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Well considering I'm way too lazy to figure this out manually
Vars::ClientHUD.LeftHud = HUDS::setShader(i, 1, 3, 100, 100, 100, 0, red, green, blue, alpha);
I Know the colours but the posistions and stuff would be nice to know.
Let me example for ya
Vars::ClientHUD.LeftHud = HUDS::setShader(i, 1, width, height, x, y, z, red, green, blue, alpha);
^^Something like how i did that but correctly?