Post: A NetCheat Question.
02-20-2015, 11:32 AM #1
The_Gazra
League Champion
(adsbygoogle = window.adsbygoogle || []).push({}); I am pretty familiar with NetCheat itself and have managed to find some of the offsets for some games pretty easily and managed to mod the parts I wanted to with NetCheat.

However I have now come to a problem and I think that some help maybe needed from someone a little more knowledgeable than myself on this.

I am trying to mod the HP on Dark Souls and I found the correct offset but the problem I am facing is the game is constantly overwriting the change I make.

For example:

The HP is at 552 and lets say I lose a bit of it and it ends up on 501 or something, when I choose to write the change it starts to flicker between the change I have made and 501 obviously this is not working because the game is constantly changing it back to what it originally is therefor meaning that the HP is not in actual fact being modded.

So my question is this,

Would I need to add the change to the EBOOT manually to stop the game from constantly overwriting it or would I not be able to mod it?

I know that I would have to minus 10,000 from the NetCheat offset to add it to a EBOOT file.

Any help on this would be greatly appreciated.
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02-20-2015, 01:09 PM #2
Default Avatar
An0ny
Guest
Originally posted by Gazra View Post
I am pretty familiar with NetCheat itself and have managed to find some of the offsets for some games pretty easily and managed to mod the parts I wanted to with NetCheat.

However I have now come to a problem and I think that some help maybe needed from someone a little more knowledgeable than myself on this.

I am trying to mod the HP on Dark Souls and I found the correct offset but the problem I am facing is the game is constantly overwriting the change I make.

For example:

The HP is at 552 and lets say I lose a bit of it and it ends up on 501 or something, when I choose to write the change it starts to flicker between the change I have made and 501 obviously this is not working because the game is constantly changing it back to what it originally is therefor meaning that the HP is not in actual fact being modded.

So my question is this,

Would I need to add the change to the EBOOT manually to stop the game from constantly overwriting it or would I not be able to mod it?

I know that I would have to minus 10,000 from the NetCheat offset to add it to a EBOOT file.

Any help on this would be greatly appreciated.


Not really any way to stop it doing that, have you tried to use netcheat constant write?
02-20-2015, 07:39 PM #3
The_Gazra
League Champion
Originally posted by An0ny View Post
Not really any way to stop it doing that, have you tried to use netcheat constant write?


Yeah that was my first try when the game was constantly over writing the change.

It's not really an issue as such as I would assume there is always a workaround of some sorts when it comes to this problem.

Thanks for the response.

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