TypeIndex = 0x4
0 = General
1 = Player
2 = Corpse
3 = Item
4 = Missle
5 = Invisible entity
6 = Scriptmover
7 = Sound blend
8 = FX
9 = Loop FX
10 = Primary Light
11 = Turret
12 = Helicopter
13 = Plane
14 = Vehicle
15 = Vehicle collmap
16 = Vehicle corpse
17 = Vehicle spawner
18 = Event EV_NONE (0)

TypeIndex = 0x4
0 = General
1 = Player
2 = Corpse
3 = Item
4 = Missle
5 = Invisible entity
6 = Scriptmover
7 = Sound blend
8 = FX
9 = Loop FX
10 = Primary Light
11 = Turret
12 = Helicopter
13 = Plane
14 = Vehicle
15 = Vehicle collmap
16 = Vehicle corpse
17 = Vehicle spawner
18 = Event EV_NONE (0)
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