Post: MW2 Mod Menu not start
05-14-2014, 06:12 PM #1
MP5-MAD90
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); MW2 Multiplayer Blackscreen:

Patch Link BLUS: You must login or register to view this content.

//Menu Base 100% Created By: Modding_Aussie
//www.YouTube.com/ModdingAussie
//NOTE THIS MENU BASE WAS MADE For My CFG Menu Maker Tool
//Dont Leech Give Credit
//Mod Menu Options Created By: Markus Chilla

//Button Layout Default//
bind BUTTON_RSHLDR "+attack"
bind BUTTON_LSHLDR "+speed_throw"
bind BUTTON_RTRIG "+frag"
bind BUTTON_LTRIG "+smoke"
bind BUTTON_RSTICK "+melee"
bind BUTTON_LSTICK "+breath_sprint"
bind BUTTON_START "togglemenu"
set gpad_button_rstick_deflect_max 1
set gpad_button_lstick_deflect_max 1
bind BUTTON_A "+gostand"
bind BUTTON_B "+stance"
bind BUTTON_X "+usereload"
bind BUTTON_Y "weapnext"
bind dpad_UP "vstr 12menulines"
bind dpad_DOWN "+actionslot 2"
bind dpad_LEFT "+actionslot 3"
bind dpad_RIGHT "+actionslot 4"


//Make Menu 12 Line Style//
set con_gameMsgWindow0Filter "gamenotify"
set con_gameMsgWindow0FadeInTime "1"
set con_gameMsgWindow0FadeOutTime "999"
set con_gameMsgWindow0LineCount "9"
set con_gameMsgWindow0MsgTime "999"
set con_gameMsgWindow0ScrollTime "0"

set 12menulines "^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;vstr binds;vstr MainMenu;r_blur 9;vstr Shader"
set Close "vstr CloseShader;r_blur 0;bind button_lstick +breath_sprint;bind button_rstick +melee;bind button_x +usereload; bind button_a +gostand; bind button_b +stance; bind dpad_up vstr 12menulines; bind dpad_right +actionslot 4; bind dpad_down +actionslot 2; bind dpad_left +actionslot 3;reset r_filmTweakLightTint;reset r_filmtweakenable;reset r_filmTweakInvert;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0"

set binds "bind dpad_up vstr U;bind dpad_down vstr D;bind button_x vstr X;bind button_rstick vstr R3"


set Shader "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -125;r_sunsprite_shader ui_camoskin_gold;r_sunflare_max_size 0;r_sunsprite_size 900"
set CloseShader "set r_useLayeredMaterials 0;r_sunflare_shader black;-lookup;r_sunsprite_shader black"



set QuickMenu "^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;vstr binds;vstr QuickMenu1"
set QuickMenu1 "^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;vstr QM;set U vstr QuickMenu4;set D vstr QuickMenu2;set X vstr QMClose;set R3 vstr QMFUNC1;vstr QM1;vstr QM11;vstr QM12;vstr QM13;vstr QM1info
set QuickMenu2 "^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;vstr QM;set U vstr QuickMenu1;set D vstr QuickMenu3;set X vstr QMClose;set R3 vstr QMFUNC2;vstr QM10;vstr QM2;vstr QM12;vstr QM13;vstr QM2info
set QuickMenu3 "^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;vstr QM;set U vstr QuickMenu2;set D vstr QuickMenu4;set X vstr QMClose;set R3 vstr QMFUNC3;vstr QM10;vstr QM11;vstr QM3;vstr QM13;vstr QM3info
set QuickMenu4 "^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;^0;vstr QM;set U vstr QuickMenu3;set D vstr QuickMenu1;set X vstr QMClose;set R3 vstr QMFUNC4;vstr QM10;vstr QM11;vstr QM;vstr QM4;vstr QM4info
set QMClose "r_blur 0;bind button_lstick +breath_sprint;bind button_rstick +melee;bind button_x +usereload; bind button_a +gostand; bind button_b +stance; bind dpad_up vstr 12menulines; bind dpad_right +actionslot 4; bind dpad_down vstr QuickMenu; bind dpad_left +actionslot 3;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0;wait 5;^0"
set QM "\""^5Quick Menu"\""
set QM1 "\""^0> ^1Aim Assist <^0"\""
set QM2 "\""^0> ^1God Mode <^0"\""
set QM3 "\""^0> ^1Force Host <^0"\""
set QM4 "\""^0> ^1Super Jump <^0"\""
set QM10 "\""^2Aim Assist"\""
set QM11 "\""^2God Mode"\""
set QM12 "\""^2Force Host"\""
set QM13 "\""^2Super Jump"\""

set QMFUNC1 "toggle aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1"
set QMFUNC2 "toggle xblive_privatematch 0 1;toggle xblive_rankedmatch 1 0"
set QMFUNC3 "set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0;set party_connectTimeout 0; set party_host 0; set party_hostmigration 1; set onlinegame 0; set onlinegameandhost 0; set onlineunrankedgameandhost 1; set migration_msgtimeout 1; set migration_timeBetween 30000; set migration_verboseBroadcastTime 1; set migrationPingTime 1; set bandwidthtest_duration 1; set bandwidthtest_enable 1; set bandwidthtest_ingame_enable 1; set bandwidthtest_timeout 1; set cl_migrationTimeout 1; set lobby_partySearchWaitTime 1; set bandwidthtest_announceinterval 1; set partymigrate_broadcast_interval 200; set partymigrate_pingtest_timeout 1; set partymigrate_timeout 1; set partymigrate_timeoutmax 1; set partymigrate_pingtest_retry 1; set partymigrate_pingtest_timeout 1; set g_kickHostIfIdle 1; set sv_cheats 0; set scr_dom_scorelimit 1; set xblive_playEvenIfDown 0; set party_hostmigration 1; set badhost_endGameIfISuck 1; set badhost_maxDoISuckFrames 1; set badhost_maxHappyPingTime 400; set badhost_minTotalClientsForHappyTest 3; set bandwidthtest_enable 1"
set QMFUNC4 "toggle jump_height 1000 700 39;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;toggle jump_height 39;bg_fallDamageMinHeight 100;bg_fallDamageMaxHeight 100"

seta com_errorTitle ""
seta com_errorMessage ""

set ui_gametype "Markus Chilla v1"

set motd "^8G^1E^3R ^5Welcome to: Markus Chilla v1 ^7Please sub the creator on ^6Youtube: MarkusChilla"

set ui_debug_localVarBool ""
set ui_debug_localVarString ""

self setClientDvar( "perk_weapSpreadMultiplier" , "0.0001" );

//Main Menu//
set MainMenu "vstr MA;^7;set U vstr MainMenu9;set D vstr MainMenu1;set X vstr Close;set R3 vstr SubMenuA;vstr MA1;vstr MA11;vstr MA12;vstr MA13;vstr MA14;vstr MA15;vstr MA16;vstr MA17;vstr MA18;vstr MA19"
set MainMenu1 "vstr MA;^7;set U vstr MainMenu;set D vstr MainMenu2;set X vstr Close;set R3 vstr SubMenuB;vstr MA110;vstr MA2;vstr MA12;vstr MA13;vstr MA14;vstr MA15;vstr MA16;vstr MA17;vstr MA18;vstr MA19"
set MainMenu2 "vstr MA;^7;set U vstr MainMenu1;set D vstr MainMenu3;set X vstr Close;set R3 vstr SubMenuC;vstr MA110;vstr MA11;vstr MA3;vstr MA13;vstr MA14;vstr MA15;vstr MA16;vstr MA17;vstr MA18;vstr MA19"
set MainMenu3 "vstr MA;^7;set U vstr MainMenu2;set D vstr MainMenu4;set X vstr Close;set R3 vstr SubMenuD;vstr MA110;vstr MA11;vstr MA12;vstr MA4;vstr MA14;vstr MA15;vstr MA16;vstr MA17;vstr MA18;vstr MA19"
set MainMenu4 "vstr MA;^7;set U vstr MainMenu3;set D vstr MainMenu5;set X vstr Close;set R3 vstr SubMenuE;vstr MA110;vstr MA11;vstr MA12;vstr MA13;vstr MA5;vstr MA15;vstr MA16;vstr MA17;vstr MA18;vstr MA19"
set MainMenu5 "vstr MA;^7;set U vstr MainMenu4;set D vstr MainMenu6;set X vstr Close;set R3 vstr SubMenuF;vstr MA110;vstr MA11;vstr MA12;vstr MA13;vstr MA14;vstr MA6;vstr MA16;vstr MA17;vstr MA18;vstr MA19"
set MainMenu6 "vstr MA;^7;set U vstr MainMenu5;set D vstr MainMenu7;set X vstr Close;set R3 vstr SubMenuG;vstr MA110;vstr MA11;vstr MA12;vstr MA13;vstr MA14;vstr MA15;vstr MA7;vstr MA17;vstr MA18;vstr MA19"
set MainMenu7 "vstr MA;^7;set U vstr MainMenu6;set D vstr MainMenu8;set X vstr Close;set R3 vstr SubMenuH;vstr MA110;vstr MA11;vstr MA12;vstr MA13;vstr MA14;vstr MA15;vstr MA16;vstr MA8;vstr MA18;vstr MA19"
set MainMenu8 "vstr MA;^7;set U vstr MainMenu7;set D vstr MainMenu9;set X vstr Close;set R3 vstr SubMenuI;vstr MA110;vstr MA11;vstr MA12;vstr MA13;vstr MA14;vstr MA15;vstr MA16;vstr MA17;vstr MA9;vstr MA19"
set MainMenu9 "vstr MA;^7;set U vstr MainMenu8;set D vstr MainMenu;set X vstr Close;set R3 vstr SubMenuJ;vstr MA110;vstr MA11;vstr MA12;vstr MA13;vstr MA14;vstr MA15;vstr MA16;vstr MA17;vstr MA18;vstr MA10"
set MA "\""^2^5Markus Chilla v1"\""
set MA1 "\""^0> ^1^5Quick Menu <^0"\""
set MA2 "\""^0> ^1^5Host Menu <^0"\""
set MA3 "\""^0> ^1^5Map Menu <^0"\""
set MA4 "\""^0> ^1^5Game Settings Menu <^0"\""
set MA5 "\""^0> ^1^5Infection Menu <^0"\""
set MA6"\""^0> ^1^5Gamemode Menu <^0"\""
set MA7 "\""^0> ^1^5Other Mods <^0"\""
set MA8 "\""^0> ^1^5Say Menu <^0"\""
set MA9 "\""^0> ^1^5Rank Menu <^0"\""
set MA10 "\""^0> ^1^5Admin Menu <^0"\""
set MA110 "\""^2^5Quick Menu"\""
set MA11 "\""^2^5Host Menu"\""
set MA12 "\""^2^5Map Menu"\""
set MA13 "\""^2^5Game Settings Menu"\""
set MA14 "\""^2^5Infection Menu"\""
set MA15 "\""^2^5Gamemode Menu"\""
set MA16 "\""^2^5Other Mods"\""
set MA17 "\""^2^5Say Menu"\""
set MA18 "\""^2^5Rank Menu"\""
set MA19 "\""^2^5Admin Menu"\""

