Post: multiMAN 04.66.04 latest update
11-23-2014, 08:53 PM #1
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Liaero
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(adsbygoogle = window.adsbygoogle || []).push({}); Developer deank is back again with another release for the PS3 community and this time around the developer has a new version of multiMAN with the release of v04.66.04. Trying to rid the issues that some experience with black screen games the developer has utilized a USB patch option that was actually used back in the 3.41 FW days and the option can be toggled in "Settings" .. View more information about this release below by deank below ..



multiMAN 04.66.04 is now available within the app and in the WEB column.

multiMAN ver 04.66.04 BASE (20141123).zip (128.09MB) (CEX/DEX/STEALTH)
You must login or register to view this content.

It is aimed to cover all configurations for better compatibility. This one will utilize the "USB Patch" option in "Settings" (used back in 3.41) and will affect the way BD-Mirror option is applied and when AIOMOD is used. The actual change is only with point 4) when both options are enabled.

COBRA firmwares (only affects games on external USB HDD):
===========================================
1) [-] BD-Mirror | [-] USB Patch (Both options disabled) - mmCM will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) - (no effect) Same as before
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) - (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) - mM will use the old bd-mirror method (moving /PS3_GAME to the root of the USB HDD)

STANDARD firmwares:
=============================================
1) [-] BD-Mirror | [-] USB Patch (Both options disabled) - multiMAN will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) - Same as before (AIOMOD.BIN is used for USB games and libfs.sprx is used for internal HDD games)
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) - (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) - AIOMOD.BIN is not used. mM will use the old bd-mirror method for USB games (moving /PS3_GAME to the root of the USB HDD) and libfs.sprx is used for internal HDD games)

This will make mM fully compatible with older and newer cobra/non-cobra firmwares, providing all possible options for all games/environments. By using option 4) on standard firmwares the user won't have to manually delete/rename AIOMOD.BIN, because it is needed by some games and other require the plain old bd-mirror method.

For example, to make the "Mordor" game work on Cobra from external USB HDD you will need option 4) enabled (both BD-Mirror and USB Patch options enabled for the game in settings).

After you update to 04.66.04 nothing should change for most of you. If you experience issues with some external USB HDD games - try options 2) and 4). When reporting problems, please make sure that you load multiMAN/mmCM after CLEAN REBOOT and do not use other apps/patches before launching the game. If you use any app that disables syscalls/psn patchers/etc - I cannot guarantee anything.

*****

This will be the last update for the following few days/weeks until there is something important to add/change. I took a one week vacation just so I can check on the PS3 stuff and update mM and mMTOOLS to the current firmwares. I'll be around for comments and suggestions and hopefully with a new mM when it is needed.

Dean
Thanks to TheDemon for the news tip

Download: multiMAN v04.66.04. You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});

The following 2 users say thank you to Liaero for this useful post:

One, justeve
11-23-2014, 08:56 PM #2
Originally posted by Liaero View Post
Developer deank is back again with another release for the PS3 community and this time around the developer has a new version of multiMAN with the release of v04.66.04. Trying to rid the issues that some experience with black screen games the developer has utilized a USB patch option that was actually used back in the 3.41 FW days and the option can be toggled in "Settings" .. View more information about this release below by deank below ..



multiMAN 04.66.04 is now available within the app and in the WEB column.

multiMAN ver 04.66.04 BASE (20141123).zip (128.09MB) (CEX/DEX/STEALTH)
You must login or register to view this content.

It is aimed to cover all configurations for better compatibility. This one will utilize the "USB Patch" option in "Settings" (used back in 3.41) and will affect the way BD-Mirror option is applied and when AIOMOD is used. The actual change is only with point 4) when both options are enabled.

COBRA firmwares (only affects games on external USB HDD):
===========================================
1) [-] BD-Mirror | [-] USB Patch (Both options disabled) - mmCM will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) - (no effect) Same as before
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) - (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) - mM will use the old bd-mirror method (moving /PS3_GAME to the root of the USB HDD)

STANDARD firmwares:
=============================================
1) [-] BD-Mirror | [-] USB Patch (Both options disabled) - multiMAN will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) - Same as before (AIOMOD.BIN is used for USB games and libfs.sprx is used for internal HDD games)
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) - (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) - AIOMOD.BIN is not used. mM will use the old bd-mirror method for USB games (moving /PS3_GAME to the root of the USB HDD) and libfs.sprx is used for internal HDD games)

This will make mM fully compatible with older and newer cobra/non-cobra firmwares, providing all possible options for all games/environments. By using option 4) on standard firmwares the user won't have to manually delete/rename AIOMOD.BIN, because it is needed by some games and other require the plain old bd-mirror method.

