I think this would be awesome, only if it where class based, meaning you have your 5 custom classes and you can customize your 10 allocation system for each class.....now that would be awesome that way you could have you classes fine tuned.
During E3, a few select members of the press were able to get their hands on and play Black Ops II’s highly anticipated Multiplayer. All of which were kept under a Non-Disclosure agreement, meaning they are not allowed to spill the beans on ANYTHING they saw, or heard during that play-time. Two of these people, clearly didn’t understand the rules.
Garnet Lee ( A very respectable source ) uploaded a podcast that revealed a lot of features of the multiplayer game, some of which included how the new Class Systems will work. The podcast was later taken down, and the multiplayer discussion was edited out.
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I think this would be awesome, only if it where class based, meaning you have your 5 custom classes and you can customize your 10 allocation system for each class.....now that would be awesome that way you could have you classes fine tuned.
I think this 10 point allocation system is for create-a-class.