//Sub Menu 1
set SubMenuA "vstr SMA;^7;set U vstr SubMenuA9;set D vstr SubMenuA1;set X vstr MainMenu;set R3 vstr SMAFunc1;vstr SMA1;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA1 "vstr SMA;^7;set U vstr SubMenuA;set D vstr SubMenuA2;set X vstr MainMenu;set R3 vstr SMAFunc2;vstr SMA110;vstr SMA2;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA2 "vstr SMA;^7;set U vstr SubMenuA1;set D vstr SubMenuA3;set X vstr MainMenu;set R3 vstr SMAFunc3;vstr SMA110;vstr SMA11;vstr SMA3;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA3 "vstr SMA;^7;set U vstr SubMenuA2;set D vstr SubMenuA4;set X vstr MainMenu;set R3 vstr SMAFunc4;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA4;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA4 "vstr SMA;^7;set U vstr SubMenuA3;set D vstr SubMenuA5;set X vstr MainMenu;set R3 vstr SMAFunc5;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA5;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA5 "vstr SMA;^7;set U vstr SubMenuA4;set D vstr SubMenuA6;set X vstr MainMenu;set R3 vstr SMAFunc6;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA6;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA6 "vstr SMA;^7;set U vstr SubMenuA5;set D vstr SubMenuA7;set X vstr MainMenu;set R3 vstr SMAFunc7;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA7;vstr SMA17;vstr SMA18;vstr SMA19"
set SubMenuA7 "vstr SMA;^7;set U vstr SubMenuA6;set D vstr SubMenuA8;set X vstr MainMenu;set R3 vstr SMAFunc8;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA8;vstr SMA18;vstr SMA19"
set SubMenuA8 "vstr SMA;^7;set U vstr SubMenuA7;set D vstr SubMenuA9;set X vstr MainMenu;set R3 vstr SMAFunc9;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA9;vstr SMA19"
set SubMenuA9 "vstr SMA;^7;set U vstr SubMenuA8;set D vstr SubMenuA;set X vstr MainMenu;set R3 vstr SMAFunc10;vstr SMA110;vstr SMA11;vstr SMA12;vstr SMA13;vstr SMA14;vstr SMA15;vstr SMA16;vstr SMA17;vstr SMA18;vstr SMA10"
set SMA "\""^2^5Quick Menu"\""
set SMA1 "\""^0> ^1^2God Mode <^0"\""
set SMA2 "\""^0> ^1^2Aim Assist <^0"\""
set SMA3 "\""^0> ^1^2UAV <^0"\""
set SMA4 "\""^0> ^1^2sniper lobby <^0"\""
set SMA5 "\""^0> ^1^2Force Host <^0"\""
set SMA6 "\""^0> ^1^2Super Jump <^0"\""
set SMA7 "\""^0> ^1^2Super Speed <^0"\""
set SMA8 "\""^0> ^1^2Gravity <^0"\""
set SMA9 "\""^0> ^1^2Super knife <^0"\""
set SMA10 "\""^0> ^1^2Fast restart <^0"\""
set SMA110 "\""^2^2God Mode"\""
set SMA11 "\""^2^2Aim Assist"\""
set SMA12 "\""^2^2UAV"\""
set SMA13 "\""^2^2sniper lobby"\""
set SMA14 "\""^2^2Force Host"\""
set SMA15 "\""^2^2Super Jump"\""
set SMA16 "\""^2^2Super Speed"\""
set SMA17 "\""^2^2Gravity"\""
set SMA18 "\""^2^2Super knife"\""
set SMA19 "\""^2^2Fast restart"\""
set SMAFunc1 "toggle xblive_privatematch 0 1;toggle xblive_rankedmatch 1 0"
set SMAFunc2 "toggle aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1"
set SMAFunc3 "toggle cg_drawfps 0 1 2 3 4"
set SMAFunc4 "g_gametype sd;ui_gametype ^5YT_MarkusChilla's ^7Sniper Lobby;party_gametype dm;map mp_rust;scr_player_maxhealth 20;scr_sd_bombtimer 1600;scr_sd_defusetime 5;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 1600;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 20;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12"
set SMAFunc5 "set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0;set party_connectTimeout 0; set party_host 0; set party_hostmigration 1; set onlinegame 0; set onlinegameandhost 0; set onlineunrankedgameandhost 1; set migration_msgtimeout 1; set migration_timeBetween 30000; set migration_verboseBroadcastTime 1; set migrationPingTime 1; set bandwidthtest_duration 1; set bandwidthtest_enable 1; set bandwidthtest_ingame_enable 1; set bandwidthtest_timeout 1; set cl_migrationTimeout 1; set lobby_partySearchWaitTime 1; set bandwidthtest_announceinterval 1; set partymigrate_broadcast_interval 200; set partymigrate_pingtest_timeout 1; set partymigrate_timeout 1; set partymigrate_timeoutmax 1; set partymigrate_pingtest_retry 1; set partymigrate_pingtest_timeout 1; set g_kickHostIfIdle 1; set sv_cheats 0; set scr_dom_scorelimit 1; set xblive_playEvenIfDown 0; set party_hostmigration 1; set badhost_endGameIfISuck 1; set badhost_maxDoISuckFrames 1; set badhost_maxHappyPingTime 400; set badhost_minTotalClientsForHappyTest 3; set bandwidthtest_enable 1"
set SMAFunc6 "jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;jump_height 39;bg_fallDamageMinHeight 128;bg_fallDamageMaxHeight 300"
set SMAFunc7 "toggle g_speed 50 800 190"
set SMAFunc8 "toggle g_gravity 20 800;g_gravity 50"
set SMAFunc9 "toggle player_meleeRange 999 2"
set SMAFunc10 "fast_restart"