For example, to make the "Mordor" game work on Cobra from external USB HDD you will need option 4) enabled (both BD-Mirror and USB Patch options enabled for the game in settings).

After you update to 04.66.04 nothing should change for most of you. If you experience issues with some external USB HDD games - try options 2) and 4). When reporting problems, please make sure that you load multiMAN/mmCM after CLEAN REBOOT and do not use other apps/patches before launching the game. If you use any app that disables syscalls/psn patchers/etc - I cannot guarantee anything.

*****

This will be the last update for the following few days/weeks until there is something important to add/change. I took a one week vacation just so I can check on the PS3 stuff and update mM and mMTOOLS to the current firmwares. I'll be around for comments and suggestions and hopefully with a new mM when it is needed.

Dean
Thanks to TheDemon for the news tip

Download: multiMAN v04.66.04. You must login or register to view this content.


It's already been posted stfu
11-23-2014, 08:57 PM #3
Dog88Christian
Hail to the King, Baby!
Originally posted by Liaero View Post
Developer deank is back again with another release for the PS3 community and this time around the developer has a new version of multiMAN with the release of v04.66.04. Trying to rid the issues that some experience with black screen games the developer has utilized a USB patch option that was actually used back in the 3.41 FW days and the option can be toggled in "Settings" .. View more information about this release below by deank below ..



multiMAN 04.66.04 is now available within the app and in the WEB column.

multiMAN ver 04.66.04 BASE (20141123).zip (128.09MB) (CEX/DEX/STEALTH)
You must login or register to view this content.

It is aimed to cover all configurations for better compatibility. This one will utilize the "USB Patch" option in "Settings" (used back in 3.41) and will affect the way BD-Mirror option is applied and when AIOMOD is used. The actual change is only with point 4) when both options are enabled.

COBRA firmwares (only affects games on external USB HDD):
===========================================
1) [-] BD-Mirror | [-] USB Patch (Both options disabled) - mmCM will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) - (no effect) Same as before
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) - (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) - mM will use the old bd-mirror method (moving /PS3_GAME to the root of the USB HDD)

STANDARD firmwares:
=============================================
1) [-] BD-Mirror | [-] USB Patch (Both options disabled) - multiMAN will act the same as before (all versions up to 04.66.02)
2) [X] BD-Mirror | [-] USB Patch (Only BD-Mirror selected) - Same as before (AIOMOD.BIN is used for USB games and libfs.sprx is used for internal HDD games)
3) [-] BD-Mirror | [X] USB Patch (Only USB patch selected) - (no effect) Same as before
4) [X] BD-Mirror | [X] USB Patch (Both options enabled) - AIOMOD.BIN is not used. mM will use the old bd-mirror method for USB games (moving /PS3_GAME to the root of the USB HDD) and libfs.sprx is used for internal HDD games)

This will make mM fully compatible with older and newer cobra/non-cobra firmwares, providing all possible options for all games/environments. By using option 4) on standard firmwares the user won't have to manually delete/rename AIOMOD.BIN, because it is needed by some games and other require the plain old bd-mirror method.

For example, to make the "Mordor" game work on Cobra from external USB HDD you will need option 4) enabled (both BD-Mirror and USB Patch options enabled for the game in settings).

After you update to 04.66.04 nothing should change for most of you. If you experience issues with some external USB HDD games - try options 2) and 4). When reporting problems, please make sure that you load multiMAN/mmCM after CLEAN REBOOT and do not use other apps/patches before launching the game. If you use any app that disables syscalls/psn patchers/etc - I cannot guarantee anything.

*****

This will be the last update for the following few days/weeks until there is something important to add/change. I took a one week vacation just so I can check on the PS3 stuff and update mM and mMTOOLS to the current firmwares. I'll be around for comments and suggestions and hopefully with a new mM when it is needed.

Dean
Thanks to TheDemon for the news tip

Download: multiMAN v04.66.04. You must login or register to view this content.


I was gonna post this but brewology site was down. If you could update the thread with a download link individuals that be nice. So like one for CEX, DEX, instead of them all in one.
11-24-2014, 08:53 AM #4
Xplaya
Maggbot timeout!
Sendspace is soooo slow
11-24-2014, 01:59 PM #5
justeve
< ^ > < ^ >
Thanks I didn't realise there was another update.

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