Post: PS4 Game Update Feb 21
02-21-2014, 11:26 AM #1
RADDY1993
< ^ > < ^ >
(adsbygoogle = window.adsbygoogle || []).push({}); PS4 Game Update Feb 21

-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash

-Fix for missing sound in Team/Squad Deathmatch

-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted

-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive

-Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311

-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly.

-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets

-Fix for an issue where long IDs wouldn’t scroll on dog tags

-Fix for missing grass physics in terrain

-Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning

-Fix for a MAV exploit that let players reach various out-of-map locations
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02-21-2014, 12:07 PM #2
ResistTheSun
In Flames Much?
And the balance patch?
DICE appear to have different consoles on different versions. Starting to get confused on version numbers.

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RADDY1993
02-21-2014, 12:39 PM #3
Turk_Warrior
League Champion
Originally posted by RADZ1973 View Post
PS4 Game Update Feb 21

-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash

-Fix for missing sound in Team/Squad Deathmatch

-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted

-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive

-Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311

-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly.

-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets

-Fix for an issue where long IDs wouldn’t scroll on dog tags

-Fix for missing grass physics in terrain

-Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning

-Fix for a MAV exploit that let players reach various out-of-map locations


-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash

That was a issue for me which Was Really Annoying Shit
02-21-2014, 08:20 PM #4
ResistTheSun
In Flames Much?
I like to point out that this is the same patch for PS3.
Sort of disappointed they haven't decided to pull the balance patch into it, not sure if it breaks the game. From the looks of things, it's not fixed any of the second assault bugs.
That said, I have unlocked my Veteran battlepack not sure about items.

We see DICE have done some changes but not added it to the patch notes before.

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