//Sub Menu 2
set SubMenuB "vstr SMB;^7;set U vstr SubMenuB9;set D vstr SubMenuB1;set X vstr MainMenu1;set R3 vstr SMBFunc1;vstr SMB1;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB1 "vstr SMB;^7;set U vstr SubMenuB;set D vstr SubMenuB2;set X vstr MainMenu1;set R3 vstr SMBFunc2;vstr SMB110;vstr SMB2;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB2 "vstr SMB;^7;set U vstr SubMenuB1;set D vstr SubMenuB3;set X vstr MainMenu1;set R3 vstr SMBFunc3;vstr SMB110;vstr SMB11;vstr SMB3;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB3 "vstr SMB;^7;set U vstr SubMenuB2;set D vstr SubMenuB4;set X vstr MainMenu1;set R3 vstr SMBFunc4;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB4;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB4 "vstr SMB;^7;set U vstr SubMenuB3;set D vstr SubMenuB5;set X vstr MainMenu1;set R3 vstr SMBFunc5;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB5;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB5 "vstr SMB;^7;set U vstr SubMenuB4;set D vstr SubMenuB6;set X vstr MainMenu1;set R3 vstr SMBFunc6;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB6;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB6 "vstr SMB;^7;set U vstr SubMenuB5;set D vstr SubMenuB7;set X vstr MainMenu1;set R3 vstr SMBFunc7;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB7;vstr SMB17;vstr SMB18;vstr SMB19"
set SubMenuB7 "vstr SMB;^7;set U vstr SubMenuB6;set D vstr SubMenuB8;set X vstr MainMenu1;set R3 vstr SMBFunc8;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB8;vstr SMB18;vstr SMB19"
set SubMenuB8 "vstr SMB;^7;set U vstr SubMenuB7;set D vstr SubMenuB9;set X vstr MainMenu1;set R3 vstr SMBFunc9;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB9;vstr SMB19"
set SubMenuB9 "vstr SMB;^7;set U vstr SubMenuB8;set D vstr SubMenuB;set X vstr MainMenu1;set R3 vstr SMBFunc10;vstr SMB110;vstr SMB11;vstr SMB12;vstr SMB13;vstr SMB14;vstr SMB15;vstr SMB16;vstr SMB17;vstr SMB18;vstr SMB10"
set SMB "\""^2^5Host Menu"\""
set SMB1 "\""^0> ^1^2Force Host <^0"\""
set SMB2 "\""^0> ^1^2Map Menu <^0"\""
set SMB3 "\""^0> ^1^2Fast Restart <^0"\""
set SMB4 "\""^0> ^1^2End Game <^0"\""
set SMB5 "\""^0> ^1^2make game unlimited <^0"\""
set SMB6 "\""^0> ^1^2Say "^5I HOST FREE LOBBIES!" <^0"\""
set SMB7 "\""^0> ^1^2Super Jump <^0"\""
set SMB8 "\""^0> ^1^2Super Speed <^0"\""
set SMB9 "\""^0> ^1^2UAV <^0"\""
set SMB10 "\""^0> ^1^2Aim Assist <^0"\""
set SMB110 "\""^2^2Force Host"\""
set SMB11 "\""^2^2Map Menu"\""
set SMB12 "\""^2^2Fast Restart"\""
set SMB13 "\""^2^2End Game"\""
set SMB14 "\""^2^2make game unlimited"\""
set SMB15 "\""^2^2Say "^5I HOST FREE LOBBIES!""\""
set SMB16 "\""^2^2Super Jump"\""
set SMB17 "\""^2^2Super Speed"\""
set SMB18 "\""^2^2UAV"\""
set SMB19 "\""^2^2Aim Assist"\""
set SMBFunc1 "set party_connectTimeout 1; set party_host 1; set party_hostmigration 0; set onlinegame 1; set onlinegameandhost 1; set onlineunrankedgameandhost 0; set migration_msgtimeout 0; set migration_timeBetween 999999; set migration_verboseBroadcastTime 0; set migrationPingTime 0; set bandwidthtest_duration 0; set bandwidthtest_enable 0; set bandwidthtest_ingame_enable 0; set bandwidthtest_timeout 0; set cl_migrationTimeout 0; set lobby_partySearchWaitTime 0; set bandwidthtest_announceinterval 0; set partymigrate_broadcast_interval 99999; set partymigrate_pingtest_timeout 0; set partymigrate_timeout 0; set partymigrate_timeoutmax 0; set partymigrate_pingtest_retry 0; set partymigrate_pingtest_timeout 0; set g_kickHostIfIdle 0; set sv_cheats 1; set scr_dom_scorelimit 0; set xblive_playEvenIfDown 1; set party_hostmigration 0; set badhost_endGameIfISuck 0; set badhost_maxDoISuckFrames 0; set badhost_maxHappyPingTime 99999; set badhost_minTotalClientsForHappyTest 99999; set bandwidthtest_enable 0;set party_connectTimeout 0; set party_host 0; set party_hostmigration 1; set onlinegame 0; set onlinegameandhost 0; set onlineunrankedgameandhost 1; set migration_msgtimeout 1; set migration_timeBetween 30000; set migration_verboseBroadcastTime 1; set migrationPingTime 1; set bandwidthtest_duration 1; set bandwidthtest_enable 1; set bandwidthtest_ingame_enable 1; set bandwidthtest_timeout 1; set cl_migrationTimeout 1; set lobby_partySearchWaitTime 1; set bandwidthtest_announceinterval 1; set partymigrate_broadcast_interval 200; set partymigrate_pingtest_timeout 1; set partymigrate_timeout 1; set partymigrate_timeoutmax 1; set partymigrate_pingtest_retry 1; set partymigrate_pingtest_timeout 1; set g_kickHostIfIdle 1; set sv_cheats 0; set scr_dom_scorelimit 1; set xblive_playEvenIfDown 0; set party_hostmigration 1; set badhost_endGameIfISuck 1; set badhost_maxDoISuckFrames 1; set badhost_maxHappyPingTime 400; set badhost_minTotalClientsForHappyTest 3; set bandwidthtest_enable 1"
set SMBFunc2 "set perk_grenadeDeath c4_mp"
set SMBFunc3 "fast_restart"
set SMBFunc4 "scr_ctf_timelimit .01;scr_dd_timelimit .01;scr_dm_timelimit .01;scr_dom_timelimit .01;scr_koth_timelimit .01;scr_sab_timelimit .01;scr_war_timelimit .01;scr_sd_timelimit .01;scr_gtnw_timelimit .01"
set SMBFunc5 "scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0;scr_dm_scorelimit 0;scr_ctf_scorelimit 0;scr_dd_scorelimit 0;scr_dom_scorelimit 0;scr_koth_scorelimit 0;scr_sab_scorelimit 0;scr_war_scorelimit 0;scr_dm_numlives 0;scr_dm_timelimit 0;scr_dm_scorelimit 0;scr_tdm_numlives 0;scr_tdm_timelimit 0;scr_tdm_scorelimit 0"
set SMBFunc6 "say ^5I HOST FREE LOBBIES!"
set SMBFunc7 "jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;jump_height 39;bg_fallDamageMinHeight 128;bg_fallDamageMaxHeight 300"
set SMBFunc8 "toggle g_speed 50 800 190"
set SMBFunc9 "toggle cg_drawfps 0 1 2 3 4"
set SMBFunc10 "toggle aimSpreadScale 0; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 90; toggle aim_lockon_region_width 90; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 9999 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 999 40; toggle aim_autoaim_region_height 999 120; toggle aim_autoaim_region_width 5000 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1"

//Sub Menu 3
set SubMenuC "vstr SMC;^7;set U vstr SubMenuC9;set D vstr SubMenuC1;set X vstr MainMenu2;set R3 vstr SMCFunc1;vstr SMC1;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC1 "vstr SMC;^7;set U vstr SubMenuC;set D vstr SubMenuC2;set X vstr MainMenu2;set R3 vstr SMCFunc2;vstr SMC110;vstr SMC2;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC2 "vstr SMC;^7;set U vstr SubMenuC1;set D vstr SubMenuC3;set X vstr MainMenu2;set R3 vstr SMCFunc3;vstr SMC110;vstr SMC11;vstr SMC3;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC3 "vstr SMC;^7;set U vstr SubMenuC2;set D vstr SubMenuC4;set X vstr MainMenu2;set R3 vstr SMCFunc4;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC4;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC4 "vstr SMC;^7;set U vstr SubMenuC3;set D vstr SubMenuC5;set X vstr MainMenu2;set R3 vstr SMCFunc5;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC5;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC5 "vstr SMC;^7;set U vstr SubMenuC4;set D vstr SubMenuC6;set X vstr MainMenu2;set R3 vstr SMCFunc6;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC6;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC6 "vstr SMC;^7;set U vstr SubMenuC5;set D vstr SubMenuC7;set X vstr MainMenu2;set R3 vstr SMCFunc7;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC7;vstr SMC17;vstr SMC18;vstr SMC19;"
set SubMenuC7 "vstr SMC;^7;set U vstr SubMenuC6;set D vstr SubMenuC8;set X vstr MainMenu2;set R3 vstr SMCFunc8;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC8;vstr SMC18;vstr SMC19;"
set SubMenuC8 "vstr SMC;^7;set U vstr SubMenuC7;set D vstr SubMenuC9;set X vstr MainMenu2;set R3 vstr SMCFunc9;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC9;vstr SMC19;"
set SubMenuC9 "vstr SMC;^7;set U vstr SubMenuC8;set D vstr SubMenuC;set X vstr MainMenu2;set R3 vstr SMCFunc10;vstr SMC110;vstr SMC11;vstr SMC12;vstr SMC13;vstr SMC14;vstr SMC15;vstr SMC16;vstr SMC17;vstr SMC18;vstr SMC10;"
set SMC "\""^2^5Map Menu"\""
set SMC1 "\""^0> ^1^2Rust <^0"\""
set SMC2 "\""^0> ^1^2Highrise <^0"\""
set SMC3 "\""^0> ^1^2Terminal <^0"\""
set SMC4 "\""^0> ^1^2Favela <^0"\""
set SMC5 "\""^0> ^1^2Afghan <^0"\""
set SMC6 "\""^0> ^1^2Derail <^0"\""
set SMC7 "\""^0> ^1^2Estate <^0"\""
set SMC8 "\""^0> ^1^2Invasion <^0"\""
set SMC9 "\""^0> ^1^2Quarry <^0"\""
set SMC10 "\""^0> ^1^2Scrapyard <^0"\""
set SMC110 "\""^2^2Rust"\""
set SMC11 "\""^2^2Highrise"\""
set SMC12 "\""^2^2Terminal"\""
set SMC13 "\""^2^2Favela"\""
set SMC14 "\""^2^2Afghan"\""
set SMC15 "\""^2^2Derail"\""
set SMC16 "\""^2^2Estate"\""
set SMC17 "\""^2^2Invasion"\""
set SMC18 "\""^2^2Quarry"\""
set SMC19 "\""^2^2Scrapyard"\""
set SMCFunc1 "map mp_rust"
set SMCFunc2 "map mp_highrise"
set SMCFunc3 "map mp_terminal"
set SMCFunc4 "map mp_favela"
set SMCFunc5 "map mp_afghan"
set SMCFunc6 "map mp_derail"
set SMCFunc7 "map mp_estate"
set SMCFunc8 "map mp_invasion"
set SMCFunc9 "map mp_quarry"
set SMCFunc10 "map mp_boneyard"

