Post: Modified BackUp Manager with new GameID
08-24-2010, 09:32 AM #1
Xcellerator
You talkin to me?
(adsbygoogle = window.adsbygoogle || []).push({}); Hi all,
I have decompressed the manager.pkg changed the PARAM.SFO id to, well I won't say but if you wan't to find out I'm sure any of you will know how. However, I have to the stage when I need to compile and am stuck. Everything is modded as shown below.
\---GAMEID
-PARAM.SFO
-ICON0.PNG
\---USRDIR
-EBOOT.BIN

Here is my config settings for compressing to PKG:

Content-ID = BLES00232-UP0001XCELLE_01-XCELLERTRSTEALTH
k_licensee = 0x00000000000000000000000000000000
DRM_Type = Local
Content_Type = Game_Data
PackageVersion = 01.00

When compressing I get the output that head is an invalid command and that the USRDIR is not a valid folder. I have read up on this and have found the answer. In the USRDIR folder you need to have .self, .edat and .sprx files. I have EBOOT.BIN. I got this when decompressing so I think somethings amiss.

Any Ideas?
(adsbygoogle = window.adsbygoogle || []).push({});
08-24-2010, 10:12 AM #2
ZoneHD
Shiver do you lift?
I have no clue at all! XD
08-24-2010, 10:17 AM #3
Jordan1425
iNCOGNITO™
maybe its the cheksum i dunno
08-24-2010, 11:46 AM #4
Xcellerator
You talkin to me?
I think I have to do it on Linux, I'll try that
08-24-2010, 10:29 PM #5
dm430
I defeated!
what about the make edata and make fself in the sdk?
08-30-2010, 12:45 AM #6
naruto1
Do a barrel roll!
sounds confusing :???:
08-30-2010, 02:08 AM #7
I know what he on about
08-30-2010, 08:56 AM #8
Xcellerator
You talkin to me?
I don't need to edit the EBOOT.BIN at all, only the Game ID which is done. I just can't repack!
08-30-2010, 01:15 PM #9
Originally posted by Xcellerator View Post
Hi all,
I have decompressed the manager.pkg changed the PARAM.SFO id to, well I won't say but if you wan't to find out I'm sure any of you will know how. However, I have to the stage when I need to compile and am stuck. Everything is modded as shown below.
\---GAMEID
-PARAM.SFO
-ICON0.PNG
\---USRDIR
-EBOOT.BIN

Here is my config settings for compressing to PKG:

Content-ID = BLES00232-UP0001XCELLE_01-XCELLERTRSTEALTH
k_licensee = 0x00000000000000000000000000000000
DRM_Type = Local
Content_Type = Game_Data
PackageVersion = 01.00

When compressing I get the output that head is an invalid command and that the USRDIR is not a valid folder. I have read up on this and have found the answer. In the USRDIR folder you need to have .self, .edat and .sprx files. I have EBOOT.BIN. I got this when decompressing so I think somethings amiss.

Any Ideas?

You do that 90% of the people on NGU are like 15 right! And do not even know what a Hex Edit is!

Ight so you Hex edited the Id in windows right, Now boot in Linux and recompile there!
08-30-2010, 03:34 PM #10
Xcellerator
You talkin to me?
I tried that, but it says: EBOOT.BIN is an NPDRM SELF file with unsupported extension.

Any Ideas?
Command I used: $ ./make_package_npdrm ./configfile.txt /BLES00232

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