Post: Problem with script
05-02-2013, 07:17 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone i got a problem with my script. If i start my server it works but as soon as i change map it stops working...
If i check the console_mp.log it shows me those errors

    ******* script runtime error *******
pair 'undefined' and '0' has unmatching types 'undefined' and 'int': (file 'maps/mp/gametypes/_menus.gsc', line 13Cool Man (aka Tustin)
if(self.aim2 == false)
*
Error: called from:
(file 'maps/mp/gametypes/_menus.gsc', line 1)
init() { precacheItem("brick_blaster_mp"); precachemodel ( "com_plasticcase_beige_big" ); precachemodel ( "vehicle_80s_sedan1_red_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_green_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_brn_destructible_mp" ); precachemodel ( "prop_suitcase_bomb" ); precachemodel ( "projectile_cbu97_clusterbomb" ); game["menu_team"] = "team_marinesopfor"; game["menu_team_flipped"] = "team_marinesopfor_flipped"; game["menu_class_allies"] = "class_marines"; game["menu_changeclass_allies"] = "changeclass_marines_mw"; game["menu_class_axis"] = "class_opfor"; game["menu_changeclass_axis"] = "changeclass_opfor_mw"; game["menu_class"] = "class"; game["menu_changeclass"] = "changeclass_mw"; game["menu_changeclass_offline"] = "changeclass_offline"; game["menu_shoutcast"] = "shoutcast"; game["menu_shoutcast_map"] = "shoutcast_map"; game["menu_shoutcast_setup"] = "shoutcast_setup"; game["menu_callvote"] = "callvote"; game["menu_muteplayer"] = "muteplayer"; game["menu_quickco *
Error: started from:
(file 'maps/mp/gametypes/_menus.gsc', line 1)
init() { precacheItem("brick_blaster_mp"); precachemodel ( "com_plasticcase_beige_big" ); precachemodel ( "vehicle_80s_sedan1_red_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_green_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_brn_destructible_mp" ); precachemodel ( "prop_suitcase_bomb" ); precachemodel ( "projectile_cbu97_clusterbomb" ); game["menu_team"] = "team_marinesopfor"; game["menu_team_flipped"] = "team_marinesopfor_flipped"; game["menu_class_allies"] = "class_marines"; game["menu_changeclass_allies"] = "changeclass_marines_mw"; game["menu_class_axis"] = "class_opfor"; game["menu_changeclass_axis"] = "changeclass_opfor_mw"; game["menu_class"] = "class"; game["menu_changeclass"] = "changeclass_mw"; game["menu_changeclass_offline"] = "changeclass_offline"; game["menu_shoutcast"] = "shoutcast"; game["menu_shoutcast_map"] = "shoutcast_map"; game["menu_shoutcast_setup"] = "shoutcast_setup"; game["menu_callvote"] = "callvote"; game["menu_muteplayer"] = "muteplayer"; game["menu_quickco *
Error: ************************************

******* script runtime error *******
cannot cast undefined to bool: (file 'maps/mp/gametypes/_menus.gsc', line 13Cool Man (aka Tustin)
if(self.aim2 == false)
*
Error: called from:
(file 'maps/mp/gametypes/_menus.gsc', line 1)
init() { precacheItem("brick_blaster_mp"); precachemodel ( "com_plasticcase_beige_big" ); precachemodel ( "vehicle_80s_sedan1_red_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_green_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_brn_destructible_mp" ); precachemodel ( "prop_suitcase_bomb" ); precachemodel ( "projectile_cbu97_clusterbomb" ); game["menu_team"] = "team_marinesopfor"; game["menu_team_flipped"] = "team_marinesopfor_flipped"; game["menu_class_allies"] = "class_marines"; game["menu_changeclass_allies"] = "changeclass_marines_mw"; game["menu_class_axis"] = "class_opfor"; game["menu_changeclass_axis"] = "changeclass_opfor_mw"; game["menu_class"] = "class"; game["menu_changeclass"] = "changeclass_mw"; game["menu_changeclass_offline"] = "changeclass_offline"; game["menu_shoutcast"] = "shoutcast"; game["menu_shoutcast_map"] = "shoutcast_map"; game["menu_shoutcast_setup"] = "shoutcast_setup"; game["menu_callvote"] = "callvote"; game["menu_muteplayer"] = "muteplayer"; game["menu_quickco *
Error: started from:
(file 'maps/mp/gametypes/_menus.gsc', line 1)
init() { precacheItem("brick_blaster_mp"); precachemodel ( "com_plasticcase_beige_big" ); precachemodel ( "vehicle_80s_sedan1_red_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_green_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_brn_destructible_mp" ); precachemodel ( "prop_suitcase_bomb" ); precachemodel ( "projectile_cbu97_clusterbomb" ); game["menu_team"] = "team_marinesopfor"; game["menu_team_flipped"] = "team_marinesopfor_flipped"; game["menu_class_allies"] = "class_marines"; game["menu_changeclass_allies"] = "changeclass_marines_mw"; game["menu_class_axis"] = "class_opfor"; game["menu_changeclass_axis"] = "changeclass_opfor_mw"; game["menu_class"] = "class"; game["menu_changeclass"] = "changeclass_mw"; game["menu_changeclass_offline"] = "changeclass_offline"; game["menu_shoutcast"] = "shoutcast"; game["menu_shoutcast_map"] = "shoutcast_map"; game["menu_shoutcast_setup"] = "shoutcast_setup"; game["menu_callvote"] = "callvote"; game["menu_muteplayer"] = "muteplayer"; game["menu_quickco *
Error: ************************************
script runtime error: potential infinite loop in script - killing thread.
(file 'maps/mp/gametypes/_menus.gsc', line 1)
init() { precacheItem("brick_blaster_mp"); precachemodel ( "com_plasticcase_beige_big" ); precachemodel ( "vehicle_80s_sedan1_red_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_green_destructible_mp" ); precachemodel ( "vehicle_80s_sedan1_brn_destructible_mp" ); precachemodel ( "prop_suitcase_bomb" ); precachemodel ( "projectile_cbu97_clusterbomb" ); game["menu_team"] = "team_marinesopfor"; game["menu_team_flipped"] = "team_marinesopfor_flipped"; game["menu_class_allies"] = "class_marines"; game["menu_changeclass_allies"] = "changeclass_marines_mw"; game["menu_class_axis"] = "class_opfor"; game["menu_changeclass_axis"] = "changeclass_opfor_mw"; game["menu_class"] = "class"; game["menu_changeclass"] = "changeclass_mw"; game["menu_changeclass_offline"] = "changeclass_offline"; game["menu_shoutcast"] = "shoutcast"; game["menu_shoutcast_map"] = "shoutcast_map"; game["menu_shoutcast_setup"] = "shoutcast_setup"; game["menu_callvote"] = "callvote"; game["menu_muteplayer"] = "muteplayer"; game["menu_quickco
Please help me fix this !

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