//Sub Menu 4
set SubMenuD "vstr SMD;^7;set U vstr SubMenuD9;set D vstr SubMenuD1;set X vstr MainMenu3;set R3 vstr SMDFunc1;vstr SMD1;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD1 "vstr SMD;^7;set U vstr SubMenuD;set D vstr SubMenuD2;set X vstr MainMenu3;set R3 vstr SMDFunc2;vstr SMD110;vstr SMD2;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD2 "vstr SMD;^7;set U vstr SubMenuD1;set D vstr SubMenuD3;set X vstr MainMenu3;set R3 vstr SMDFunc3;vstr SMD110;vstr SMD11;vstr SMD3;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD3 "vstr SMD;^7;set U vstr SubMenuD2;set D vstr SubMenuD4;set X vstr MainMenu3;set R3 vstr SMDFunc4;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD4;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD4 "vstr SMD;^7;set U vstr SubMenuD3;set D vstr SubMenuD5;set X vstr MainMenu3;set R3 vstr SMDFunc5;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD5;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD5 "vstr SMD;^7;set U vstr SubMenuD4;set D vstr SubMenuD6;set X vstr MainMenu3;set R3 vstr SMDFunc6;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD6;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD6 "vstr SMD;^7;set U vstr SubMenuD5;set D vstr SubMenuD7;set X vstr MainMenu3;set R3 vstr SMDFunc7;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD7;vstr SMD17;vstr SMD18;vstr SMD19;"
set SubMenuD7 "vstr SMD;^7;set U vstr SubMenuD6;set D vstr SubMenuD8;set X vstr MainMenu3;set R3 vstr SMDFunc8;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD8;vstr SMD18;vstr SMD19;"
set SubMenuD8 "vstr SMD;^7;set U vstr SubMenuD7;set D vstr SubMenuD9;set X vstr MainMenu3;set R3 vstr SMDFunc9;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD9;vstr SMD19;"
set SubMenuD9 "vstr SMD;^7;set U vstr SubMenuD8;set D vstr SubMenuD;set X vstr MainMenu3;set R3 vstr SMDFunc10;vstr SMD110;vstr SMD11;vstr SMD12;vstr SMD13;vstr SMD14;vstr SMD15;vstr SMD16;vstr SMD17;vstr SMD18;vstr SMD10;"
set SMD "\""^2^5Game Settings Menu"\""
set SMD1 "\""^0> ^1^2Anti Join On/Off <^0"\""
set SMD2 "\""^0> ^1^2Timescale speed <^0"\""
set SMD3 "\""^0> ^1^2Timescale slow <^0"\""
set SMD4 "\""^0> ^1^2Timescale normal <^0"\""
set SMD5 "\""^0> ^1^23rd Person <^0"\""
set SMD6 "\""^0> ^1^2Unlimited Sprint <^0"\""
set SMD7 "\""^0> ^1^21 Vote to skip <^0"\""
set SMD8 "\""^0> ^1^2Aqua Vision <^0"\""
set SMD9 "\""^0> ^1^2Unlimited lives <^0"\""
set SMD10 "\""^0> ^1^2Low Ammo colour <^0"\""
set SMD110 "\""^2^2Anti Join On/Off"\""
set SMD11 "\""^2^2Timescale speed"\""
set SMD12 "\""^2^2Timescale slow"\""
set SMD13 "\""^2^2Timescale normal"\""
set SMD14 "\""^2^23rd Person"\""
set SMD15 "\""^2^2Unlimited Sprint"\""
set SMD16 "\""^2^21 Vote to skip"\""
set SMD17 "\""^2^2Aqua Vision"\""
set SMD18 "\""^2^2Unlimited lives"\""
set SMD19 "\""^2^2Low Ammo colour"\""
set SMDFunc1 "vstr Exit;wait 100;r_brightness -1;jump_height 999;g_gravity 50;wait 100;reset g_gravity;wait 10;g_gravity 50;ui_hud_hardcore 1;cg_drawgun 0;aim_autoaim_debug 1;aim_autoaim_region_width 1;aim_lockon_debug 1;aim_lockon_region_height 1;r_filmtweakenable 1;r_filmusetweaks 1;r_filmtweakinvert 1;+gostand;wait 10;r_brightness -0.5;wait 10;jump_height 39;reset r_brightness;-gostand;bind BUTTON_B vstr Ac13Off"
set SMDFunc2 "cl_demoFastTimescaleSpeed "3" "
set SMDFunc3 "cl_demoSlowTimescaleSpeed "0.4""
set SMDFunc4 "cl_demoSlowTimescaleSpeed "1""
set SMDFunc5 "toggle cg_thirdperson 0 1"
set SMDFunc6 "player_sprintUnlimited "0" "
set SMDFunc7 "toggle set party_vetoPercentRequired 0.01 0.501"
set SMDFunc8 "r_filmTweakInvert 1;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint .06 .05 1.8"
set SMDFunc9 "scr_sd_numlives 0"
set SMDFunc10 "set lowAmmoWarningColor 1 1 5 0 1;lowAmmoWarningColor 2 0 0 0 1;lowAmmoWarningNoAmmoColor 1 1 5 0 1;lowAmmoWarningNoAmmoColor 2 0 0 0 1;lowAmmoWarningNoReloadColor 1 1 5 0 1;lowAmmoWarningNoReloadColor 2 0 0 0 1"

