The new update for Terraria was just released today. This thread is the changelog of all the new features added =D
Notice: I did copy and paste this so dont flame because of that the source is at the bottom of the page, Thanks
Features:
Items
* Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
* New Vanity Items - Tuxedo Shirt and Pants
* New Vanity Items - Plumber Outfit and Hat
* New Vanity Items - Hero Outfit and Hat
* New Vanity Item - Bunny Hood
* New Vanity Item - Fish Bowl
* New Vanity Item - Top Hat
* New Vanity Items - Archaeologist's Outfit and Hat
* New Vanity Item - Ninja Outfit.
* New Vanity Item - Red Hat.
* New Vanity Item - Summer Hat
* New Vanity Item - Robe
* New Vanity Item - Robot Hat
* New Vanity Item - Gold Crown
* New Item - Leather
* New Item - Green Dye
* New Item - Black Dye
* You can now wear the Jungle Rose in your hair
* The Water Candle’s enemy spawn rate increase effect now works correctly when held
* Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
* Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
* The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
* Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
* Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
* Gem, Mushroom and Bottle sell values have been reduced.
* Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
* Angel Statues are now more rare of a find.
NPCs
* New NPC - Bunny
* New NPC - Goldfish (Is also an Item)
* New Enemy - Corrupt Bunny
* New Enemy - Corrupt Goldfish
* New Enemy - Piranha
* New Enemy - Harpy
* New Random Mini- Boss - King Slime
* New Enemy - Bat
* New Enemy - Jungle Bat
* New Enemy - Jungle Slime
* New Enemy - Snatcher
* New Rare Enemy - Dr. Bones
* New Rare Enemy - The Groom
* New NPC - A Clothier will now move into your town when the conditions are met.
* Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
* Enemy spawn rates have been adjusted to account for the increased spawn distance.
* Enemy projectiles no longer drop hearts or stars when killed by the player.
* The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
* Hornets no longer appear as if they are about to flip over while flying.
* The Dead Miner is now a bit stronger.
* Tim’s spawn chance has been reduced.
Player
* Players now have 1 second of invulnerability after they spawn.
* The eat/drink animation now plays correctly.
World-Gen
* Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
* Chasms are now less frequent to appear, but always have an orb.
* Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
* Jungle plants now grow underwater.
Multiplayer
* Increased client side security.
* Selecting summon items will no longer cause monsters to summon.
* Players with a name over 20 characters will now get booted from the server.
* Added some minor anti-grief protection.
* Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
* Added the -host command line parameter to the client.
Server
* Improved server timing, which should help reduce lag.
* Added several new command line and config options. These are listed in serverconfig.txt
* Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
* Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.
Misc.
* Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
* Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
* Added an option to automatically save the world every 10 minutes. Defaults to on.
* Added a prompt to load a world backup if the current world is corrupt.
* Added a check to determine if a world file was loaded successfully.
* Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
* Backing out of the port selection screen now plays the correct sound.
* Setting options now correctly align with the center of the screen in all resolutions.
* The settings menu has been reorganized. All video related options have their own menu
* The “Tink” sound now has a more dull sound.
* The Re-Logic splash screen, now scales correctly in other resolutions.
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