this disconnects the control of the game OFFSET 10017B30 BYTE 0x00 0x00 0x00 0x00 control connected
SUPER JUMP
on eboot.elf edit this offset 2E3A48 with the four bytes below
PS3.SetMemory(0x2F3A48, new byte[] { 0x38, 0x60, 0x00, 0x68 }; /
on eboot.elf edit this offset 2E3AD0 with the four bytes below
PS3.SetMemory(0x2F3AD0, new byte[] { 0x38, 0x60, 0x00, 0x68 }; /
on eboot.elf edit this offset 2E3BB0 with the four bytes below
PS3.SetMemory(0x2F3BB0, new byte[] { 0x38, 0x60, 0x00, 0x68 }; /
INVISIBLE WEAPON
on eboot.elf edit this offset C5CF90 with the ONE byte below
PS3.SetMemory(0xc6cf90, new byte[] { 0x40 }; /ON
0x41 OFF
PLAYER WALLHACK NO WALLHACK WITH WEAPON, BODY ONLY
on eboot.elf edit this offset C5DBE8 with the two bytes below
PS3.SetMemory(0xC6DBE8, new byte[] { 0x40, 0x82 }; /
PLAYER WALLHACK
on eboot.elf edit this offset C5CE78 with the one bytes below
PS3.SetMemory(0xC6CE78, new byte[] { 0x40 }; /ON
{ 0x41 } OFF
VEHICLE WALLHACK
on eboot.elf edit this offset 7022F4 with the four bytes below
PS3.SetMemory(0x7122F4, new byte[] { 0x60, 0x00, 0x00, 0x00 }; /ON
{ 0x41, 0x82, 0x00, 0x08 }; /OFF
FULL UAV AND GAMER TAGS
on eboot.elf edit this offset 29C708 with the four bytes below
PS3.SetMemory(0x2AC708, new byte[] { 0x2C, 0x03, 0x00, 0x01 }; /
on eboot.elf edit this offset 29C790 with the four bytes below
PS3.SetMemory(0x2AC790, new byte[] { 0x41, 0x82, 0x00, 0x10 }; /
on eboot.elf edit this offset 1CDC78 with the four bytes below
PS3.SetMemory(0x1DDC78, new byte[] { 0x63, 0xE3, 0x00, 0x00 }; / ON
{ 0x3B, 0xE0, 0x00, 0x00 }; / OFF
1 HIT KILL
on eboot.elf edit this offset 7A2A9E with the two bytes below
PS3.SetMemory(0x7B2A9E, new byte[] { 0x44, 0x7A }; /
3f 80 off
MAX DISTANCE
on eboot.elf edit this offset 69CE58 with the four bytes below
PS3.SetMemory(0x6ACE58, new byte[] { 0x38, 0x60, 0x00, 0xD4 }; /ON
0xD8 }; /OFF
PERFECT SHOT
on eboot.elf edit this offset 69CCE0 with the four bytes below
PS3.SetMemory(0x6ACCE0, new byte[] { 0x89, 0x26, 0x01, 0x16 }; /
NO RECOIL
on eboot.elf edit this offset 2F1DC6 with the two bytes below
PS3.SetMemory(0x301DC6, new byte[] { 0x00, 0x00 }; /
NO RELOAD
on eboot.elf edit this offset 7B0570 with the four bytes below
PS3.SetMemory(0x7C0570, new byte[] { 0xD0, 0x3B, 0x00, 0xB8 }; /
B0 OFF
CROSSHAIRS
on eboot.elf edit this offset 2F2D4E with the four bytes below
PS3.SetMemory(0x302D4E, new byte[] { 0x2C, 0x03, 0x00, 0x01 }; /ON
{ 0xD8, 0x2C, 0x38, 0x00 }; /OFF
SNIPER BREATH
on eboot.elf edit this offset C26BD8 with the two bytes below
PS3.SetMemory(0xC36BD8, new byte[] { 0x00, 0x00 }; /ON
{ 0x3F, 0x80 }; /OFF
UNLOCK ALL
on eboot.elf edit this offset E1F58 with the four bytes below
PS3.SetMemory(0xF1F58, new byte[] { 0x98, 0x83, 0x00, 0x38 }; /
LIGHT VISION
on eboot.elf edit this offset 98AB80 with the TWO bytes below
PS3.SetMemory(0x99AB80, new byte[] { 0x3F, 0x8A }; /
FLASHING COLORS ON MAP
on eboot.elf edit this offset 72DBE4 with the SEVEN bytes below
PS3.SetMemory(0x73DBE4, new byte[] { 0x12, 0x44, 0x13, 0x8C, 0x10, 0x41, 0x12 }; /
AIMBOT
on eboot.elf edit this offset 10BB78 with the FOUR bytes below
PS3.SetMemory(0x11BB78, new byte[] { 0x38, 0x80, 0x00, 0xC0 }; /
on eboot.elf edit this offset C55A7C with the FOUR bytes below
PS3.SetMemory(0xC65A7C, new byte[] { 0x38, 0xC0, 0x00, 0xC0 }; /