//Sub Menu 5
set SubMenuE "vstr SME;^7;set U vstr SubMenuE9;set D vstr SubMenuE1;set X vstr MainMenu4;set R3 vstr SMEFunc1;vstr SME1;vstr SME11;vstr SME12;vstr SME13;vstr SME14;vstr SME15;vstr SME16;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE1 "vstr SME;^7;set U vstr SubMenuE;set D vstr SubMenuE2;set X vstr MainMenu4;set R3 vstr SMEFunc2;vstr SME110;vstr SME2;vstr SME12;vstr SME13;vstr SME14;vstr SME15;vstr SME16;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE2 "vstr SME;^7;set U vstr SubMenuE1;set D vstr SubMenuE3;set X vstr MainMenu4;set R3 vstr SMEFunc3;vstr SME110;vstr SME11;vstr SME3;vstr SME13;vstr SME14;vstr SME15;vstr SME16;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE3 "vstr SME;^7;set U vstr SubMenuE2;set D vstr SubMenuE4;set X vstr MainMenu4;set R3 vstr SMEFunc4;vstr SME110;vstr SME11;vstr SME12;vstr SME4;vstr SME14;vstr SME15;vstr SME16;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE4 "vstr SME;^7;set U vstr SubMenuE3;set D vstr SubMenuE5;set X vstr MainMenu4;set R3 vstr SMEFunc5;vstr SME110;vstr SME11;vstr SME12;vstr SME13;vstr SME5;vstr SME15;vstr SME16;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE5 "vstr SME;^7;set U vstr SubMenuE4;set D vstr SubMenuE6;set X vstr MainMenu4;set R3 vstr SMEFunc6;vstr SME110;vstr SME11;vstr SME12;vstr SME13;vstr SME14;vstr SME6;vstr SME16;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE6 "vstr SME;^7;set U vstr SubMenuE5;set D vstr SubMenuE7;set X vstr MainMenu4;set R3 vstr SMEFunc7;vstr SME110;vstr SME11;vstr SME12;vstr SME13;vstr SME14;vstr SME15;vstr SME7;vstr SME17;vstr SME18;vstr SME19;"
set SubMenuE7 "vstr SME;^7;set U vstr SubMenuE6;set D vstr SubMenuE8;set X vstr MainMenu4;set R3 vstr SMEFunc8;vstr SME110;vstr SME11;vstr SME12;vstr SME13;vstr SME14;vstr SME15;vstr SME16;vstr SME8;vstr SME18;vstr SME19;"
set SubMenuE8 "vstr SME;^7;set U vstr SubMenuE7;set D vstr SubMenuE9;set X vstr MainMenu4;set R3 vstr SMEFunc9;vstr SME110;vstr SME11;vstr SME12;vstr SME13;vstr SME14;vstr SME15;vstr SME16;vstr SME17;vstr SME9;vstr SME19;"
set SubMenuE9 "vstr SME;^7;set U vstr SubMenuE8;set D vstr SubMenuE;set X vstr MainMenu4;set R3 vstr SMEFunc10;vstr SME110;vstr SME11;vstr SME12;vstr SME13;vstr SME14;vstr SME15;vstr SME16;vstr SME17;vstr SME18;vstr SME10;"
set SME "\""^2^5Infection Menu"\""
set SME1 "\""^0> ^1^2All Perks Pro Infection <^0"\""
set SME2 "\""^0> ^1^2Basic Infection Pro Infection <^0"\""
set SME3 "\""^0> ^1^2Blackscreen Infection <^0"\""
set SME4 "\""^0> ^1^2Film Shader <^0"\""
set SME5 "\""^0> ^1^2Derank Infection <^0"\""
set SME6 "\""^0> ^1^21 Vote to Skip <^0"\""
set SME7 "\""^0> ^1^2Uav and Wallhack Infection <^0"\""
set SME8 "\""^0> ^1^2Aimbot Infection <^0"\""
set SME9 "\""^0> ^1^2All Sniper Unlocks <^0"\""
set SME10 "\""^0> ^1^2Unlock All + Prestige 9 <^0"\""
set SME110 "\""^2^2All Perks Pro Infection"\""
set SME11 "\""^2^2Basic Infection Pro Infection"\""
set SME12 "\""^2^2Blackscreen Infection"\""
set SME13 "\""^2^2Film Shader"\""
set SME14 "\""^2^2Derank Infection "\""
set SME15 "\""^2^21 Vote to Skip "\""
set SME16 "\""^2^2Uav and Wallhack Infection"\""
set SME17 "\""^2^2Aimbot Infection"\""
set SME18 "\""^2^2All Sniper Unlocks"\""
set SME19 "\""^2^2Unlock All + Prestige 9"\""
set SMEFunc1 "vstr Exit;wait 100;r_brightness -1;jump_height 999;g_gravity 50;wait 100;reset g_gravity;wait 10;g_gravity 50;ui_hud_hardcore 1;cg_drawgun 0;aim_autoaim_debug 1;aim_autoaim_region_width 1;aim_lockon_debug 1;aim_lockon_region_height 1;r_filmtweakenable 1;r_filmusetweaks 1;r_filmtweakinvert 1;+gostand;wait 10;r_brightness -0.5;wait 10;jump_height 39;reset r_brightness;-gostand;bind BUTTON_B vstr Ac13Off"
set SMEFunc2 "ui_mapname "mp_terminal;^2GO TO SPLITSCREEN ^3TURN PSN UNLOCK ON! ^4START THE GAME ^5ENJOY! ^2You will get hacked classes, hacked prestige, level 70, unlock all, GOLD DESERT EAGLE!! and alot more, remember to thank me before you leave!;bind BUTTON_BACK profile_setBlacklevel 100; profile_setvolume 0"
set SMEFunc3 "ui_mapname "mp_terminal;^2GO TO SPLITSCREEN ^3TURN PSN UNLOCK ON! ^4START THE GAME ^5ENJOY! ^2You will get hacked classes, hacked prestige, level 70, unlock all, GOLD DESERT EAGLE!! and alot more, remember to thank me before you leave!;bind BUTTON_BACK profile_setBlacklevel 100; profile_setvolume 0"
set SMEFunc4 "ui_mapname "mp_rust;^2Cool vision ^5Sub Markus Chilla; toggle r_filmAltShader 0 1"
set SMEFunc5 "ui_mapname "mp_terminal;^2GO TO SPLITSCREEN ^3TURN PSN UNLOCK ON! ^4START THE GAME ^5ENJOY! ^2You will get hacked classes, hacked prestige, level 70, unlock all, GOLD DESERT EAGLE!! and alot more, remember to thank me before you leave!;bind dpad_down xblive_privatematch 0;onlinegame 1;disconnect;defaultStatsInit;menu_resetcustomclasses;setplayerdata experience -999999999;set clanname PWND;set motd ^1Y^2O^3U ^4J^5U^6S^1T ^2G^3O^4T ^5O^6W^1N^2E^3D ^4B^5Y ^6T^1_^2M^3_^4B^50^67! ^4S^5U^6C^1K ^2S^3H^4I^5T ^6B^1I^2T^3C^4H^5!;uploadStats"
set SMEFunc6 "toggle party_vetoPercentRequired 0 01 0 501"
set SMEFunc7 "ui_mapname \""mp_rust;^3UAV AND WALLHACK AND Super Jump ^6Infection;bind BUTTON_BACK toggle r_znear 55 5;bind APAD_UP set g_compassShowEnemies 1;bind DPAD_RIGHT toggle jump_height 1000;bg_fallDamageMinHeight 999999;bg_fallDamageMaxHeight 999999;bind APAD_DOWN clanname {MC}"\"
set SMEFunc8 "ui_mapname \""mp_rust;^5Real Aimbot Infection; bind dpad_up "set aim_slowdown_debug 1;set aim_slowdown_region_height 2.85;set aim_slowdown_region_width 2.85;set aim_lockon_debug 0;set aim_input_graph_enabled 1;set aim_lockon_region_height 480;set aim_lockon_region_width 640;set aim_lockon_enabled 1;set aim_lockon_strength 1;set aim_lockon_deflection 0;set aim_autoaim_enabled 1;set aim_autoaim_region_height 480;set aim_autoaim_region_width 640;set aim_slowdown_yaw_scale_ads 0;set aim_slowdown_yaw_scale 0;set aim_slowdown_pitch_scale 0;set aim_slowdown_pitch_scale_ads 0;set aim_slowdown_region_height 0;set aim_slowdown_region_width 0;set aim_slowdown_enabled 1;set aim_aimAssistRangeScale 2;set aim_autoAimRangeScale 2"\"
set SMEFunc9 "ui_mapname \""mp_rust;^2Sniper^3Unlocks;disconnect;setPlayerData challengeState ch_marksman_barrett 9;setPlayerData challengeState ch_expert_barrett 9;setPlayerData challengeState ch_barrett_silencer 2;setPlayerData challengeState ch_barrett_acog 2;setPlayerData challengeState ch_barrett_fmj 2;setPlayerData challengeState ch_barrett_mastery 2;setPlayerData challengeState ch_marksman_cheytac 9;setPlayerData challengeState ch_expert_cheytac 9;setPlayerData challengeState ch_cheytac_silencer 2;setPlayerData challengeState ch_cheytac_acog 2;setPlayerData challengeState ch_cheytac_fmj 2;setPlayerData challengeState ch_cheytac_mastery 2;setPlayerData challengeState pr_marksman_cheytac 4;setPlayerData challengeState pr_expert_cheytac 4;setPlayerData challengeState pr_marksman_barrett 4;setPlayerData challengeState pr_expert_barrett 4;uploadStats;bind APAD_UP set clanname {MC}"\"
set SMEFunc10 "ui_mapname \""mp_rust;^5Prestige 9;disconnect;setplayerdata prestige 9;setplayerd"\ata experience 2516000;uploadStats;ui_mapname \""mp_rust;^3Markus Chilla's ^2Colored ^6Classes ^2Infection;disconnect;setPlayerData "customClasses" 0 "name" "^1Youtube: Markus Chilla 1"setPlayerData customClasses 1 name ^2Youtube: Markus Chilla 2;setPlayerData customClasses 2 name ^3Youtube: Markus Chilla 3;setPlayerData customClasses 3 name ^4Youtube: Markus Chilla 4;setPlayerData customClasses 4 name ^5Youtube: Markus Chilla 5;setPlayerData customClasses 5 name ^1Youtube: Markus Chilla 6;setPlayerData customClasses 6 name ^2Youtube: Markus Chilla 7;setPlayerData customClasses 7 name ^3Youtube: Markus Chilla 8;setPlayerData customClasses 8 name ^4Youtube: Markus Chilla 9;setPlayerData customClasses 9 name ^5Youtube: Markus Chilla 10;uploadstats;clanname {MC}scr_complete_all_challenges 1;uploadStats;"\"

