Post: Next Update | Prison of Elders Toughest Boss Easier
06-12-2015, 09:03 PM #1
Chris
Former Staff
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The big boss of Destiny's level 35 Prison of Elders, an end-game PvE event introduced alongside the launch of House of Wolves DLC, has been shutting down multiple gamers tactics, but he's not immune to a Nerf from Bungie.

According to Bungie Community Manager David Dague, the team has been monitoring adventures since launch. Here's a look at the heat map of the Skolas Encounter.

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Even still, it doesn't tell you how long some gamers, even Fireteams together have spent just trying to get Skolas' health bar down a pinch. Creative director Chistopher Barrett agrees that the encounter could use a bit of a nerf due to the insane level of play.

Originally posted by another user
“First off, the elemental burns proved to be too punishing (being one-shot by tracking Arc fire for example),” he explained. “This makes it too tempting to rely on one common tactic (three Gjallarhorns on a Solar Burn). In addition, the difficulty swings too wildly from week to week and average playtimes are tracking much longer than intended.”


With the next update, 1.2.0.3, due out some time before the next weekly reset, the studio is aiming to tweak the level in a way of challenging and requiring teamwork; yet still beatable and feel less cheap. Here's a few thing that has already been announced to be working on.

- New Modifier combinations (Arc, Void, and Solar Burn will be removed)
- Boss health is reduced (to compensate for the lack of burn)
- Minions will spawn at predictable health intervals
- Minor adjustment to the unit makeup of the combatant waves
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