THREAD: offset memory debugger on Eboot.elf and offset memory debugger tool BF4 game VER.1.20
  1. 05-20-2018, 07:05 PM
    SMARTMOD's Avatar
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    OFFSET TO EDIT THE NAME OF THE SPRX MENU MANUALLY WITH HxD ON THE EBOOT.elf EDIT THIS OFFSET 170D981

    this disconnects the control of the game OFFSET 10017B30 BYTE 0x00 0x00 0x00 0x00 control connected

    SUPER JUMP
    on eboot.elf edit this offset 2E3A48 with the four bytes below
    PS3.SetMemory(0x2F3A48, new byte[] { 0x38, 0x60, 0x00, 0x68 }; /

    on eboot.elf edit this offset 2E3AD0 with the four bytes below
    PS3.SetMemory(0x2F3AD0, new byte[] { 0x38, 0x60, 0x00, 0x68 }; /

    on eboot.elf edit this offset 2E3BB0 with the four bytes below
    PS3.SetMemory(0x2F3BB0, new byte[] { 0x38, 0x60, 0x00, 0x68 }; /

    INVISIBLE WEAPON
    on eboot.elf edit this offset C5CF90 with the ONE byte below
    PS3.SetMemory(0xc6cf90, new byte[] { 0x40 }; /ON
    0x41 OFF

    PLAYER WALLHACK NO WALLHACK WITH WEAPON, BODY ONLY
    on eboot.elf edit this offset C5DBE8 with the two bytes below
    PS3.SetMemory(0xC6DBE8, new byte[] { 0x40, 0x82 }; /

    PLAYER WALLHACK
    on eboot.elf edit this offset C5CE78 with the one bytes below
    PS3.SetMemory(0xC6CE78, new byte[] { 0x40 }; /ON
    { 0x41 } OFF

    VEHICLE WALLHACK
    on eboot.elf edit this offset 7022F4 with the four bytes below
    PS3.SetMemory(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }; /ON
    { 0x41, 0x82, 0x00, 0x08 }; /OFF

    FULL UAV AND GAMER TAGS
    on eboot.elf edit this offset 29C708 with the four bytes below
    PS3.SetMemory(0x2AC708, new byte[] { 0x2C, 0x03, 0x00, 0x01 }; /

    on eboot.elf edit this offset 29C790 with the four bytes below
    PS3.SetMemory(0x2AC790, new byte[] { 0x41, 0x82, 0x00, 0x10 }; /

    on eboot.elf edit this offset 1CDC78 with the four bytes below
    PS3.SetMemory(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }; / ON
    { 0x3B, 0xE0, 0x00, 0x00 }; / OFF

    1 HIT KILL
    on eboot.elf edit this offset 7A2A9E with the two bytes below
    PS3.SetMemory(0x7B2A9E, new byte[] { 0x44, 0x7A }; /
    3f 80 off

    MAX DISTANCE
    on eboot.elf edit this offset 69CE58 with the four bytes below
    PS3.SetMemory(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }; /ON
    0xD8 }; /OFF

    PERFECT SHOT
    on eboot.elf edit this offset 69CCE0 with the four bytes below
    PS3.SetMemory(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }; /

    NO RECOIL
    on eboot.elf edit this offset 2F1DC6 with the two bytes below
    PS3.SetMemory(0x301DC6, new byte[] { 0x00, 0x00 }; /

    NO RELOAD
    on eboot.elf edit this offset 7B0570 with the four bytes below
    PS3.SetMemory(0x7C0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }; /
    B0 OFF

    CROSSHAIRS
    on eboot.elf edit this offset 2F2D4E with the four bytes below
    PS3.SetMemory(0x302D4E, new byte[] { 0x2C, 0x03, 0x00, 0x01 }; /ON
    { 0xD8, 0x2C, 0x38, 0x00 }; /OFF

    SNIPER BREATH
    on eboot.elf edit this offset C26BD8 with the two bytes below
    PS3.SetMemory(0xC36BD8, new byte[] { 0x00, 0x00 }; /ON
    { 0x3F, 0x80 }; /OFF

    UNLOCK ALL
    on eboot.elf edit this offset E1F58 with the four bytes below
    PS3.SetMemory(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }; /

    LIGHT VISION
    on eboot.elf edit this offset 98AB80 with the TWO bytes below
    PS3.SetMemory(0x99AB80, new byte[] { 0x3F, 0x8A }; /

    FLASHING COLORS ON MAP
    on eboot.elf edit this offset 72DBE4 with the SEVEN bytes below
    PS3.SetMemory(0x73DBE4, new byte[] { 0x12, 0x44, 0x13, 0x8C, 0x10, 0x41, 0x12 }; /