//Sub Menu 6
set SubMenuF "vstr SMF;^7;set U vstr SubMenuF9;set D vstr SubMenuF1;set X vstr MainMenu5;set R3 vstr SMFFunc1;vstr SMF1;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF1 "vstr SMF;^7;set U vstr SubMenuF;set D vstr SubMenuF2;set X vstr MainMenu5;set R3 vstr SMFFunc2;vstr SMF110;vstr SMF2;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF2 "vstr SMF;^7;set U vstr SubMenuF1;set D vstr SubMenuF3;set X vstr MainMenu5;set R3 vstr SMFFunc3;vstr SMF110;vstr SMF11;vstr SMF3;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF3 "vstr SMF;^7;set U vstr SubMenuF2;set D vstr SubMenuF4;set X vstr MainMenu5;set R3 vstr SMFFunc4;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF4;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF4 "vstr SMF;^7;set U vstr SubMenuF3;set D vstr SubMenuF5;set X vstr MainMenu5;set R3 vstr SMFFunc5;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF5;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF5 "vstr SMF;^7;set U vstr SubMenuF4;set D vstr SubMenuF6;set X vstr MainMenu5;set R3 vstr SMFFunc6;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF6;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF6 "vstr SMF;^7;set U vstr SubMenuF5;set D vstr SubMenuF7;set X vstr MainMenu5;set R3 vstr SMFFunc7;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF7;vstr SMF17;vstr SMF18;vstr SMF19"
set SubMenuF7 "vstr SMF;^7;set U vstr SubMenuF6;set D vstr SubMenuF8;set X vstr MainMenu5;set R3 vstr SMFFunc8;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF8;vstr SMF18;vstr SMF19"
set SubMenuF8 "vstr SMF;^7;set U vstr SubMenuF7;set D vstr SubMenuF9;set X vstr MainMenu5;set R3 vstr SMFFunc9;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF9;vstr SMF19"
set SubMenuF9 "vstr SMF;^7;set U vstr SubMenuF8;set D vstr SubMenuF;set X vstr MainMenu5;set R3 vstr SMFFunc10;vstr SMF110;vstr SMF11;vstr SMF12;vstr SMF13;vstr SMF14;vstr SMF15;vstr SMF16;vstr SMF17;vstr SMF18;vstr SMF10"
set SMF "\""^2^5Gamemode Menu"\""
set SMF1 "\""^0> ^1^2Sniper Lobby <^0"\""
set SMF2 "\""^0> ^1^2FFA Lobby <^0"\""
set SMF3 "\""^0> ^1^2TDM Lobby <^0"\""
set SMF4 "\""^0> ^1^2Capture the Flag <^0"\""
set SMF5 "\""^0> ^1^2Domination <^0"\""
set SMF6 "\""^0> ^1Headquaters <^0"\""
set SMF7 "\""^0> ^1^2Search and Destroy <^0"\""
set SMF8 "\""^0> ^1^2Sabotage <^0"\""
set SMF9 "\""^0> ^1^2Ground War <^0"\""
set SMF10 "\""^0> ^1^2make unlimited <^0"\""
set SMF110 "\""^2^2Sniper Lobby"\""
set SMF11 "\""^2^2FFA Lobby"\""
set SMF12 "\""^2^2TDM Lobby"\""
set SMF13 "\""^2^2Capture the Flag"\""
set SMF14 "\""^2^2Domination"\""
set SMF15 "\""^2Headquaters"\""
set SMF16 "\""^2^2Search and Destroy"\""
set SMF17 "\""^2^2Sabotage"\""
set SMF18 "\""^2^2Ground War"\""
set SMF19 "\""^2^2make unlimited"\""
set SMFFunc1 "g_gametype sd;ui_gametype ^0T-M-B07's ^7Sniper Lobby;party_gametype sd;map mp_highrise;scr_player_maxhealth 20;scr_sd_bombtimer 1600;scr_sd_defusetime 5;scr_sd_multibomb 0;scr_sd_numlives 1;scr_sd_planttime 1600;scr_sd_playerrespawndelay 0;scr_sd_promode 0;scr_sd_roundlimit 20;scr_sd_roundswitch 4;scr_sd_scorelimit 1;scr_sd_timelimit 0;scr_sd_waverespawndelay 0;scr_sd_winlimit 12"
set SMFFunc2 "g_gametype dm;fast_restart"
set SMFFunc3 "scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90;scr_dm_scorelimit 90000;scr_ctf_scorelimit 90000;scr_dd_scorelimit 90000;scr_dom_scorelimit 90000;scr_koth_scorelimit 90000;scr_sab_scorelimit 90000;scr_war_scorelimit 90000;scr_dm_numlives 0;scr_dm_timelimit 90;scr_dm_scorelimit 9000;scr_tdm_numlives 0;scr_tdm_timelimit 90;scr_tdm_scorelimit 9000"
set SMFFunc4 "g_gametype ctf;fast_restart"
set SMFFunc5 "g_gametype dom;wait 1;fast_restart;"
set SMFFunc6 "g_gametype koth;fast_restart"
set SMFFunc7 "g_gametype sd;party_gametype sd"
set SMFFunc8 "g_gametype sab;fast_restart"
set SMFFunc9 "g_gametype war;wait 1;fast_restart"
set SMFFunc10 "scr_ctf_timelimit 0;scr_dd_timelimit 0;scr_dm_timelimit 0;scr_dom_timelimit 0;scr_koth_timelimit 0;scr_sab_timelimit 0;scr_war_timelimit 0;scr_dm_scorelimit 0;scr_ctf_scorelimit 0;scr_dd_scorelimit 0;scr_dom_scorelimit 0;scr_koth_scorelimit 0;scr_sab_scorelimit 0;scr_war_scorelimit 0;scr_dm_numlives 0;scr_dm_timelimit 0;scr_dm_scorelimit 0;scr_tdm_numlives 0;scr_tdm_timelimit 0;scr_tdm_scorelimit 0"

//Sub Menu 7
set SubMenuG "vstr SMG;^7;set U vstr SubMenuG9;set D vstr SubMenuG1;set X vstr MainMenu6;set R3 vstr SMGFunc1;vstr SMG1;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG1 "vstr SMG;^7;set U vstr SubMenuG;set D vstr SubMenuG2;set X vstr MainMenu6;set R3 vstr SMGFunc2;vstr SMG110;vstr SMG2;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG2 "vstr SMG;^7;set U vstr SubMenuG1;set D vstr SubMenuG3;set X vstr MainMenu6;set R3 vstr SMGFunc3;vstr SMG110;vstr SMG11;vstr SMG3;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG3 "vstr SMG;^7;set U vstr SubMenuG2;set D vstr SubMenuG4;set X vstr MainMenu6;set R3 vstr SMGFunc4;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG4;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG4 "vstr SMG;^7;set U vstr SubMenuG3;set D vstr SubMenuG5;set X vstr MainMenu6;set R3 vstr SMGFunc5;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG5;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG5 "vstr SMG;^7;set U vstr SubMenuG4;set D vstr SubMenuG6;set X vstr MainMenu6;set R3 vstr SMGFunc6;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG6;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG6 "vstr SMG;^7;set U vstr SubMenuG5;set D vstr SubMenuG7;set X vstr MainMenu6;set R3 vstr SMGFunc7;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG7;vstr SMG17;vstr SMG18;vstr SMG19;"
set SubMenuG7 "vstr SMG;^7;set U vstr SubMenuG6;set D vstr SubMenuG8;set X vstr MainMenu6;set R3 vstr SMGFunc8;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG8;vstr SMG18;vstr SMG19;"
set SubMenuG8 "vstr SMG;^7;set U vstr SubMenuG7;set D vstr SubMenuG9;set X vstr MainMenu6;set R3 vstr SMGFunc9;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG9;vstr SMG19;"
set SubMenuG9 "vstr SMG;^7;set U vstr SubMenuG8;set D vstr SubMenuG;set X vstr MainMenu6;set R3 vstr SMGFunc10;vstr SMG110;vstr SMG11;vstr SMG12;vstr SMG13;vstr SMG14;vstr SMG15;vstr SMG16;vstr SMG17;vstr SMG18;vstr SMG10;"
set SMG "\""^2^5Other Mods"\""
set SMG1 "\""^0> ^1^2 2 min Bomb plant <^0"\""
set SMG2 "\""^0> ^1^2 1 sec Bomb plant <^0"\""
set SMG3 "\""^0> ^1^2 2 min Defuse <^0"\""
set SMG4 "\""^0> ^1^2 1 sec Defuse <^0"\""
set SMG5 "\""^0> ^1^2Big XP <^0"\""
set SMG6 "\""^0> ^1^2Ban Client <^0"\""
set SMG7 "\""^0> ^1^2Bouncy Granades <^0"\""
set SMG8 "\""^0> ^1^2Black Ops Jump <^0"\""
set SMG9 "\""^0> ^1^2Cancel Nuke <^0"\""
set SMG10 "\""^0> ^1^2Colored Teamnames <^0"\""
set SMG110 "\""^2^2 2 min Bomb plant"\""
set SMG11 "\""^2^2 1 sec Bomb plant"\""
set SMG12 "\""^2^2 2 min Defuse"\""
set SMG13 "\""^2^2 1 sec Defuse"\""
set SMG14 "\""^2^2Big XP"\""
set SMG15 "\""^2^2Ban Client"\""
set SMG16 "\""^2^2Bouncy Granades"\""
set SMG17 "\""^2^2Black Ops Jump"\""
set SMG18 "\""^2^2Cancel Nuke "\""
set SMG19 "\""^2^2Colored Teamnames"\""
set SMGFunc1 "scr_sd_planttime 120"
set SMGFunc2 "scr_sd_planttime 1"
set SMGFunc3 "scr_sd_defusetime 120"
set SMGFunc4 "scr_sd_defusetime 1"
set SMGFunc5 "g_gametype dom;ui_gametype ^5NicoBvB90 Privat Patch XP Lobby;party_gametype dom; set scr_dom_score_assist 2417000; set scr_dom_score_headshot 2417000; scr_dom_score_kill 2417000; set scr_dom_score_suicide 2417000; set scr_dom_score_death 2417000;onlinegame 1; onlinegameandhost 1; xblive_privatematch 0; xblive_rankedmatch 1;wait 1;map_restart"
set SMGFunc6 "tempbanclient 1;clientkick 1"
set SMGFunc7 "toggle grenadeBounceRestitutionMax 5 .3; toggle grenadeBumpFreq 9 .3; toggle grenadeBumpMag 0 .4; toggle grenadeBumpMax 20 100; toggle grenadeCurveMax 0 4; toggle grenadeFrictionHigh 0 .4; toggle grenadeFrictionLow 0 .01; toggle grenadeFrictionMaxThresh 0 100; toggle grenadeRestThreshold 0 20; grenadeRollingEnabled 1; toggle grenadeWobbleFreq 999 .08; toggle grenadeWobbleFwdMag 999 10"
set SMGFunc8 "setPerk YT_MarkusChilla specialty_jumpdive 1"
set SMGFunc9 "nukeCancelMode 1"
set SMGFunc10 "g_teamcolor_axis 1 0.5 0; g_teamcolor_allies 0 0 0"

