Post: Video Showcase of Wild Terra Online 2 Development.
08-03-2020, 07:33 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); The most recent video showcase about the big last update. Cookery and Pottery on Wild Terra 2 Online.
The video shows the making process of pottery articles and its use in cooking.



Make clay items clay and then place them in the pottery kiln to finish, and then be able to use them in recipes for kitchen dishes.



For the construction, you can design you houses as you want and add severals floors to it. An outstanding feature in this style of play for survival Crafting MMO.

Join us on Discord, we do events, voting, share info, news and updates. Players help each others, upload arts, guides and more.

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Last edited by Shadow ; 08-03-2020 at 10:33 PM.
08-10-2020, 12:54 PM #2
More news about the roadmap.


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What is planned in the next future on Wild Terra.

Important features to develop in the game are coming.

New weapons. Crossbows, Weapons in the left hand (1 in right, and 1 in left), Two-handed weapons, Polearms (halberds and lances), Throwing bombs and more.

New Biomes, creatures and resources.

More about the city, new locations, agriculture, bags.

Central City

Part of the territories and basic models of buildings and decorations were made. In the city, you will meet merchants and artisans from whom you can get various quests, sell special items, as well as purchase recipes and some consumables. Later, a bank with a warehouse will be added, and it will also be possible to purchase a home for furnishing, as well as fast travel.

We planned to release an update with the central city this summer, but due to the large volume of accompanying mechanics (NPC, currency, trade, quests, methods of obtaining currency, recipes unlocked for currency, etc.), the launch of the city is postponed to autumn.

Bags

Developed and added bags that increase the number of slots in the inventory (depending on quality), but give a small penalty to movement speed. Bags are equipped in a slot and are displayed on the character's back, and only one bag can be equipped at a time. In addition to the usual bags, one exotic will be added, to which a lamp will be attached. The bags will appear in the game in the next update!

Snow mountain territory and a new dungeon

The story and monsters for the new location have been worked out. It will be a snow-covered mountainous area where guards live, holding back the onslaught of monsters from the dungeon. New quests, a new type of metal, new equipment, new monsters, and bosses are waiting for you!

Agriculture

In the near future, will also take on Agriculture, and plan to launch it this month. A system of growing crops in several stages, plant breeding, use of fertilizers, tools, fight against pests, diseases, weeds, and soil depletion awaits you. The weather and seasons will also affect the harvest. Initially, only basic features will be available, and all of the above will be introduced into the game gradually.


The development enters is in one of the most important phases, if you like the game and want to support the development, either by buying an access package or sharing your opinion of what you like or do not like about the game, we invite you to our Discord. Thanks so much for reading guys. ❤

Support development if u like the game, get access through steam from our official website.
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Last edited by rootstereo ; 08-10-2020 at 12:54 PM.
09-01-2020, 10:58 PM #3
New Update!

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Agriculture has been added to the game in this update! Create beds, plant seeds, use fertilizers, water, harvest crops, seeds and breed new crops!

What's new:
Agriculture has been added to the game. Currently available a few crops and basic features. Over time, we will be adding new plants and mechanics to make farming even more fun!
- Available for planting Wild cereals, Barley, Rye, Wild root crop, Carrots.
- Added 5 types of fertilizers with different effects.

- Added Sickle tools.
- Added Iron Bucket.
- Added multifunctional tool.
- Added a new unique helmet.
- Added healing bandages. It takes time to use, but after using, you'll gradually restore the lost health.
09-11-2020, 11:45 AM #4
https://i.imgur.com/fyRCY5X.mp4

Hey guys! I want to share this funny and innovative feature of our game Wild Terra 2 Online
Added some funny stuff to our medieval MMO sandbox Wild Terra 2:
- Shield-door (excellent characteristics, as well as the ability to disguise).
- Multi-tool combining pickaxe, ax, saw and torch in one tool (it's very convenient!),
- Chamber Pot helmet - emitting the appropriate stench.
Learn more about our development

we plan to add more fun stuff like this to Wild Terra

https://steamcommunity.com/app/1134700#scrollTop=400
09-30-2020, 06:50 PM #5
October 1st - New Stage of Testing on Wild Terra 2. New Content Added to the game, new zones, new mineral, weapons, special armor, the Central City, traders and more.

