Post: Battlefield 3 GI Scans + More info!
02-08-2011, 03:19 PM #1
Mr. Qwax
Mr. Awesome.
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guy's, I'd like to share some info with you guy's and some Gameplay Scans of BF3. Happy

Firstly, the scan's, this is a link to another website but their in HD so the cover is readable Smile

You must login or register to view this content.

Secondly, the all amazing information if you cbfed reading:

-Aiming for CY Q4 2011 release
-Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together
-Frostbite 2.0 is the culmination of this tech, entirely re-written
-Lighting sounds neat; one "probe" contains more lighting information than an entire BFBC2 level.
-Level destruction is going to be "believable" but basically everything is destructible.
-Character animations powered by ANT, what EA Sports uses.
-AI characters and multiplayer characters have different animation sets
-No more "gliding" animations that look off, animation realism is a focus
-Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism
-Better audio cues for certain actions, more easily able to listen for threats
-Plan on better, more immediate post release content
-More unlocks than BFBC2
-Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)"
-4 classes
-Will talk about squads "later"
-Looking into a theater mode but can't talk about it
-Will have co-op
-There will be a kill-cam but it can be turned off
-BF3's development team is almost twice as big as the team for BFBC2
-They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo.
-Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan.
-"F**k" will be used often, so M rates for sure
-Significant narrative that goes with the SP mode
-More than one setting, you're not in the middle east for the whole game
-PC version is lead version
-64 Players for PC, 24 for Consoles (Chance of more possible)
-No mod tools at release. Maybe none down the line either. Frostbite 2.0 is complex and mods tools would have to be dumb downed, so does Dice really want to put their time to that or would it be better spent elsewhere?


Enjoy!

P.S: I realize this might not be the best section to put it in, but considering I'm no news poster, This is the best I can do Smile
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The following 5 users say thank you to Mr. Qwax for this useful post:

Extractz92, GUESTYYY, Mr.Houston, T-VIRUS
02-09-2011, 06:22 PM #2
Mr. Qwax
Mr. Awesome.
I know this is kinda low, But I'm bumping this for the sake of a good thread with Info Smile
02-10-2011, 11:20 AM #3
Thanks for the info,should be an awesome game for sure after reading that Happy
02-10-2011, 12:00 PM #4
Mr. Qwax
Mr. Awesome.
Originally posted by VIRUS View Post
Thanks for the info,should be an awesome game for sure after reading that Happy


Haha, No probz, Just gathering what I see Smile
02-10-2011, 12:02 PM #5
Good Work bro. :y:
02-10-2011, 12:17 PM #6
Mr. Qwax
Mr. Awesome.
Originally posted by Lemon
Good Work bro. :y:


Danke! Happy

Also, 300th post! WHOOP WHOOP!
02-10-2011, 05:00 PM #7
iiJoKa-x
Climbing up the ladder
Originally posted by Mr.
Hey guy's, I'd like to share some info with you guy's and some Gameplay Scans of BF3. Happy

Firstly, the scan's, this is a link to another website but their in HD so the cover is readable Smile

You must login or register to view this content.

Secondly, the all amazing information if you cbfed reading:

-Aiming for CY Q4 2011 release
-Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together
-Frostbite 2.0 is the culmination of this tech, entirely re-written
-Lighting sounds neat; one "probe" contains more lighting information than an entire BFBC2 level.
-Level destruction is going to be "believable" but basically everything is destructible.
-Character animations powered by ANT, what EA Sports uses.
-AI characters and multiplayer characters have different animation sets
-No more "gliding" animations that look off, animation realism is a focus
-Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism
-Better audio cues for certain actions, more easily able to listen for threats
-Plan on better, more immediate post release content
-More unlocks than BFBC2
-Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)"
-4 classes
-Will talk about squads "later"
-Looking into a theater mode but can't talk about it
-Will have co-op
-There will be a kill-cam but it can be turned off
-BF3's development team is almost twice as big as the team for BFBC2
-They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo.
-Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan.
-"F**k" will be used often, so M rates for sure
-Significant narrative that goes with the SP mode
-More than one setting, you're not in the middle east for the whole game
-PC version is lead version
-64 Players for PC, 24 for Consoles (Chance of more possible)
-No mod tools at release. Maybe none down the line either. Frostbite 2.0 is complex and mods tools would have to be dumb downed, so does Dice really want to put their time to that or would it be better spent elsewhere?


Enjoy!

P.S: I realize this might not be the best section to put it in, but considering I'm no news poster, This is the best I can do Smile


thanks for the info! :y:
02-10-2011, 05:14 PM #8
Mr. Qwax
Mr. Awesome.
Originally posted by x View Post
thanks for the info! :y:


No problemo my man.
02-10-2011, 05:23 PM #9
ciunas
Insert User Title Here
Hopefully a COD beater?
02-10-2011, 09:20 PM #10
Repsys7
Error… Cat invasion!
^ Im 100% sure it will be Smile,

Im from Melbourne too Qwax Smile

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