Post: CoD Real Time Editor Attach Process Error
04-22-2013, 12:38 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Trying the MW3 tools CoDRTE,
When you press the "Connect to Default Target",
I was in: "Connected Target Status".
But, when you press the "Attach Process" then,
"Object reference not set to an instance of an object"
Error that will result out.
Please tell me how to correct this error someone.
I need your help.

[ My PS3's Enviorment ]
Rebug 4.30.2
DEX
Network Settings for Debug : Single Settings
LAN : Wireline connection
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked X_LinGz4-AsTy for this useful post:

mcnossen
04-22-2013, 12:46 PM #2
ThePaaqoHD
Can’t trickshot me!
Originally posted by AsTy View Post
Trying the MW3 tools CoDRTE,
When you press the "Connect to Default Target",
I was in: "Connected Target Status".
But, when you press the "Attach Process" then,
"Object reference not set to an instance of an object"
Error that will result out.
Please tell me how to correct this error someone.
I need your help.

[ My PS3's Enviorment ]
Rebug 4.30.2
DEX
Network Settings for Debug : Single Settings
LAN : Wireline connection

if you want to do rte with wireless lan you need to follow a other tut to do rte. You use a debug eboot?
04-22-2013, 12:53 PM #3
Yeah, I'm using the EBOOT.BIN of DEX for.
Thanks to that, Debugger is able to connect properly.
But, it will be played in the tool of CoDRTE only "Attach Process" for some reason.
04-24-2013, 12:19 PM #4
ThePaaqoHD
Can’t trickshot me!
Originally posted by AsTy View Post
Yeah, I'm using the EBOOT.BIN of DEX for.
Thanks to that, Debugger is able to connect properly.
But, it will be played in the tool of CoDRTE only "Attach Process" for some reason.


you tryed it with a internet cable? That should work
05-31-2013, 11:36 AM #5
= problem..
i open Call of duty real time editor and i connect my ps3 dex with pc "Status connected" with Target Manager.. when i push Attach process i have error
"Object reference not set to an instance of an object"
Error that will result out.

[ATTACH=CONFIG]24829[/ATTACH]

i have cfw 4.21 ps3ita
08-05-2013, 06:40 AM #6
keveyy3
Save Point
i am having the same problem man
08-06-2013, 04:41 PM #7
xKAoS_ZeUs
Do a barrel roll!
Originally posted by AsTy View Post
Trying the MW3 tools CoDRTE,
When you press the "Connect to Default Target",
I was in: "Connected Target Status".
But, when you press the "Attach Process" then,
"Object reference not set to an instance of an object"
Error that will result out.
Please tell me how to correct this error someone.
I need your help.

[ My PS3's Enviorment ]
Rebug 4.30.2
DEX
Network Settings for Debug : Single Settings
LAN : Wireline connection


Use a simple EBOOT.BIN like a UAV only which will work on DEX or make your own. Make sure your PRroDG target manager is connected to the ps3. Make the ps3 wired to router and pc should be wireless. restart everything and it should work
08-15-2013, 04:58 AM #8
abuu28
Haxor!
checked your debug settings? attached process in proDG Debugger?? after pasting EBOOT.BIN in USRDIR debugger has to detect the process...then click on Kernel explorer in your target manager click on processIDxxxxxxxxx and "go" (on top of the processID. it will work
09-15-2013, 12:35 AM #9
mcnossen
Are you high?
Ibhave the same problem. And i see not the ip adress and hostname right in the corner. How can i put that there
01-05-2014, 06:55 PM #10
I can connect my ps3 but then when I try to attach it does not work:( is there any fix please response?

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