Prototype 2 Directors Diary - Hunt Kill Become Source:You must login or register to view this content.// By: Wondoh // 16th Nov 2011
The sequel to the unique "prototype" is released April 2012 and brings all the bests bits from the 1st game with some great new features.
Hunting is used to break away from the typical pinpoint location markers and giving you the freedom to find what you need to do yourself. The aspect of this is similar to Assassins Creed Eagle vision which lets you search for your targets.In prototype it is a sort of pulse which emerges across the screen.
Another feature is the mutation upgrades which let you choose who you want to be, and what you think will give you the best advantage or just the most fun.
From the trailer you get a slight glimpse of the city, a shame of which is that its the same city from the first game, but obviously for storyline purposes it had to be, and your also shown some of the abilities. Also it explains how missions will be found, by finding data from targets which will eventually lead you on a trail of uncovering more about blackwatch and the virus.