Post: Halo Reach Complete Ordnance List
08-12-2010, 06:44 PM #1
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The following list of Weapons and Vehicles have been Taken from Bungie.net for your Convenience.

Enjoy,
Sig

[multipage=Weapons]

Covenant Weapons

  • Gravity Hammer - The Type-2 Energy Weapon/Hammer (or T2 EW/H) is more commonly identified as the Gravity Hammer. This weapon consists of a haft, head, and blade. A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.
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  • Plasma Repeater - The Type-51 Directed Energy Rifle/Improved (or T51 DER/I) is more commonly identified as the Plasma Repeater. This weapon has only been encountered very recently and only in very limited numbers. It is very likely it is either new to the Covenant arsenal or it is a branch specific weapon.
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  • Energy Sword - The Type-1 Energy Weapon/Sword (or T1 EW/S) is more commonly identified as the Energy Sword. This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field. The exact mechanism by which it functions is currently under investigation.
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  • Needler - The Type-33 Guided Munitions Launcher (or T33 GML) is more commonly identified as the Needler. It fires unconventional projectiles that are very long and very sharp—hence Needler. The projectiles are guided by some unknown mechanism and detonate several seconds after coming to rest in soft tissue.
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  • Focus Rifle - The Type-52 Special Applications Rifle (or T52 SAR) is also identified as the Focus Rifle. This directed-energy weapon is believed to be battery-powered. The exact mechanism by which it functions is currently under investigation.
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  • Plasma Launcher - The Type-52 Guided Munitions Launcher/Explosive (or T52 GML/E) is more commonly identified as the Plasma Launcher. This system is capable of launching and guiding up to four super-heated plasma bolts at a single target. The bolts will continue to track even if the operator is killed.
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  • Needle Rifle You must login or register to view this content.- The Type-31 Rifle (or T31 rifle) is more commonly identified as the Needle Rifle. It fires unconventional projectiles that are very long and very sharp—hence Needle rifle. The projectiles detonate several seconds after coming to rest in soft tissue.
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  • Plasma Pistol - The Type 25 Pistol (or T25 DEP) is more commonly identified as the Plasma Pistol. This small directed energy weapon has two modes of fire: semi-automatic direct and semi-guided AOE. The secondary AOE mode drastically reduces battery life.
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UNSC Weapons

  • Magnum - The M6G (more formally Personal Defense Weapon System, Caliber 12.7mm, M6) is a semi-automatic, recoil-operated, magazine-fed handgun. It is the standard sidearm of all UNSC personnel and is highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
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  • Rocket Launcher - The M41SSR MAV/AW (more formally Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket launcher) is a man-portable, shoulder-fired, two-tube, 102mm rocket launcher. It has two main components: the magazine (the disposable part of the system) and the launcher.
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  • Grenade Launcher - The M319 IGL (more formally Individual Grenade Launcher, Caliber 40mm, M319) is a single shot, break-action, grenade launcher firing 40mm ammunition. Because of its simplicity, ruggedness, and firepower, the M319 has been a mainstay within the UNSC Army’s arsenal since its official adoption in 2263.
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  • Sniper Rifle - The SRS99 (more formally Special Applications Rifle, Caliber 14.5 mm, SRS99) is a gas-operated rifle firing 14.5x114mm ammunition. The SRS first entered service with the Army in 2460, because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
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  • Assault Rifle - The MA37 (more formally Individual Combat Weapon System, Caliber 7.62 mm, MA37) is an air-cooled, gas-operated rifle firing 7.62x51mm ammunition. It is magazine-fed and is capable of fully automatic fire. The MA37 (MA5 for Marines and Navy) first entered service with the UNSC in 2437, it has remained the primary service rifle of all branches of the UNSC ever since.
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  • Designated Marksman Rifle - The DMR (more formally the Designated Marksman Rifle, Caliber 7.62 mm, M392) is an air-cooled, gas-operated rifle firing 7.62x51mm ammunition. Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
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[multipage=Vehicles]
Covenant Vehicles

  • Banshee - The Type-26 Ground Support Aircraft (T26 GSA), more commonly identified as the Banshee, is typically used for reconnaissance, ground support, and ground attack missions. It is lightly armored and, while not particularly vulnerable to small arms, can be brought down by concentrated fire from infantry.
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  • Wraith - The Type-26 Assault Gun Carriage (T26 AGC), more commonly identified as the Wraith, is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.
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  • Ghost - The Type-32 Rapid Attack Vehicle (T32 RAV), more commonly identified as the Ghost, is a one-man gravity-effect vehicle, primarily used in a reconnaissance and close infantry support role. It is essentially a “hover sled”—it hovers low to the ground and moves very quickly. The vehicle is armed with two (2) linked forward-firing plasma cannons.
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  • Spirit - The Type-25 Troop Carrier (or T25 TC) is also known as the Spirit, although it is almost universally identified as troop carrier or dropship. It is capable of carrying up to 30 infantry and 2 vehicles. It is armed with one heavy plasma auto-cannon.
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  • Revenant - Little is known about the Revenant at this time.
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UNSC Vehicles

  • Scorpion - The M808 Main Battle Tank (MBT), more widely known as the Scorpion, is the primary armored fighting vehicle of the UNSC ground forces. The Scorpion is large and heavily armored, but is surprisingly nimble. The four-track design (each track mounted on an independent, computer-controlled suspension system) allows the Scorpion to climb over or maneuver around large debris or other battlefield obstacles.
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  • Warthog - The M12 Force Application Vehicle, more widely known as the Warthog, is a highly mobile, all-wheel-drive, all-wheel-steering, ICE-powered vehicle equipped with a manual transmission. The M12 can be configured to become a troop carrier, armament carrier, ambulance, reconnaissance vehicle, or communications vehicle. All M12-based vehicles are designed to travel both on and off-road, in all weather conditions.
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  • Falcon - The UH-144 is a versatile, transverse-rotor multipurpose utility helicopter. Two Falcons can transport a fully-equipped infantry squad faster than any previous system, and provide overwhelming support fire, in most weather conditions.
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[multipage=Armor Abilities]
Armor Abilities are multi-use armor augmentations that can alter any engagement on the fly. Armor Abilities aren't discarded or deployed onto the battlefield, but rather activated for short durations and subsequently recharged during a short cool down phase. Below, you'll find the short list of armor abilities that have already been declassified.

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  • Sprint – Feel the need? Engage this Ability for a burst of speed that's great for quickly covering ground or escaping sticky situations.
  • Active Camouflage – Go off the grid by engaging Active Camo. Your enemies can’t kill what they cannot see. Stalk, seek, and destroy.
  • Jet Pack – Fly like a bird. Target your opponents. Laugh maniacally.
  • Armor Lock - Become invincible, but immobile. While you're locked down, nothing can hurt you.
  • Evade - Play with your food! As an Elite, you'll be able to bob, weave, and juke to get into the most effective combat position.
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