Hello friends! Big news for Wild Terra 2 Online. We are entering our final stages and preparing for a new beginning. This wonderful game grows more and more thanks to the support of our players and little by little we are gaining place among the Gamer community.

October 1st, 08:00 Central European Time there will be a wipe (reset progress). This is a necessary measure in testing any MMO game, thanks to which developers have the ability to reconfigure the mining and loot balance and basic mechanics. Right now we are working on the preparation for the wipe and the new update.

What to expect after wipe:

- more balanced leveling and mining of resources;
- increase in the value of the currency, new goods from merchants;
- improved game performance (up to +20 FPS on some PCs);
- fixed “jerks” when a large number of buildings and other objects appeared;
- you can no longer build on roads; - increased the number of online players;
- the next wipe is only in December, 48 hours before the release of the game on Steam Early Access;
- within a week after the wipe, we plan to add item durability, food expiration date, and settings menu;
- other improvements and fixes;
- immediately after the wipe, a server will be opened in Australia! All owners of the Settler, Conqueror, Hero, “Stay Home” (this pack no longer available for purchase) packs have access to the game.

Major updates. Many wonderful features have been added to the game.

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NEW ZONES: Forbidden mountains and Imprisonment Peaks.
New mountain areas have been added! Mine new resources, craft weapons and heavy armor from Zuperium, new mineral for new especial items, create Riveted leather light armor.
- Tame a Huge Boar, fight the NEW BOSS and other mountain dwellers!
- A large mountainous area in the north of the continent has been discovered. New resources to be found and dangers to discover in this new territory.
- New resources are available for mining: marble, zuperite ore and mountain sage.
- A new metal Zuperium is available for smelting, things from which have excellent characteristics for fighting animals and monsters.
- Added Riveted Leather Light Armor, Zuperium Heavy Armor, and a very rare helmet and a shield to the loot.
- Added Zuperium weapons: dagger, sword, ax and war hammer (weapon appearance will be improved).
- Added steel tools: pickaxe, axe, hammer and saw.
- Added new enemies: mountain dwellers, huge boar (can be tamed).
- Added boss Prisoned Master of the Mountain (NEW BOSS).

Major Update 2.0.241. Central city, traders, game currency.

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The central city is available! Trade and earn money from a blacksmith, tanner, carpenter, mason, cook, jeweler, fisherman, librarian, and hoarder. Buy useful goods from them!

Central city added! One of the districts is available, other districts will open in the next updates.
Added NPCs from which you can sell and buy various goods. There are 9 merchants in the game: a blacksmith, tanner, carpenter, mason, cook, jeweler, fisherman, librarian, and hoarder.
Added game currency. Money can be found in godsends and various loot, as well as obtained from the sale of goods to players and merchants.

Thanks to everyone for support the game. Dont forget to join us on discord.

Join the Wild Terra 2 Discord Server!
https://discord.gg/NZhbfMR

Wild Terra 2: New Lands - Official site of the popular MMO sandbox RPG with survival, craft. 2020
https://www.wildterra2.com/
10-05-2020, 06:34 AM #6


Free week for everyone as part of the Autumn Steam Festival from October 7th, 10AM PST to October 13th, 10AM PST.
Add Wild Terra 2 to your wishlist so you don't miss:

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The new testing phase has already begun! Steam Early Access launch in December 2020!
10-19-2020, 05:31 PM #7
December 16 - Wild Terra 2 will be released on Steam Early Access!


Until release, developers plan to add Guilds, update chat, add a new dungeon, durability and repair of items, a map, as well as the rest of the promised rewards for all those who bought a pack and supported the development of the game. Also pay a lot of attention to finalizing the balance and everything that has already been added to the game.

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Last edited by rootstereo ; 10-19-2020 at 05:32 PM.
11-23-2020, 04:30 PM #8
Update 2.0.250. Guilds, cloaks, German and Spanish translations

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Update 2.0.250

- Spanish and German translations added.

- You can now create and manage a Guild. You can create a guild at the Librarian in the central city. In the guild window, an invitation and exclusion from the guild, assignment of ranks with different levels of permissions (Veterans can invite other members, and Officers can demote, upgrade, and kick members) and displaying online members. Also, you can quickly invite a member of the guild to the group and write a private message.

