Originally posted by another user
Robotoki wants to focus on creating a universe first, experiences second, and game mechanics last so
that I can produce experiences that transcend platforms and genres and allow our players to connect to our
world, their character, and gameplay via any medium.
Our focus is creating an experience that is no longer strictly single player, strictly
co-op, or strictly multiplayer, but adapting the strengths of each of these into a unique experience
that is fueled by the actions and contributions in each.