MW3 HUD Designer & Exporter
by: Absolute Zero
About
Hey everyone, today I bring you a program that many people have seen before, just a HUD Designer. BUT - This designer is made to help you quickly form your menu's base by allowing you to export shaders and text elems into a C# format ready for Choco's HUDs, or into C++ for easy SPRX use with Seb's HUDs for C++. I figured this would be a nice little release to kick off my new position
Screenshots
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Tips & Warnings[/B][/U]
-You will NOT be able to set text elems for CCAPI unless you open the source yourself and add CDRPC, I decided I wasn't going to because SPRX is coming out and converting to DEX is way too easy for anyone to have a valid reason not to convert.
- You will NEED to add quotations around the string in the Text output for C++, I will fix it tomorrow.
-Something to pay attention to: It seems as if the the way the huds are written in C++ are different of those written in C#, so things may be off compared to what they looked like in C#. I don't know why this is happening, but I think it has something to do with the way the huds differ in terms of different number syntaxes (int, uint, float, etc.)
-That is all, everyting else is fine
Download & Virus Scan[/B][/U]
Download Link:
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Virus Scan:
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0/52
Well, that's just about it. Hopefully this will help you better understand HUDs if you are a newbie, or help you build bases to start your menu in C# or C++ if you are a coder.
ENJOY!