Post: [First Look] Playstation Move
04-26-2010, 12:46 AM #1
schaffinosx
To and fro the island.
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Originally posted by another user
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I had a first look at the Playstation Move system in action this week, and I wasn't disappointed.

First off, the big glowing orbs look brilliant, and even at the end of the session I felt like I should be bringing planes into land.

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There are two elements to the move, the Move controller with the orb on top, and the navigator controller that has an analogue stick on it to give the full range of motion in a similar arrangement to the Nintendo Wii Remote and nunchuk. The two combined provide the full functionality of a Sixaxis controller.

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To get a feel for it, I played a small selection of games including Table Tennis, EyePet, SOCOM4 and Move Party.

The controller needs minimal setup, just requiring a couple of button presses – one with your arm straight out to the side and one with it by your belt buckle.

I was impressed by how accurate the system was, deftly responding to my most cunning of topspins and slices while playing table tennis...and faithfully reproducing my clumsier moments.

This continued into a demo using the upcoming third-person shooter SOCOM 4, using the Move controller to look and shoot, and the navigator controller to, er, move. Targeting was pleasingly accurate and while not having the crosshairs fixed centre-screen was strange at first, it did lead to some fluid gunplay, reminiscent of on-rails duck shoots like Time Crisis.

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Then onto the two augmented reality games that make use of the system's camera for video as well as positioning – EyePet and Move Party.

EyePet's monkey (actual species undetermined) romped about the screen and responded to on-camera movements in a familiar, but more sophisticated manner to EyeToy games. When it got fun was when the controller was substituted onscreen with a variety of different objects. For example, my monkey was dirty, so naturally I washed it. Onscreen, the controller took the form of a showerhead, soap-dispensing duck, and hairdryer. All of which were firmly attached - no waiting for them to catch up with my hand position. I'd happily wash my monkey again.

Finally Move Party, and again the controller was replaced onscreen with everything from paint brushes to tennis rackets to fans, and all similarly responsive. By the end, I'd shaved a few heads, splatted a few bugs and saved at least 23 percent of the falling baby birds that came my way, but would happily have gone back for more.

The few quick photos I've taken don't do the Playstation Move justice, so keep an eye out for the video we'll be posting on site soon in the videos section.


To some of you this article may just seem like another Playstation Move article, but to me this is something of great significance. I think so mainly because of my personal reaction and thoughts after reading the article.

As some of you may know, I am one of many who are weary about the concept of the Playstation Move, and do not think that Sony will be able to pull it off to the extent which they seem to be confident in.

This explanation and description of how things work, however, and the writer's experience with the device are very enlightening for me. With this article in mind, I'm actually going to consider looking at the entire matter from a different point of view, and will consider getting the gadget to a great extent than I have done with any motion gaming device yet.

Am I the only one to have this change of heart?

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The following 2 users say thank you to schaffinosx for this useful post:

JimErased, TheFrozenArrow
04-26-2010, 12:54 AM #2
Xvailer
League Champion
yeah I was reading this in Gameinformer today Smile anyway +Reped for good post
04-26-2010, 12:55 AM #3
FuzzaMuzza
NGU Master
looks cool,, cant wait.!!!
04-26-2010, 12:57 AM #4
sounds cool to me but im not sure how well this will take off...
it sure does look fun
04-26-2010, 05:10 AM #5
papa mudd
Pokemon Trainer
ehh, there was another post about the PS Move in the news area a couple weeks ago to which I posted a more thorough response, but yeah... this article doesn't change my mind, I really want to play an HD FPS with motion controlls... I prefer it to the sinaxis controller style, Wii just doesn't have the graphics or capabilities of the other consoles. but yeah the game informer magazine had a much better and detailed article that I read through a few weeks ago that got me even more excited about it. Socom 4 might be cool, but i'm iffy on the 3rd person shooters...

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