Post: Were are psid system id locations? (not memory locations)
03-02-2011, 10:19 PM #1
dm430
I defeated!
(adsbygoogle = window.adsbygoogle || []).push({}); So we all know there is a psid changer that patches the psid on memory addresses 0x8000000000452174 and 0×8000000000452174. dose anyone know the real "Physical" location of the PSID?
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03-02-2011, 10:38 PM #2
Originally posted by dm430 View Post
So we all know there is a psid changer that patches the psid on memory addresses 0x8000000000452174 and 0×8000000000452174. dose anyone know the real "Physical" location of the PSID?


Do you mean as in hardware? I'd guess the NAND, but i don't know shit about it
03-02-2011, 10:53 PM #3
Norman
NORMAN
Originally posted by dm430 View Post
So we all know there is a psid changer that patches the psid on memory addresses 0x8000000000452174 and 0×8000000000452174. dose anyone know the real "Physical" location of the PSID?


You would not find it with an FTP browser or some file browser of any type. I think it's in the hardware, but can be changed by allocating that memory chunk, then using peek poke to patch it.
03-02-2011, 10:56 PM #4
david9602
Can’t trickshot me!
Originally posted by norman View Post
You would not find it with an FTP browser or some file browser of any type. I think it's in the hardware, but can be changed by allocating that memory chunk, then using peek poke to patch it.


you can change it in charles proxy so mabey psid patcher changes it as its sent out or you can do it in proxy as a easy way
03-02-2011, 11:01 PM #5
Norman
NORMAN
Originally posted by david9602 View Post
you can change it in charles proxy so mabey psid patcher changes it as its sent out or you can do it in proxy as a easy way


Well memory contains a lot, and yeah, if the Id was sent to pan servers, you could put a middle man there to stop it, change it, and send it, although that method is not as efficient as psid patcher. Does that make since?
03-02-2011, 11:04 PM #6
dm430
I defeated!
Originally posted by norman View Post
Well memory contains a lot, and yeah, if the Id was sent to pan servers, you could put a middle man there to stop it, change it, and send it, although that method is not as efficient as psid patcher. Does that make since?


yes i understand how it all works i was just wondering if the psid was Hardware oriented or some how software. but as far as the memory patching goes i get that part
03-02-2011, 11:39 PM #7
Chad3623wiley
Pokemon Trainer
isnt this a question? wouldnt it go in the hacking questions section? idk
03-03-2011, 02:53 AM #8
david9602
Can’t trickshot me!
Originally posted by norman View Post
Well memory contains a lot, and yeah, if the Id was sent to pan servers, you could put a middle man there to stop it, change it, and send it, although that method is not as efficient as psid patcher. Does that make since?


thats probably what it does or the patcher would permanently patch it
03-03-2011, 02:56 AM #9
Norman
NORMAN
Originally posted by david9602 View Post
thats probably what it does or the patcher would permanently patch it


Yeah and to be honest, I think it's screwed up to use some ones console Id, and then get banned on that one too. Lol
How did you get neg rep?
03-03-2011, 03:15 AM #10
david9602
Can’t trickshot me!
Originally posted by norman View Post
Yeah and to be honest, I think it's screwed up to use some ones console Id, and then get banned on that one too. Lol
How did you get neg rep?


flaming some one with high rep who was wrong the usual they have to much power

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