
cr_nukeTimer 80220;
map mp_afghan
map mp_derail
map mp_estate
map mp_favela
map mp_highrise
map mp_invasion
map mp_karachi
map mp_quarry
map mp_rundown
map mp_rust
map mp_boneyard - Scrapyard
map mp_nightship - Skidrow
map mp_subbase
map mp_terminal
map mp_underpass
map mp_brecourt - Wasteland
FAKE:
ui_mapname mp_gulag
ui_mapname mp_oilrig
ui_mapname mp_vertigo
ui_mapname mp_shipment
ui_mapname mp_fuel
Domination: g_gametype dom;fast_restart
Groundwar: g_gametype war;fast_restart
S&
: g_gametype sd;fast_restart
Free for all: g_gametype dm;fast_restart
GTNW: g_gametype gtnw;party_gametype gtnw;fast_restart
One Flag: g_gametype oneflag;party_gametype oneflag;fast_restart
Arena: g_gametype arena;party_gametype arena;fast_restart
Verify: g_speed 0;jump_height 0;wait 200; say Welcome To [Your PSN] Lobby;wait 200; say Hosted By:[PSN Name];wait 150; toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999; wait 5; g_speed 500;wait 5; toggle g_gravity 1000;
XP: g_gametype dom;ui_gametype Private Patch XP Lobby;party_gametype dom; set scr_dom_score_assist 2417000; set scr_dom_score_headshot 2417000; scr_dom_score_kill 2417000; set scr_dom_score_suicide 2417000; set scr_dom_score_death 2417000;onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1;map_restart;
Derank: g_teamname_axis resetstats;g_teamname_allies resetstats
Aim Assist: set aim_slowdown_pitch_scale 0.4;set aim_slowdown_yaw_scale 0.4;set aim_slowdown_yaw_scale_ads 0.5;set aim_slowdown_pitch_scale_ads 0.5;set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_aimAssistRangeScale 1;set aim_autoaim_enabled 1;set aim_lockon_region_height 90;set aim_lockon_region_width 90;set aim_lockon_enabled 1;set aim_lockon_strength 9999;set aim_lockon_deflection 0.0005;set seta drawLagometer 1;set aim_lockon_debug 0;set aim_autoaim_lerp 999;set aim_autoaim_region_height 999;set aim_autoaim_region_width 5000;set aim_autoAimRangeScale 2;set aim_input_graph_debug 0;set aim_input_graph_enabled 1
Single Aimbot: vstr ZuRoRealAimBot;set ZuRoRealAimBot set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoRealFire;set ZuRoRealFire aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoRealFireset ZuRoRealFire aim_autoaim_enabled 1;aim_lockon_enabled 1;wait 1;+attack;-attack;wait 1;aim_autoaim_enabled 0
Machine Aimbot: vstr ZuroMachineAimBot;set ZuRoMachineAimBot set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoMachineFire;set ZuRoMachineFire aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10;aim_autoaim_enabled 1;wait 2;+attack;-attack;aim_autoaim_enabled 0;wait 10
Noscope Aimbot: vstr ZuRoNoScopeAimbot;set ZuRoNoScopeAimbot set aim_autoaim_lerp 100;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2;set aim_slowdown_debug 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 0;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_enabled 1;bind button_rshldr vstr ZuRoNoScopeFire;set ZuRoNoScopeFire setPerk YourPSN specialty_bulletaccuracy;setPerkYourPSN specialty_holdbreath;set perk_weapSpreadMultiplier 0.0001;aim_autoaim_enabled 1;wait 1;+speed_throw;wait 1;+attack;-attack;-speed_throw;wait 5;aim_autoaim_enabled 0;reset perk_weapSpreadMultiplier
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