    AIMBOT
    on eboot.elf edit this offset 10BB78 with the FOUR bytes below
    PS3.SetMemory(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 }; /

    on eboot.elf edit this offset C55A7C with the FOUR bytes below
    PS3.SetMemory(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 }; /

    on eboot.elf edit this offset C55DB0 with the FOUR bytes below
    PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE }; /

    on eboot.elf edit this offset C41528 with the FOUR bytes below
    PS3.SetMemory(0xC51528, new byte[] { 0xC1, 0x25, 0x00, 0x1C }; /

    on eboot.elf edit this offset 52684 with the FOUR bytes below
    PS3.SetMemory(0x62684, new byte[] { 0xC1, 0x45, 0x00, 0x1C }; /

    on eboot.elf edit this offset C55D18 with the FOUR bytes below
    PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0xC0 }; /

    on eboot.elf edit this offset C55B3C with the FOUR bytes below
    PS3.SetMemory(0xC65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C }; /

    on eboot.elf edit this offset C55AF8 with the FOUR bytes below
    PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 }; /

    HEADSHOT
    on eboot.elf edit this offset 3D956C with the FOUR bytes below
    PS3.SetMemory(0x3E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 }; /on
    0x88, 0x7B, 0x00, 0x18 off

    on eboot.elf edit this offset 2E3A50 with the four bytes below
    PS3.SetMemory(0x2F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E }; /on
    0x7C, 0x43, 0x24, 0x0E off

    on eboot.elf edit this offset 14958C with the four bytes below
    PS3.SetMemory(0x15958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C }; /on
    0xC3, 0xC4, 0x00, 0x6C off

    on eboot.elf edit this offset 7B9660 with the four bytes below
    PS3.SetMemory(0x7C9660, new byte[] { 0x38, 0xC0, 0x00, 0x01 }; /on
    0x80, 0xC4, 0x00, 0x90 off

    NO SHADOWS NO SOMBRAS
    on eboot.elf edit this offset 949CC2 with the TWO bytes below
    PS3.SetMemory(0x959CC2, new byte[] { 0x40, 0x84 }; /

    HIDE HUD
    on eboot.elf edit this offset 732C40 with the TWO bytes below
    PS3.SetMemory(0x742C40, new byte[] { 0x00, 0x00 }; /

    SMALL SIGHT
    PS3.SetMemory(0x301DC6, new byte[] { 0x00, 0x00 }; / ON
    PS3.SetMemory(0x301DC6, new byte[] { 0x3F, 0x80 }; / OFF

    FOV
    PS3.SetMemory(0x959560, new byte[] { 0x3F, 0x8C }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3F, 0x96 }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3F, 0xA0 }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xAA }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xB4 }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xBE }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xC8 }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3D, 0xD2 }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3D, 0xDC }; /
    PS3.SetMemory(0x959560, new byte[] { 0x3D, 0xE6 }; /

    PUBLIC CHEATER
    ON EBOOT.ELF C55D98
    PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE }; /

    ON EBOOT.ELF C55A44
    PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E }; /

    ON EBOOT.ELF C55DB0
    PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE }; /

    ON EBOOT.ELF C55E00
    PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE }; /

    ON EBOOT.ELF C55D44
    PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 }; /

    ON EBOOT.ELF C55D18
    PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 }; /

    ON EBOOT.ELF C55AF8
    PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 }; /

    ON EBOOT.ELF C55B3C
    PS3.SetMemory(0xC65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C }; /

    ON EBOOT.ELF 3D956C
    PS3.SetMemory(0x3E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 }; /

    ON EBOOT.ELF 2E3A50
    PS3.SetMemory(0x2F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E }; /

    ON EBOOT.ELF 14958C
    PS3.SetMemory(0x15958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C }; /
    Last edited by SMARTMOD ; 07-08-2019 at 09:37 PM.

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  4. 05-21-2018, 12:56 PM
    OG Trojan041's Avatar
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    wtf is this
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  6. 05-22-2018, 09:50 AM
    th3_goodGuy's Avatar
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    I am error
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    Originally Posted by OG View Post
    wtf is this


    late leech xD maybe
  7. 05-22-2018, 03:02 PM
    NELUxP's Avatar
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    nice this are my offsets
  8. 05-22-2018, 07:26 PM
    OG Trojan041's Avatar
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    Originally Posted by NELUxP View Post
    nice this are my offsets


    No lol no their not xD
    You dont own any of these offsets
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  10. 05-22-2018, 10:54 PM
    01cedricv2's Avatar
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    Originally Posted by OG View Post
    No lol no their not xD
    You dont own any of these offsets


    Agree! EA owns them technicly!
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