Post: PS3 Load, Now working on 3.55
10-02-2011, 06:59 PM #1
Mr.Major
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(adsbygoogle = window.adsbygoogle || []).push({}); One for the devs who want to test their code before packaging'er all up and sending'er off... This is PS3Load, originally created by AerialX, now corrected and working on 3.55 custom firmwares, thanks to an0nymous.

PS3Load works like Wiiload ... if you're familiar with Wii development at all.

And here is how PS3Load works:

1. Make your app, produce at least an ELF

2. Sprxlinker yourapp.elf (this should be done for you if you use any of the samples)

3. Make_self yourapp.elf yourapp.self

4. Load ps3load on the PS3

5. Define the PS3LOAD environment variable in your favorite shell with tcp:ip_addr (where ip_addr is your the ip address of y
our PS3)

6. Ps3load yourapp.self

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xAUSTIN

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forcer911
10-02-2011, 07:24 PM #2
Originally posted by Mr.Major View Post
One for the devs who want to test their code before packaging'er all up and sending'er off... This is PS3Load, originally created by AerialX, now corrected and working on 3.55 custom firmwares, thanks to an0nymous.

PS3Load works like Wiiload ... if you're familiar with Wii development at all.

And here is how PS3Load works:

1. Make your app, produce at least an ELF

2. Sprxlinker yourapp.elf (this should be done for you if you use any of the samples)

3. Make_self yourapp.elf yourapp.self

4. Load ps3load on the PS3

5. Define the PS3LOAD environment variable in your favorite shell with tcp:ip_addr (where ip_addr is your the ip address of y
our PS3)

6. Ps3load yourapp.self

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I am a PS3 Hacking Dev but that seemed like jibbersish but I work with hardware not software so thats prolly why. Dang I needa study the software more.

The following user groaned xAUSTIN for this awful post:

wardy
10-02-2011, 08:58 PM #3
forcer911
Space Ninja
Originally posted by Mr.Major View Post
One for the devs who want to test their code before packaging'er all up and sending'er off... This is PS3Load, originally created by AerialX, now corrected and working on 3.55 custom firmwares, thanks to an0nymous.

PS3Load works like Wiiload ... if you're familiar with Wii development at all.

And here is how PS3Load works:

1. Make your app, produce at least an ELF

2. Sprxlinker yourapp.elf (this should be done for you if you use any of the samples)

3. Make_self yourapp.elf yourapp.self

4. Load ps3load on the PS3

5. Define the PS3LOAD environment variable in your favorite shell with tcp:ip_addr (where ip_addr is your the ip address of y
our PS3)

6. Ps3load yourapp.self

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already posted by me:You must login or register to view this content.
10-02-2011, 09:51 PM #4
Mr.Major
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Already posted, mods close please.
10-03-2011, 01:02 PM #5
superhighme
dude, wheres my car
this is sick bro
ive been wanting a psn pr0n app Happy
10-03-2011, 02:10 PM #6
Finaly its worked Thx

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