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Last week at Gamescom, DICE revealed a ton of information about Battlefield 3′s armoury, including a list of the weapons they have added so far. MP1st have been trawling through the numerous odd bits of info DICE have been unveiling during the course of last week’s show in Cologne, and have turned up some interesting facts.
For example, sniper shots to the body will never kill instantly, follow up fire be necessary to finish off enemies wounded in the torso. Distant victims will now stand more of a chance against long range rifles, thanks to directional scope glint that can reveal a sniper’s position. Scope glint will be caused by sniper rifles and assault rifles that have high power scopes fitted.
You can see what scope glint looks like from the targeted player’s perspective precisely one minute and 30 seconds into the spectacular Caspian Border map trailer shown at Gamescom last week. Read on for more details on night vision scopes, weapon mods and bullet drop, as well as a list of every weapon that’s been confirmed for Battlefield 3 so far.
Some devices in Battlefield 3 will enable night vision. there won’t be any gadgets that will enhance your entire field of view, but special “weapon optics” will be able to see in the dark. Night vision scopes won’t have an ordinary vision mode to switch to, meaning you’ll have to make an important choice when including one in your loadout. Night vision could be very useful in certain circumstances, like the underground subway zones in the Operation Metro multiplayer map.
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If you don’t want to commit to a night vision scope, new flashlight attachments will also help when navigating the darkest corners of Battlefield 3′s huge maps.
Many of these details were revealed by senior DICE designer Alan Kertz on Twitter, where he also talked a bit about how bullet drop will work in Battlefield 3.
“Gravity is the same but velocity is different giving [bullets] different drops and travel time at the same ranges.” He says, “the distances are larger so the drop has been tweaked accordingly.”
For those precision distance shots, you won’t just be battling gravity. DICE community manager, Daniel Matros has confirmed that there will be more weapon recoil in Battlefield 3 than Bad Company 2, though “it depends on what guns you pick.” He also confirms that we’ll be able to fit silencers most weapons, but not shotguns (and presumably not rocket launchers). Pistols won’t be customisable, but there will be a wider selection to make up for it.
Here’s the full list of weapons, as seen on the BF3 blog. The list contains claymore mines and Stinger anti-air missiles to help deal with troublesome jets.
Assault rifles
M16A4
M416
G3
Ak74M
AN94
KH2002
AEK971
F2000
ASVAL
Carbines
M4A1
G36C
AKS74U
SCAR H
A-91
SG553LB
Light machine guns
M249
M60
M27 IAR
M240
RPK
Pecheneg
Type88
Sniper rifles
MK11
SVD
SV98
M98B
M40A5
M82A3
M39
SKS
Sub Machine guns
P90
P90TR
MP7
UMP-45
PDR
PP2000
Shotguns
870 MCS
M1014
USAS-12
Saiga 20K
DAO-12
Rocket launchers
AT4
SMAW
RPG-7
Javelin
FIM-92 Stinger
SA-18 IGLA
Pistols
M9
M93R
MP443
MP412
Glock 17
Glock 18
M1911
T44
Misc
M67 Hand grenades
M18 Smoke grenades
C4 explosives
M15 Anti tank mine
Claymore mine
60MM Mortar
M320 40mm launcher with grenades/smoke/shotgun
M26 MASS with shotgun/Flechettes/frag round/solid slugs
Source
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