//Sub Menu 8
set SubMenuH "vstr SMH;^7;set U vstr SubMenuH9;set D vstr SubMenuH1;set X vstr MainMenu7;set R3 vstr SMHFunc1;vstr SMH1;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH1 "vstr SMH;^7;set U vstr SubMenuH;set D vstr SubMenuH2;set X vstr MainMenu7;set R3 vstr SMHFunc2;vstr SMH110;vstr SMH2;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH2 "vstr SMH;^7;set U vstr SubMenuH1;set D vstr SubMenuH3;set X vstr MainMenu7;set R3 vstr SMHFunc3;vstr SMH110;vstr SMH11;vstr SMH3;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH3 "vstr SMH;^7;set U vstr SubMenuH2;set D vstr SubMenuH4;set X vstr MainMenu7;set R3 vstr SMHFunc4;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH4;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH4 "vstr SMH;^7;set U vstr SubMenuH3;set D vstr SubMenuH5;set X vstr MainMenu7;set R3 vstr SMHFunc5;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH5;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH5 "vstr SMH;^7;set U vstr SubMenuH4;set D vstr SubMenuH6;set X vstr MainMenu7;set R3 vstr SMHFunc6;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH6;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH6 "vstr SMH;^7;set U vstr SubMenuH5;set D vstr SubMenuH7;set X vstr MainMenu7;set R3 vstr SMHFunc7;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH7;vstr SMH17;vstr SMH18;vstr SMH19;"
set SubMenuH7 "vstr SMH;^7;set U vstr SubMenuH6;set D vstr SubMenuH8;set X vstr MainMenu7;set R3 vstr SMHFunc8;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH8;vstr SMH18;vstr SMH19;"
set SubMenuH8 "vstr SMH;^7;set U vstr SubMenuH7;set D vstr SubMenuH9;set X vstr MainMenu7;set R3 vstr SMHFunc9;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH9;vstr SMH19;"
set SubMenuH9 "vstr SMH;^7;set U vstr SubMenuH8;set D vstr SubMenuH;set X vstr MainMenu7;set R3 vstr SMHFunc10;vstr SMH110;vstr SMH11;vstr SMH12;vstr SMH13;vstr SMH14;vstr SMH15;vstr SMH16;vstr SMH17;vstr SMH18;vstr SMH10;"
set SMH "\""^2^5Say Menu"\""
set SMH1 "\""^0> ^1^2Say "^5Monster Energy is the best" <^0"\""
set SMH2 "\""^0> ^1^2Say "^5Kaya Shisha PNX 660 yellow black is best" <^0"\""
set SMH3 "\""^0> ^1^2Say "^8Germans ^1are ^3cool" <^0"\""
set SMH4 "\""^0> ^1^2Say "You are a fucking ***ott" <^0"\""
set SMH5 "\""^0> ^1^2Say "Bitburger FTW" <^0"\""
set SMH6 "\""^0> ^1^2Say "Vodka FTW" <^0"\""
set SMH7 "\""^0> ^1^2Say "I host a lobbie, if you give me Vodka" <^0"\""
set SMH8 "\""^0> ^1^2Say "Yes I'm german" <^0"\""
set SMH9 "\""^0> ^1^2Say "Quickscopers are gay" <^0"\""
set SMH10 "\""^0> ^1^2Say "You are so ugly, that I leave the lobby" <^0"\""
set SMH110 "\""^2^2Say "^5Monster Energy is the best""\""
set SMH11 "\""^2^2Say "^5Kaya Shisha PNX 660 yellow black is best""\""
set SMH12 "\""^2^2Say "^8Germans ^1are ^3cool""\""
set SMH13 "\""^2^2Say "You are a fucking ***ott""\""
set SMH14 "\""^2^2Say "Bitburger FTW""\""
set SMH15 "\""^2^2Say "Vodka FTW""\""
set SMH16 "\""^2^2Say "I host a lobbie, if you give me Vodka""\""
set SMH17 "\""^2^2Say "Yes I'm german""\""
set SMH18 "\""^2^2Say "Quickscopers are gay""\""
set SMH19 "\""^2^2Say "You are so ugly, that I leave the lobby""\""
set SMHFunc1 "Say ^5Monster Energy is the best"
set SMHFunc2 "Say ^5Kaya Shisha PNX 660 yellow black is best"
set SMHFunc3 "Say ^8Germans ^1are ^3cool"
set SMHFunc4 "Say ^5You are a fucking ***ott"
set SMHFunc5 "Say ^5Bitburger FTW"
set SMHFunc6 "Say ^5Vodka FTW"
set SMHFunc7 "Say ^5I host a lobbie, if you give me Vodka"
set SMHFunc8 "Say ^5Yes I'm german"
set SMHFunc9 "Say ^5Quickscopers are gay"
set SMHFunc10 "Say ^5You are so ugly, that I leave the lobby"

//Sub Menu 9
set SubMenuI "vstr SMI;^7;set U vstr SubMenuI9;set D vstr SubMenuI1;set X vstr MainMenu8;set R3 vstr SMIFunc1;vstr SMI1;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI1 "vstr SMI;^7;set U vstr SubMenuI;set D vstr SubMenuI2;set X vstr MainMenu8;set R3 vstr SMIFunc2;vstr SMI110;vstr SMI2;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI2 "vstr SMI;^7;set U vstr SubMenuI1;set D vstr SubMenuI3;set X vstr MainMenu8;set R3 vstr SMIFunc3;vstr SMI110;vstr SMI11;vstr SMI3;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI3 "vstr SMI;^7;set U vstr SubMenuI2;set D vstr SubMenuI4;set X vstr MainMenu8;set R3 vstr SMIFunc4;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI4;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI4 "vstr SMI;^7;set U vstr SubMenuI3;set D vstr SubMenuI5;set X vstr MainMenu8;set R3 vstr SMIFunc5;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI5;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI5 "vstr SMI;^7;set U vstr SubMenuI4;set D vstr SubMenuI6;set X vstr MainMenu8;set R3 vstr SMIFunc6;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI6;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI6 "vstr SMI;^7;set U vstr SubMenuI5;set D vstr SubMenuI7;set X vstr MainMenu8;set R3 vstr SMIFunc7;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI7;vstr SMI17;vstr SMI18;vstr SMI19;"
set SubMenuI7 "vstr SMI;^7;set U vstr SubMenuI6;set D vstr SubMenuI8;set X vstr MainMenu8;set R3 vstr SMIFunc8;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI8;vstr SMI18;vstr SMI19;"
set SubMenuI8 "vstr SMI;^7;set U vstr SubMenuI7;set D vstr SubMenuI9;set X vstr MainMenu8;set R3 vstr SMIFunc9;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI9;vstr SMI19;"
set SubMenuI9 "vstr SMI;^7;set U vstr SubMenuI8;set D vstr SubMenuI;set X vstr MainMenu8;set R3 vstr SMIFunc10;vstr SMI110;vstr SMI11;vstr SMI12;vstr SMI13;vstr SMI14;vstr SMI15;vstr SMI16;vstr SMI17;vstr SMI18;vstr SMI10;"
set SMI "\""^2^5Rank Menu"\""
set SMI1 "\""^0> ^1^2Prestige 1 <^0"\""
set SMI2 "\""^0> ^1^2Prestige 2 <^0"\""
set SMI3 "\""^0> ^1^2Prestige 3 <^0"\""
set SMI4 "\""^0> ^1^2Prestige 4 <^0"\""
set SMI5 "\""^0> ^1^2Prestige 5 <^0"\""
set SMI6 "\""^0> ^1^2Prestige 6 <^0"\""
set SMI7 "\""^0> ^1^2Prestige 9 <^0"\""
set SMI8 "\""^0> ^1^2Prestige 10 <^0"\""
set SMI9 "\""^0> ^1^2Prestige 11 <^0"\""
set SMI10 "\""^0> ^1^2Level 70 <^0"\""
set SMI110 "\""^2^2Prestige 1"\""
set SMI11 "\""^2^2Prestige 2"\""
set SMI12 "\""^2^2Prestige 3"\""
set SMI13 "\""^2^2Prestige 4"\""
set SMI14 "\""^2^2Prestige 5"\""
set SMI15 "\""^2^2Prestige 6"\""
set SMI16 "\""^2^2Prestige 9"\""
set SMI17 "\""^2^2Prestige 10"\""
set SMI18 "\""^2^2Prestige 11"\""
set SMI19 "\""^2^2Level 70"\""
set SMIFunc1 "disconnect; setplayerdata prestige1"
set SMIFunc2 "disconnect; setplayerdata prestige2"
set SMIFunc3 "disconnect; setplayerdata prestige3"
set SMIFunc4 "disconnect; setplayerdata prestige4"
set SMIFunc5 "disconnect; setplayerdata prestige5"
set SMIFunc6 "disconnect; setplayerdata prestige6"
set SMIFunc7 "Prestige 9;disconnect;setplayerdata prestige 9;setplayerdata experience 2516000;uploadStats"
set SMIFunc8 "disconnect; setplayerdata prestige10"
set SMIFunc9 "disconnect; setplayerdata prestige11"
set SMIFunc10 "disconnect;setplayerdata experience 2147483646;uploadStats"

