Naughty Dog is attempting to deliver a very different gaming experience with The Last of Us. The ambitious team wants to craft a tense atmosphere, believable relationships, and a post-apocalyptic world like we have never seen in video games. While The Last of Us is a brand new IP, the talented crew at Naughty Dog is citing myriad sources of inspiration for the game. After chatting with the team for our March cover story, we came away with a list of Naughty Dog’s key muses.
The Coen brothers’ film adaptation of Cormac McCarthy’s grim novel is serving as inspiration for The Last of Us on several levels. “The psychological impact that this movie had was completely inspiring,” says director Bruce Straley regarding his first time watching the film. Like No Country for Old Men, Naughty Dog is aiming for the “less is more” approach to the game’s soundtrack. The Coen brothers’ movie had a mere 20 minutes or so of total music (about five minutes of which was during the credits). This allows for viewers to get sucked into the subtle noises like footsteps and breathing to increase tension. Naughty Dog is also looking to the film as an overall inspiration for the game’s gritty, brutal tone.
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