Post: Metal Gear Solid 5 - Resources
09-20-2020, 09:07 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello,

I'm trying to get the Save Wizard team to enable Advanced Mode on MGSV, or at the very least to add a few more codes. I already sent them mails, and tried the discord which is linked here somewhere, but I'm still SOL.

I'm hoping this thread gets attention, and will hopefully make the SW add the codes I'm asking for.

I used to play around with AM when it was still possible on MGSV, so I do have all the legwork already done for maxing Resources. Here is part of the mail I sent them:

---

Hi,

Can you please add Quick Codes for MGSV? Or better yet, unlock Advanced Mode again? But if not, then please add the following codes.

I have done some work, so it's easier for you to make these codes. It's about maxing every resources.

In the save data, offline resources have a multiplier. For instance, if you have 40 Processed Fuels in-game, the save data will not show 28(hex)/40(dec) but A0(hex)/160(dec) because Materials (Processed) are multiplied by 4.

Here are all the multipliers, and their maximum values:

- Materials (processed): x1 ( max = 000F4240(hex)/1,000,000(dec) which will be 1,000,000 in-game) )

- Materials (unprocessed): x4 (max = 003D0902(hex)/4,000,000(dec) which will be 1,000,000 in-game) )

- Plants: x4 ( max = 00002EE0(hex)/12,000(dec) which will be 3,000 in-game) )

- Placed Weapons: x2 ( max = 00061A80(hex)/400,000,000(dec) which will be 200,000 in-game) )

- Vehicles: x2 ( max = 00061A80(hex)/400,000,000(dec) which will be 200,000 in-game) )

- Walker Gears: x2 ( max = 00061A80(hex)/400,000,000(dec) which will be 200,000 in-game) )

- Parasites: x2 (max = 00001770(hex)/6,000(dec) which will be 3,000 in-game)

- Nuclear Wastes: x2 (max = 001E8480(hex)/2,000,000(dec) which will be 1,000,000 in-game) )

------------

These were the codes I last made, but I can't verify if they still work with the game's newer updates:

Max Resources (All)
42027138 000F4240
40050004 00000000
42027224 003D0902
40050004 00000000
4202714C 00002EE0
40080004 00000000
4202716C 00061A80
400A0004 00000000
420271C0 00061A80
40050004 00000000
42027194 00061A80
40050004 00000000
420271B0 00001770
40030004 00000000
200271AC 001E8480

^That code is probably no longer valid, since there have been updates, and pretty sure the offsets were changed. Nonetheless, the data I'm sharing is more than enough to easily make a new code to max out Resources.

The following 2 users say thank you to Aladore384- for this useful post:

aeneax, rxssk

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