Post: Little Endian to Int
12-06-2013, 02:10 PM #1
Mr.Hutch
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hey i will load Stats from Mw3. I dont know how i made it..

Example:

if (Prestige.Value == 0)
{
byte[] Bytes = new byte[] { 0x00 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Can anyone help me ?
(adsbygoogle = window.adsbygoogle || []).push({});
12-06-2013, 07:02 PM #2
SnaY
Former Lead of GS
Originally posted by Mr.Hutch View Post
Hey i will load Stats from Mw3. I dont know how i made it..

Example:

if (Prestige.Value == 0)
{
byte[] Bytes = new byte[] { 0x00 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Can anyone help me ?


Just use the numericupdown? :p
12-06-2013, 07:22 PM #3
MegaMister
Former Mega Staff
Originally posted by Mr.Hutch View Post
Hey i will load Stats from Mw3. I dont know how i made it..

Example:

if (Prestige.Value == 0)
{
byte[] Bytes = new byte[] { 0x00 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Can anyone help me ?



Hai Enzo

Ok, this is ur code:
if (Prestige.Value == 0)
{
byte[] Bytes = new byte[] { 0x00 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Right? Smile Ok, how it work? It's simple

Open this:



if (Prestige.Value == 0) = this is when the value of ur prestige (1,2,3,4,5 ecc..)



{
byte[] Bytes = new byte[] { 0x00 }; the byte is the prestige like (0x01 ecc..) but remember(!) the numbers are 1 up to 9 and A up to F! Then 0x0A = Prestige 10 and 0xFF = Prestige 255 Smile
PS3.SetMemory(0x01c1947c, Bytes); this is the offset of the prestige (if it isn't wrong)}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);


then for prestige 1
if (Prestige.Value == 1)
{
byte[] Bytes = new byte[] { 0x01 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

prestige 2
if (Prestige.Value == 2)
{
byte[] Bytes = new byte[] { 0x02 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

prestige 10
if (Prestige.Value == 10)
{
byte[] Bytes = new byte[] { 0x0A };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Ecc..It's now ok?

Hope you can resolve ur problem Enzo
12-06-2013, 07:26 PM #4
Mr.Hutch
Bounty hunter
Originally posted by MegaMister View Post
Hai Enzo

Ok, this is ur code:
if (Prestige.Value == 0)
{
byte[] Bytes = new byte[] { 0x00 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Right? Smile Ok, how it work? It's simple

Open this:



if (Prestige.Value == 0) = this is when the value of ur prestige (1,2,3,4,5 ecc..)



{
byte[] Bytes = new byte[] { 0x00 }; the byte is the prestige like (0x01 ecc..) but remember(!) the numbers are 1 up to 9 and A up to F! Then 0x0A = Prestige 10 and 0xFF = Prestige 255 Smile
PS3.SetMemory(0x01c1947c, Bytes); this is the offset of the prestige (if it isn't wrong)}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);


then for prestige 1
if (Prestige.Value == 1)
{
byte[] Bytes = new byte[] { 0x01 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

prestige 2
if (Prestige.Value == 2)
{
byte[] Bytes = new byte[] { 0x02 };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

prestige 10
if (Prestige.Value == 10)
{
byte[] Bytes = new byte[] { 0x0A };
PS3.SetMemory(0x01c1947c, Bytes);
}
else
{
byte[] Bytes = BitConverter.GetBytes(Convert.ToInt32(Prestige.Value.ToString()));
PS3.SetMemory(0x01c1947c, Bytes);

Ecc..It's now ok?

Hope you can resolve ur problem Enzo


I will load the Mw3 stats, how can i made it ?
12-06-2013, 07:30 PM #5
MegaMister
Former Mega Staff
Originally posted by Mr.Hutch View Post
I will load the Mw3 stats, how can i made it ?


How u want made it?

Like buttons? Ex. Prestige 1, Prestige 2
Like numericupdown? Like when u press on Up and Down the prestige upgrade? Like this pic You must login or register to view this content.
12-06-2013, 07:35 PM #6
Mr.Hutch
Bounty hunter
Originally posted by MegaMister View Post
How u want made it?

Like buttons? Ex. Prestige 1, Prestige 2
Like numericupdown? Like when u press on Up and Down the prestige upgrade? Like this pic You must login or register to view this content.


Press Button (Get Stats) then load the Stats in my NumericUpDown-Field

Do you have skype (hahah90) ?
Add me i can made a Join.me Session..
12-06-2013, 07:37 PM #7
MegaMister
Former Mega Staff
Originally posted by Mr.Hutch View Post
Press Button (Get Stats) then load the Stats in my NumericUpDown-Field

Do you have skype (hahah90) ?
Add me i can made a Join.me Session..


Yes bro

add: nedflandersxd

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