on eboot.elf edit this offset C55DB0 with the FOUR bytes below
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE }; /
on eboot.elf edit this offset C41528 with the FOUR bytes below
PS3.SetMemory(0xC51528, new byte[] { 0xC1, 0x25, 0x00, 0x1C }; /
on eboot.elf edit this offset 52684 with the FOUR bytes below
PS3.SetMemory(0x62684, new byte[] { 0xC1, 0x45, 0x00, 0x1C }; /
on eboot.elf edit this offset C55D18 with the FOUR bytes below
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0xC0 }; /
on eboot.elf edit this offset C55B3C with the FOUR bytes below
PS3.SetMemory(0xC65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C }; /
on eboot.elf edit this offset C55AF8 with the FOUR bytes below
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 }; /
HEADSHOT
on eboot.elf edit this offset 3D956C with the FOUR bytes below
PS3.SetMemory(0x3E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 }; /on
0x88, 0x7B, 0x00, 0x18 off
on eboot.elf edit this offset 2E3A50 with the four bytes below
PS3.SetMemory(0x2F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E }; /on
0x7C, 0x43, 0x24, 0x0E off
on eboot.elf edit this offset 14958C with the four bytes below
PS3.SetMemory(0x15958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C }; /on
0xC3, 0xC4, 0x00, 0x6C off
on eboot.elf edit this offset 7B9660 with the four bytes below
PS3.SetMemory(0x7C9660, new byte[] { 0x38, 0xC0, 0x00, 0x01 }; /on
0x80, 0xC4, 0x00, 0x90 off
NO SHADOWS NO SOMBRAS
on eboot.elf edit this offset 949CC2 with the TWO bytes below
PS3.SetMemory(0x959CC2, new byte[] { 0x40, 0x84 }; /
HIDE HUD
on eboot.elf edit this offset 732C40 with the TWO bytes below
PS3.SetMemory(0x742C40, new byte[] { 0x00, 0x00 }; /
SMALL SIGHT
PS3.SetMemory(0x301DC6, new byte[] { 0x00, 0x00 }; / ON
PS3.SetMemory(0x301DC6, new byte[] { 0x3F, 0x80 }; / OFF
FOV
PS3.SetMemory(0x959560, new byte[] { 0x3F, 0x8C }; /
PS3.SetMemory(0x959560, new byte[] { 0x3F, 0x96 }; /
PS3.SetMemory(0x959560, new byte[] { 0x3F, 0xA0 }; /
PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xAA }; /
PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xB4 }; /
PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xBE }; /
PS3.SetMemory(0x959560, new byte[] { 0x3E, 0xC8 }; /
PS3.SetMemory(0x959560, new byte[] { 0x3D, 0xD2 }; /
PS3.SetMemory(0x959560, new byte[] { 0x3D, 0xDC }; /
PS3.SetMemory(0x959560, new byte[] { 0x3D, 0xE6 }; /
PUBLIC CHEATER
ON EBOOT.ELF C55D98
PS3.SetMemory(0xC65D98, new byte[] { 0x7C, 0x5D, 0x28, 0xCE }; /
ON EBOOT.ELF C55A44
PS3.SetMemory(0xC65A44, new byte[] { 0x7C, 0x65, 0x0C, 0x0E }; /
ON EBOOT.ELF C55DB0
PS3.SetMemory(0xC65DB0, new byte[] { 0x7C, 0x58, 0x28, 0xCE }; /
ON EBOOT.ELF C55E00
PS3.SetMemory(0xC65E00, new byte[] { 0x7C, 0x44, 0x28, 0xCE }; /
ON EBOOT.ELF C55D44
PS3.SetMemory(0xC65D44, new byte[] { 0x3B, 0x00, 0x00, 0x44 }; /
ON EBOOT.ELF C55D18
PS3.SetMemory(0xC65D18, new byte[] { 0x3B, 0xA0, 0x00, 0x34 }; /
ON EBOOT.ELF C55AF8
PS3.SetMemory(0xC65AF8, new byte[] { 0xC0, 0x33, 0x00, 0x00 }; /
ON EBOOT.ELF C55B3C
PS3.SetMemory(0xC65B3C, new byte[] { 0xC0, 0x53, 0x01, 0x5C }; /
ON EBOOT.ELF 3D956C
PS3.SetMemory(0x3E956C, new byte[] { 0x88, 0x7B, 0x30, 0xE8 }; /
ON EBOOT.ELF 2E3A50
PS3.SetMemory(0x2F3A50, new byte[] { 0x7C, 0x43, 0x21, 0x0E }; /
ON EBOOT.ELF 14958C
PS3.SetMemory(0x15958C, new byte[] { 0xC3, 0xC4, 0x30, 0x6C }; /