(adsbygoogle = window.adsbygoogle || []).push({});
Little Big Planet 2 Review
Will be divided in Pages for more professional look and so all the Information fits,ENJOY
[multipage=The Pros & Cons]
The Pros:
Infinite creative possibilities thanks to new creation tools
As vibrant, epic, and spectacular as ever
An unbelievably skilled and devoted user community
The Cons:
Looks and feels very similar to the first game
Story still feels like series of tutorials
[multipage=Review]
You must login or register to view this content.
Gather Around Sackchildren!
When a powerful cosmic vacuum cleaner known as the Negativatron threatens the very existence of Craftworld, it is up to Sackboy to, of course, save the day. To do so, he must enlist the help of some of Craftworld’s most colorful characters, each of whome has his/her own planet that Sackboy must traverse in order to rally their creators and lead them on an epic, world-saving adventure. It’s a fair setup, but I was expecting a more cohesive story this time around, especially given the new creation tools, however, similar to LBP, the campaign just ends up feeling like a lengthy series of tutorial levels. Still, Media Molecule demonstrates an unparalleled adeptness for creating wondrous and intricately detailed settings that consistently surprise, amuse, and fascinate in every conceivable way from start to finish, which makes it easier to forgive the game’s disjointed narrative structure.
In addition to the 40+ campaign levels, there are also several unlockable mini-games. There are a few “traditional” games like Pong, Breakout, and pool, while others are wholly LBP, like one that arms players with rocket launching Creatinator, deathmatch style. The variety of game types is just remarkable (side-scrolling arcade shooter, top-down racing game, basketball, etc.) and each one offers a unique and challenging diversion.
The game also includes the 10-level, PlayStation Move supported Sackboy’s Prehistoric Moves. As far as overall gameplay, this actually represents the biggest step forward for the LBP series. The dinosaur-themed levels are played with one player using a standard controller to control Sackboy while the other player uses the Move wand to manipulate objects in the levels (moving platforms to help the other player clear a jump, holding a block over Sackboy’s head to protect him from falling lava rocks as he jumps across platforms, etc.). It’s a shame LBP2 doesn’t include the option to build Move-enabled levels, but I have to believe that the option is in the pipeline.
Something New, Something Borrow, and Something Sacked
The Grabinator lets you pick up large objects (or other Sackpeople you might be playing co-op with) and hurl them around the world; the Createinator, which is a hat that shoots whatever item (water, cupcakes, cows, etc.) is assigned to it; and the grappling hook, which gives Sackboy the ability to latch onto any soft surface and swing to his heart’s content. You don’t have unlimited access to these items in the story levels, but when you do get to use them, they are great fun. The grappling hook can take some getting used to, especially since the left thumbstick controls both the hook's length and Sackboy’s movement, which can make swinging a tad frustrating.[multipage=Personal Opinion]
My personal opinion is going to be an awesome, great new extras and great visuals. the thing is how is almost the same a LBP1 the sequel the story. In my opinion i think if you liked LBP1 you should buy this game due to the AWESOMENESS of this sequel[multipage=Videos]
Storyline Trailer
You must login or register to view this content.
Action Tailer
You must login or register to view this content.
"Controlinator
You must login or register to view this content.
Adventure Trailer
You must login or register to view this content.[multipage=Source]
https://g4tv.com/games/ps3/63750/LittleBigPlanet-2/review/
---------- Post added at 06:36 PM ---------- Previous post was at 06:14 PM ----------
Bump: Enjoy guys what did you think of my thread?