Post: Two Worlds 2 - Network character savedata
01-29-2015, 01:55 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello guys, I have a problem with the network savedata of the game Two Worlds II GOTY (BLES_01484).

This savedata contains a lot of modded weapons and strong items, and it annoys me that I have always to wait 24 hours to get it off the PlayStation + to give all the stuff to my friends, so I used ps3xport to grab it from my backup. Everything goes fine.

The savegame is copy-protected, no worries, I remove the protection with Bruteforce, resign it with my profile and copy it on my PS3.

The problem is, when I try to load it ingame, the game says "loading" but then nothing appears. The data is there but the game does not recognize it. I have tried many things, but it still doesn't want to load it.

I checked the game.conf and the correct keys are there. Is just this particular file that doesn't work. The single player campaign files load fine if resigned to another profile.

How can I make it work?
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