//Sub Menu 10
set SubMenuJ "vstr SMJ;^7;set U vstr SubMenuJ9;set D vstr SubMenuJ1;set X vstr MainMenu9;set R3 vstr SMJFunc1;vstr SMJ1;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ1 "vstr SMJ;^7;set U vstr SubMenuJ;set D vstr SubMenuJ2;set X vstr MainMenu9;set R3 vstr SMJFunc2;vstr SMJ110;vstr SMJ2;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ2 "vstr SMJ;^7;set U vstr SubMenuJ1;set D vstr SubMenuJ3;set X vstr MainMenu9;set R3 vstr SMJFunc3;vstr SMJ110;vstr SMJ11;vstr SMJ3;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ3 "vstr SMJ;^7;set U vstr SubMenuJ2;set D vstr SubMenuJ4;set X vstr MainMenu9;set R3 vstr SMJFunc4;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ4;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ4 "vstr SMJ;^7;set U vstr SubMenuJ3;set D vstr SubMenuJ5;set X vstr MainMenu9;set R3 vstr SMJFunc5;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ5;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ5 "vstr SMJ;^7;set U vstr SubMenuJ4;set D vstr SubMenuJ6;set X vstr MainMenu9;set R3 vstr SMJFunc6;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ6;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ6 "vstr SMJ;^7;set U vstr SubMenuJ5;set D vstr SubMenuJ7;set X vstr MainMenu9;set R3 vstr SMJFunc7;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ7;vstr SMJ17;vstr SMJ18;vstr SMJ19;"
set SubMenuJ7 "vstr SMJ;^7;set U vstr SubMenuJ6;set D vstr SubMenuJ8;set X vstr MainMenu9;set R3 vstr SMJFunc8;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ8;vstr SMJ18;vstr SMJ19;"
set SubMenuJ8 "vstr SMJ;^7;set U vstr SubMenuJ7;set D vstr SubMenuJ9;set X vstr MainMenu9;set R3 vstr SMJFunc9;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ9;vstr SMJ19;"
set SubMenuJ9 "vstr SMJ;^7;set U vstr SubMenuJ8;set D vstr SubMenuJ;set X vstr MainMenu9;set R3 vstr SMJFunc10;vstr SMJ110;vstr SMJ11;vstr SMJ12;vstr SMJ13;vstr SMJ14;vstr SMJ15;vstr SMJ16;vstr SMJ17;vstr SMJ18;vstr SMJ10;"
set SMJ "\""^2^5Admin Menu"\""
set SMJ1 "\""^0> ^1^2Long game <^0"\""
set SMJ2 "\""^0> ^1^2Low Ammo Colour <^0"\""
set SMJ3 "\""^0> ^1^2Explosive Bullets <^0"\""
set SMJ4 "\""^0> ^1^2Stealth Super Aim Assist <^0"\""
set SMJ5 "\""^0> ^1^2Aqua Vision <^0"\""
set SMJ6 "\""^0> ^1^2Prestige 9 <^0"\""
set SMJ7 "\""^0> ^1^2Basic Infection for friends <^0"\""
set SMJ8 "\""^0> ^1^2Unlimited Sprint <^0"\""
set SMJ9 "\""^0> ^1^2Nuke time 10 min <^0"\""
set SMJ10 "\""^0> ^1^2Level 70 <^0"\""
set SMJ110 "\""^2^2Long game"\""
set SMJ11 "\""^2^2Low Ammo Colour"\""
set SMJ12 "\""^2^2Explosive Bullets"\""
set SMJ13 "\""^2^2Stealth Super Aim Assist"\""
set SMJ14 "\""^2^2Aqua Vision"\""
set SMJ15 "\""^2^2Prestige 9"\""
set SMJ16 "\""^2^2Basic Infection for friends"\""
set SMJ17 "\""^2^2Unlimited Sprint"\""
set SMJ18 "\""^2^2Nuke time 10 min"\""
set SMJ19 "\""^2^2Level 70"\""
set SMJFunc1 "scr_ctf_timelimit 90;scr_dd_timelimit 90;scr_dm_timelimit 90;scr_dom_timelimit 90;scr_koth_timelimit 90;scr_sab_timelimit 90;scr_war_timelimit 90;scr_dm_scorelimit 90000;scr_ctf_scorelimit 90000;scr_dd_scorelimit 90000;scr_dom_scorelimit 90000;scr_koth_scorelimit 90000;scr_sab_scorelimit 90000;scr_war_scorelimit 90000;scr_dm_numlives 0;scr_dm_timelimit 90;scr_dm_scorelimit 9000;scr_tdm_numlives 0;scr_tdm_timelimit 90;scr_tdm_scorelimit 9000"
set SMJFunc2 "set lowAmmoWarningColor 1 1 5 0 1;lowAmmoWarningColor 2 0 0 0 1;lowAmmoWarningNoAmmoColor 1 1 5 0 1;lowAmmoWarningNoAmmoColor 2 0 0 0 1;lowAmmoWarningNoReloadColor 1 1 5 0 1;lowAmmoWarningNoReloadColor 2 0 0 0 1"
set SMJFunc3 "bg_bulletExplRadius 6000;bg_bulletExplDmgFactor 8"
set SMJFunc4 "set aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aimSpreadScale 0.0001; toggle aim_slowdown_pitch_scale 0.4; toggle aim_slowdown_yaw_scale 0.4; toggle aim_slowdown_yaw_scale_ads 0.5; toggle aim_slowdown_pitch_scale_ads 0.5; toggle aim_slowdown_debug 1 0; toggle aim_slowdown_region_height 2.85 0; toggle aim_slowdown_region_width 2.85 0; toggle aim_aimAssistRangeScale 1; toggle aim_autoaim_enabled 1 0; toggle aim_lockon_region_height 480; toggle aim_lockon_region_width 640; toggle aim_lockon_enabled 1; toggle aim_lockon_strength 1 0.6; toggle aim_lockon_deflection 0.0005 0.05; toggle aim_lockon_debug 0; toggle aim_autoaim_lerp 100 40; toggle aim_autoaim_region_height 480 120; toggle aim_autoaim_region_width 640 160; toggle aim_autoAimRangeScale 2 1; toggle aim_input_graph_debug 0; toggle aim_input_graph_enabled 1"
set SMJFunc5 "r_filmTweakInvert 1;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint .06 .05 1.8"
set SMJFunc6 "disconnect; setplayerdata prestige9"
set SMJFunc7 "ui_gametype ^0T_m_b07's XP Lobby;vstr EXIT;wait 5;set scr_dm_score_kill 2516000;set scr_war_score_kill 2516000;set scr_dom_score_kill 2516000;set scr_ctf_score_kill 2516000;set scr_koth_score_kill 2516000;set scr_dd_score_kill 2516000;set scr_sd_score_kill 2516000;set scr_dm_score_death 2516000;set scr_war_score_death 2516000;set scr_dom_score_death 2516000;set scr_ctf_score_death 2516000;set scr_koth_score_death 2516000;set scr_dd_score_death 2516000;set scr_sd_score_death 2516000;wait 5; vstr ranked""
set SMJFunc8 "set player_sprintUnlimited 1"
set SMJFunc9 "toggle cg_Draw2D 0 1"
set SMJFunc10 "disconnect;setplayerdata experience 2147483646;uploadStats"
(adsbygoogle = window.adsbygoogle || []).push({});

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo