Post: Upcoming Battlefield 3 Server Update
09-19-2012, 07:49 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); As you know a lot of talk has been going around about the AC130 gunship which was released in the Armored Kill expansion pack. There will be a server update incoming tomorrow on September 20th.

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This update will focus on balancing the AC130 gunship as many complaints were made by the community. The update is for all platforms. Other tweaks were made as well.




  • Stationary and mobile AA cannon damage has been reduced by 30% versus the gunship.
    Rationale: This fixes an issue where it was too easy for players to use stationary or mobile AA to shoot down the gunship from the other side of the map.

    Jet cannon damage has been reduced by 50% versus the gunship.
    Rationale: In Conquest mode, jets have been able to single-strafe a gunship and destroy it. This re-balance will require more skill from pilots to take it down.

    The delay before moving the gunship forward to a new base in Rush mode has been increased from 15 to 30 seconds.
    Rationale: Previously, the gunship was moved to the next base so quickly that it was possible to parachute from it into the base before defenders were able to prepare. This tweak will give defenders time to fall back and protect the valuable M-COM stations as intended.

    The Delay between gunship spawns has been increased from 90 to 120 seconds in Rush mode.
    Rationale: After destroying the gunship in Rush mode, it reappeared too quickly to be well-balanced. With a 50% increase in spawn time for the gunship, defenders will now have more time to focus on the crates and less of a constant overhanging threat from the gunship.


    Initial delay before the gunship spawns in Rush mode has been increased from 15 to 60 seconds.
    Rationale: Before this update, the gunship gunners could find the enemy before the round and instakill them when the pre-round timer ran out. Now, it will take a full minute before the gunship will spawn, giving defenders ample time to prepare.






Also, some other tweaks have been made. A bug was fixed when the squad leader left and it wouldn't choose a new one. The MK1A3 for premium members is now using flechette rounds rather than the frag rounds in Gun Master mode. Another bug fixed was when a player would be spawned outside the combat area when playing rush on Sharqi Peninsula after the M-COM was destroyed.

Do you agree with EA on this new update? Also, sorry for not bulleting the updates, it wasn't working properly.

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The following 3 users say thank you to Inferno_Ace for this useful post:

crazy_demon_01, ResistTheSun, Storm
09-21-2012, 11:22 AM #2
I think it was a good move to reduce the jet damage versus the gunship. A skilled pilot could destroy it very quickly and this update should make it a little harder for jets to destroy the gunship.
09-21-2012, 05:46 PM #3
KaReM-D
Big Daddy
OMG i well need update 1GB again that take alot
09-21-2012, 11:45 PM #4
SYN1ST3R
< ^ > < ^ >
Originally posted by D View Post
OMG i well need update 1GB again that take alot


Nothing needs to be downloaded when it's a server-side fix

The following user thanked SYN1ST3R for this useful post:

KaReM-D
09-22-2012, 04:50 AM #5
Originally posted by D View Post
OMG i well need update 1GB again that take alot


Yes, as above poster said you do not need to download anything, so have no fear. The server update has already rolled out and the changes are now live!
09-24-2012, 09:16 PM #6
ResistTheSun
In Flames Much?
YAY !!! the AC130 no longer a death trap

Thank god they reduced the damage it was well insane how easy it was to take down.

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