- Added Guild chat channel.

- Added reward cloaks for Conqueror and Hero pack owners.

- Added the One ring for Hero pack owners.

To receive new rewards, you must re-enter your key in the game.



- Fixed a bug due to which a pet could not be renamed.


If you want to help with the translation of the game, please write to [email protected]
12-23-2020, 04:01 PM #9
Major Update 2.0.255. Winter, new dungeon and town halls!

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A new dungeon is already available! Now Dominiums occupy only 1 square, added Town Halls, villas and statues. Snow has fallen in the world of Wild Terra 2, many bugs have been fixed and some improvements have been added.

You have not lost items from the dominium warehouse, they are now in the storehouse of the Town Hall.

Purchase a pack and start playing on closed testing
Town Halls and Dominiums
- Now dominiums occupy only 1 square in the center of the territory and are used to manage the territory. You have not lost items from the dominium warehouse, they are now in the storehouse of the Town Hall.
- Added a new type of building the Town Hall. This building is used for access to the personal warehouse as well as the management of residents. The better the Town Hall, the more people can live on your territory, and more storage cells are available.

Rewards
To unlock new recipes, you must re-enter the reward key some time after the update.
- Added recipes for villas (town halls) for owners of the Hero and the Prosperous Merchant packs, as well as the Great Tower for Kings. The inner part of the Town Hall and the wine cellar will be added later.
- Added recipes for dragon statues for Heroes and Kings.

New dungeon
- Added a large dungeon with monsters, bosses, new rewards and mechanics. Please note that this dungeon is for high level players.
Many thanks to everyone who helped test the new dungeon!

General improvements
- Improved optimization when snow falls. The initial season on the server will be winter for some time.
- Added sound effects for the Master of the Mountains.
- Improved initial quests, taking into account the separation of the Town Hall and Dominium.
- More branches now fall from trees on the starting island and birches.
- Simplified fox taming so that the initial quest to tame it on the island does not take so long.
- Now the success rate for loot and recipes is displayed even if the tool is not yet equipped. The best tool in the inventory is taken into account, which will be used when automatically equipping.
- Slightly increased the distance at which objects of the world appear when the character moves, to avoid situations where they appear suddenly.
01-25-2021, 04:56 PM #10
Update 2.0.260. Chat redesign, Feudal lords and Peons

The wipe before Early Access release will take place on January 26 at 9:00 am PST.


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Changelog. Update 2.0.260

Added Italian and Japanese languages. Thanks to everyone who helps translate the game!

Completely redesigned Chat

- Chat channels are now tabbed. You can choose to display all messages at once, or messages from a specific channel, for example, "Trade".
- Now in the drop-down list, you can choose which channel your message will be sent to.
- Now you can scale the chat window, move it, or completely hide it, leaving only the icon.
- Added display of notifications about new messages. For example, if the active tab is currently "Private", then when new messages appear in the "Group" or "Guild" channel, you will see a notification next to the tab icon.

We will continue to improve chat, with new features coming in the future, such as “Show Item in Chat”.

Feudal lords and Peons

- Now, when creating a character, you will be offered a choice of origin: create a Feudal lord, or a Peon. (All current characters will automatically become Feudal Lords).

Feudal Lord
- May have land for buildings (i.e. own the Dominium)...
- He starts on the Starting Island, after completing tutorial quests, he will go to the continent with a base set of resources, buildings, and money.
- You can have no more than 1 feudal lord on your account.

Peon
- Can not have their own land.
- Starts on a continent with no money or resources (skips starting quests).
- You will need to become a resident of the feudal lord (you can settle on your Feudal Lord land).

Other changes and improvements
- Added a helmet for the Builder pack. To receive it - enter your Builder rewards key.
- Now, as a reward for completing many quests, money is given, so after sailing from the Starting Island, a good initial capital is already being collected.
- Now you will see a pointer on the direction your ship (which is being built for sailing to the Continent).

Help us translate the game into your native language!

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We need your help! We are not looking for professional translators. If you want to help, understand English, and are a native speaker of any of the languages not yet added to the game - please write to us at [email protected] (Please indicate the language in the subject line.) You can see the current readiness of translations on the screenshot.

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